Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Due_Rag
Kukulkan
Level 105
God Stats
10W - 8L
1,514 SR
Queue Stats
187W - 208L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
IchirakuMan3586
Gilgamesh
Level 121
God Stats
17W - 11L
1,689 SR
Queue Stats
39W - 42L
1,551 Elo+
Solo
Danzaburou
Danzaburou
SING DANTEZ
Danzaburou
Level 63
God Stats
22W - 10L
1,845 SR
Queue Stats
453W - 446L
1,406 Elo+
Solo
Sol
Sol
ll CheffCook ll
Sol
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 111L
1,337 Elo+
Solo
Team Averages
Level 92
1,610 SR
1,442 Elo+

VS

Team Averages
Level 70
1,464 SR
1,395 Elo+
Bellona
Bellona
DRG TheBest
Bellona
Level 50
God Stats
29W - 29L
1,725 SR
Queue Stats
268W - 296L
1,381 Elo+
Solo
Serqet
Serqet
Jmanbryce99
Serqet
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 12L
1,421 Elo+
Solo
Persephone
Persephone
Michellabliss
Persephone
Level 58
God Stats
8W - 7L
1,347 SR
Queue Stats
10W - 13L
1,277 Elo+
Solo
He Bo
He Bo
randy18
He Bo
Level 99
God Stats
3W - 7L
1,251 SR
Queue Stats
102W - 101L
1,393 Elo+
Solo
Izanami
Izanami
vaele03
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 5
8,550
1,069
4,449
4,929
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Due_Rag
Kukulkan
14
4 / 2 / 6
9,413
1,177
12,628
5,297
2,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IchirakuMan3586
Gilgamesh
15
3 / 0 / 8
9,402
1,175
10,871
11,593
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SING DANTEZ
Danzaburou
15
7 / 1 / 9
10,637
1,330
14,117
8,728
4,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 10
9,248
1,156
7,584
3,731
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

342

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRG TheBest
Bellona
14
1 / 3 / 0
8,896
1,112
5,571
15,665
12,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
13
0 / 4 / 1
8,071
1,009
3,091
12,726
7,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Michellabliss
Persephone
13
0 / 4 / 0
8,250
1,031
7,739
8,431
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
randy18
He Bo
13
1 / 2 / 0
8,143
1,018
3,199
3,662
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
vaele03
Izanami
14
1 / 3 / 2
8,819
1,102
9,447
15,093
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
16
Kills
3
3
Deaths
16
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
Bellona
DRG TheBest
Bellona
1
3
0
0.33
W
Kukulkan
Due_Rag
Kukulkan
4
2
6
3.5
W
Gilgamesh
IchirakuMan3586
Gilgamesh
3
0
8
7
L
Serqet
0
4
1
0.13
L
Persephone
Michellabliss
Persephone
0
4
0
0
W
Danzaburou
SING DANTEZ
Danzaburou
7
1
9
11.5
W
1
0
10
6
L
He Bo
randy18
He Bo
1
2
0
0.5
L
Izanami
vaele03
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
29,047
34,278
Taken
55,577
21,125
Mitigated
31,501
6,213
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,449
2,366
0
1,859
4,929
2,146
0
1,123
3,551
0
15,661
L
Bellona
DRG TheBest
Bellona
5,571
1,315
0
809
15,665
12,643
0
5,146
10,160
0
26,612
W
Kukulkan
Due_Rag
Kukulkan
12,628
443
0
49
5,297
2,606
0
2,642
2,655
25,777
0
W
Gilgamesh
IchirakuMan3586
Gilgamesh
10,871
2,739
0
785
11,593
10,460
0
2,029
9,264
0
27,358
L
Serqet
3,091
448
151
169
12,726
7,502
0
6,333
6,184
0
3,910
L
Persephone
Michellabliss
Persephone
7,739
520
0
255
8,431
3,245
0
2,946
5,327
20,340
0
W
Danzaburou
SING DANTEZ
Danzaburou
14,117
10,081
0
2,552
8,728
4,201
0
3,121
5,511
0
22,416
W
7,584
1,803
0
968
3,731
1,712
0
2,037
1,694
29,213
2,163
L
He Bo
randy18
He Bo
3,199
441
0
0
3,662
1,219
0
1,173
2,450
6,859
0
L
Izanami
vaele03
Izanami
9,447
6,549
0
1,530
15,093
6,892
0
4,464
10,447
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
42,179
178
Minions Killed
141
7
Camps Cleared
4
763,878
Distance Traveled
688,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,550
1,069
22
3
3
130,710
0
L
Bellona
8,896
1,112
41
5
2
169,518
0
W
Kukulkan
9,413
1,177
35
4
0
141,633
0
W
Gilgamesh
9,402
1,175
33
4
3
182,798
0
L
Serqet
8,071
1,009
2
0
0
171,956
0
L
Persephone
8,250
1,031
17
2
1
120,186
0
W
Danzaburou
10,637
1,330
15
2
0
145,054
0
W
Sol
9,248
1,156
73
9
1
163,683
0
L
He Bo
8,143
1,018
14
2
1
95,687
1
L
Izanami
8,819
1,102
67
8
0
131,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role