Player Matchup

Hercules
Hercules
IDom KittenI
Hercules
Level 18
God Stats
6W - 0L
1,866 SR
Queue Stats
74W - 7L
1,856 Elo+
Party 1
Achilles
Achilles
ISub KittenI
Achilles
Level 18
God Stats
14W - 0L
2,092 SR
Queue Stats
74W - 7L
1,856 Elo+
Party 1
Kukulkan
Kukulkan
NindaBalinda22
Kukulkan
Level 65
God Stats
35W - 27L
1,572 SR
Queue Stats
95W - 89L
1,461 Elo+
Party 1
Team Averages
Level 34
1,843 SR
1,724 Elo+

VS

Team Averages
Level 36
1,421 SR
1,254 Elo+
Neith
Neith
ImChristmasss
Neith
Level 39
God Stats
2W - 2L
1,493 SR
Queue Stats
42W - 34L
1,292 Elo+
Party 2
Fenrir
Fenrir
ScaryDev_
Fenrir
Level 45
God Stats
0W - 2L
1,271 SR
Queue Stats
31W - 37L
1,292 Elo+
Party 2
Vulcan
Vulcan
ScaryWilly_
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IDom KittenI
Hercules
12
10 / 0 / 7
9,516
952
9,536
10,999
11,652
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
ISub KittenI
Achilles
12
7 / 1 / 7
9,378
938
7,408
10,280
7,264
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
11
0 / 0 / 12
8,017
802
7,212
4,755
1,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,714
671
3,721
7,811
3,032
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ScaryDev_
Fenrir
8
0 / 5 / 1
6,368
637
2,453
10,802
6,156
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
9
0 / 8 / 1
6,377
638
2,189
9,026
5,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
IDom KittenI
Hercules
10
0
7
13.5
W
Achilles
ISub KittenI
Achilles
7
1
7
10.5
L
1
4
0
0.25
W
Kukulkan
0
0
12
6
L
Fenrir
ScaryDev_
Fenrir
0
5
1
0.1
L
Vulcan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
8,363
26,034
Taken
27,639
20,600
Mitigated
14,516
8,850
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IDom KittenI
Hercules
9,536
3,353
0
4,228
10,999
11,652
673
556
10,443
797
22,575
W
Achilles
ISub KittenI
Achilles
7,408
1,731
0
2,524
10,280
7,264
383
1,374
8,906
0
29,596
L
3,721
1,284
0
1,058
7,811
3,032
0
2,994
4,765
0
23,355
W
Kukulkan
7,212
541
0
2,098
4,755
1,684
879
1,106
3,649
40,960
0
L
Fenrir
ScaryDev_
Fenrir
2,453
814
55
679
10,802
6,156
0
4,153
6,472
0
9,747
L
Vulcan
2,189
1,350
0
250
9,026
5,328
0
1,350
7,676
9,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
19,459
128
Minions Killed
59
0
Camps Cleared
0
560,415
Distance Traveled
436,256
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,516
952
18
2
0
187,753
2
W
Achilles
9,378
938
42
4
0
203,289
0
L
Neith
6,714
671
38
4
0
147,649
0
W
Kukulkan
8,017
802
68
7
0
169,373
0
L
Fenrir
6,368
637
7
1
0
156,412
0
L
Vulcan
6,377
638
14
1
0
132,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role