Player Matchup

Cabrakan
Cabrakan
Arfox777
Cabrakan
Level 128
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Tyr
Tyr
Elbizsk8
Tyr
Level 159
God Stats
2W - 0L
1,486 SR
Queue Stats
33W - 27L
1,509 Elo+
Party 2
Scylla
Scylla
Lumpyohio V1
Scylla
Level 120
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 2
Da Ji
Da Ji
XxFoxToxic64xX
Da Ji
Level 83
God Stats
5W - 3L
1,578 SR
Queue Stats
354W - 412L
1,409 Elo+
Solo
Neith
Neith
jonx510452
Neith
Level 53
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 2
Team Averages
Level 109
1,587 SR
1,330 Elo+

VS

Team Averages
Level 70
1,551 SR
1,435 Elo+
Anhur
Anhur
J Peeeeeezy
Anhur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 123L
1,414 Elo+
Party 3
Maui
Maui
PoliSciCotic
Maui
Level 47
God Stats
19W - 22L
1,504 SR
Queue Stats
129W - 163L
1,494 Elo+
Party 3
Thanatos
Thanatos
RedWolf1711
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
Snowking5454
Ix Chel
Level 63
God Stats
0W - 2L
1,750 SR
Queue Stats
66W - 64L
1,454 Elo+
Solo
Medusa
Medusa
St Shamrock
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arfox777
Cabrakan
15
5 / 1 / 16
8,300
830
9,055
11,008
10,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 16
8,136
814
10,681
12,368
10,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
6 / 1 / 17
8,633
863
14,070
4,862
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 9
8,156
816
9,462
7,763
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
15
5 / 1 / 9
8,269
827
6,576
6,137
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,446
745
5,307
11,530
5,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
7,125
713
3,620
13,373
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
RedWolf1711
Thanatos
14
2 / 6 / 1
7,753
775
7,300
13,204
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Snowking5454
Ix Chel
13
0 / 6 / 0
7,034
703
5,016
11,268
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
1 / 2 / 1
7,593
759
4,209
9,036
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
6
24
Kills
3
3
Deaths
24
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Arfox777
Cabrakan
5
1
16
13
W
4
0
16
12
L
0
5
0
0
W
Scylla
6
1
17
14.5
L
0
5
1
0.1
L
Thanatos
RedWolf1711
Thanatos
2
6
1
0.42
L
Ix Chel
Snowking5454
Ix Chel
0
6
0
0
L
Medusa
1
2
1
0.75
W
4
0
9
8.5
W
Neith
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
25,452
42,138
Taken
58,411
29,015
Mitigated
34,669
7,289
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Arfox777
Cabrakan
9,055
1,259
0
2,599
11,008
10,712
0
1,791
9,163
17,938
0
W
10,681
1,869
0
2,527
12,368
10,968
323
2,407
9,752
0
20,742
L
5,307
2,512
0
2,329
11,530
5,180
0
4,071
7,447
0
29,926
W
Scylla
14,070
588
0
366
4,862
2,116
696
1,344
3,472
29,834
0
L
3,620
681
0
1,300
13,373
11,348
0
5,686
7,687
8,944
0
L
Thanatos
RedWolf1711
Thanatos
7,300
2,405
0
4,636
13,204
9,440
0
5,345
7,859
0
23,711
L
Ix Chel
Snowking5454
Ix Chel
5,016
789
553
1,663
11,268
4,667
359
4,837
6,431
20,120
0
L
Medusa
4,209
1,843
0
1,313
9,036
4,034
54
3,310
5,726
0
21,885
W
9,462
1,078
0
500
7,763
2,932
805
1,366
6,334
0
23,585
W
Neith
6,576
2,894
0
1,297
6,137
2,287
1,274
1,409
4,600
0
20,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
36,951
175
Minions Killed
193
0
Camps Cleared
0
1,103,028
Distance Traveled
988,113
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,300
830
22
2
0
198,118
0
W
Tyr
8,136
814
31
3
0
252,912
0
L
Anhur
7,446
745
61
6
0
186,132
0
W
Scylla
8,633
863
47
5
0
226,681
0
L
Maui
7,125
713
16
2
0
201,790
0
L
Thanatos
7,753
775
36
4
0
215,198
0
L
Ix Chel
7,034
703
41
4
0
189,228
0
L
Medusa
7,593
759
39
4
0
195,765
0
W
Da Ji
8,156
816
45
5
0
214,311
2
W
Neith
8,269
827
30
3
0
211,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role