Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
IndusBACK
Ishtar
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,591 Elo+
Party 2
Discordia
Discordia
Lazywolfee
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,248 Elo+
Solo
Guan Yu
Guan Yu
QueefyMcQuiffer
Guan Yu
Level 40
God Stats
9W - 4L
1,644 SR
Queue Stats
157W - 147L
1,468 Elo+
Party 2
Cerberus
Cerberus
WinberryQueen
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,485 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,458 Elo+

VS

Team Averages
Level 30
1,500 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BobbertTheCow25
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
Elberg
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IgorTheBest29
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,523 Elo+
Solo
Freya
Freya
godkota
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
15 / 1 / 9
11,776
1,178
13,523
15,810
17,534
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
IndusBACK
Ishtar
15
3 / 2 / 15
8,893
889
6,903
8,340
4,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Lazywolfee
Discordia
14
1 / 4 / 18
8,367
837
11,891
9,089
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 13
8,506
851
5,041
15,270
12,498
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
WinberryQueen
Cerberus
17
4 / 3 / 18
10,170
1,017
7,027
16,138
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 5 / 4
8,670
867
9,752
12,050
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 6
7,024
702
5,213
16,084
12,574
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Elberg
Ishtar
14
3 / 6 / 6
7,703
770
11,813
9,995
4,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
IgorTheBest29
Erlang Shen
15
4 / 7 / 4
8,308
831
6,501
14,148
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
godkota
Freya
6
0 / 0 / 0
5,780
578
0
0
0

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
25
Kills
12
13
Deaths
25
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
15
1
9
19.5
L
Rama
 
Rama
5
5
4
1.4
L
0
7
6
0.43
L
Ishtar
Elberg
Ishtar
3
6
6
1
L
Erlang Shen
IgorTheBest29
Erlang Shen
4
7
4
0.86
W
Ishtar
IndusBACK
Ishtar
3
2
15
5.25
W
Discordia
Lazywolfee
Discordia
1
4
18
2.5
W
2
3
13
2.83
W
Cerberus
WinberryQueen
Cerberus
4
3
18
4.33
L
Freya
godkota
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
33,279
64,647
Taken
52,277
56,806
Mitigated
33,889
35,551
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,523
3,616
3,244
5,220
15,810
17,534
1,532
1,540
13,980
1,918
22,145
L
Rama
 
Rama
9,752
6,825
0
2,127
12,050
4,531
0
5,230
6,820
103
20,021
L
5,213
1,127
320
706
16,084
12,574
0
4,961
10,995
7,958
0
L
Ishtar
Elberg
Ishtar
11,813
7,192
209
522
9,995
4,431
0
4,681
5,258
0
24,791
L
Erlang Shen
IgorTheBest29
Erlang Shen
6,501
2,187
45
968
14,148
12,353
0
5,165
8,891
0
10,521
W
Ishtar
IndusBACK
Ishtar
6,903
4,849
372
497
8,340
4,413
2,198
857
7,289
0
27,275
W
Discordia
Lazywolfee
Discordia
11,891
1,370
750
615
9,089
3,980
1,592
1,061
7,826
21,744
0
W
5,041
734
13,039
6,754
15,270
12,498
486
1,246
13,692
0
11,242
W
Cerberus
WinberryQueen
Cerberus
7,027
1,215
1,036
4,024
16,138
18,381
367
919
14,912
16,226
0
L
Freya
godkota
Freya
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
37,485
114
Minions Killed
53
0
Camps Cleared
0
1,045,771
Distance Traveled
545,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,776
1,178
25
3
0
225,510
0
L
Rama
8,670
867
25
3
0
102,359
0
L
Terra
7,024
702
2
0
0
152,411
0
L
Ishtar
7,703
770
17
2
0
125,733
0
L
Erlang Shen
8,308
831
9
1
0
159,890
0
W
Ishtar
8,893
889
35
4
0
194,423
0
W
Discordia
8,367
837
16
2
0
165,457
0
W
Guan Yu
8,506
851
9
1
0
238,213
0
W
Cerberus
10,170
1,017
29
3
0
222,168
0
L
Freya
5,780
578
0
0
0
4,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role