Player Matchup

Pele
Pele
Bubbous
Pele
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 42L
1,443 Elo+
Party 1
Anubis
Anubis
Eliezervnzla
Anubis
Level 68
God Stats
3W - 3L
1,623 SR
Queue Stats
4W - 5L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Jiggles
Gilgamesh
Level 124
God Stats
2W - 2L
1,467 SR
Queue Stats
67W - 63L
1,479 Elo+
Party 1
Artemis
Artemis
Kb12three
Artemis
Level 29
God Stats
3W - 1L
1,558 SR
Queue Stats
50W - 45L
1,510 Elo+
Party 1
Scylla
Scylla
NinjaCakes
Scylla
Level 45
God Stats
2W - 0L
1,768 SR
Queue Stats
44W - 46L
1,489 Elo+
Party 1
Team Averages
Level 58
1,583 SR
1,461 Elo+

VS

Team Averages
Level 75
1,498 SR
1,570 Elo+
Horus
Horus
Baxbay
Horus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,544 Elo+
Party 2
Skadi
Skadi
ColorMagic
Skadi
Level 125
God Stats
2W - 2L
1,436 SR
Queue Stats
42W - 31L
1,656 Elo+
Party 2
Ymir
Ymir
GuanHue
Ymir
Level 4
God Stats
0W - 1L
1,259 SR
Queue Stats
49W - 51L
1,673 Elo+
Party 2
Loki
Loki
Snowjumkun
Loki
Level 45
God Stats
3W - 2L
1,707 SR
Queue Stats
45W - 33L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StickyManHimself
Morgan Le Fay
Level 88
God Stats
4W - 3L
1,588 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bubbous
Pele
18
8 / 3 / 6
11,666
556
14,728
20,763
9,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
19
6 / 2 / 8
12,602
600
19,322
15,989
9,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Jiggles
Gilgamesh
15
2 / 3 / 18
10,444
497
13,389
27,030
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Kb12three
Artemis
18
9 / 3 / 7
11,507
548
20,642
15,208
7,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
NinjaCakes
Scylla
17
5 / 1 / 12
11,285
537
15,016
11,395
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baxbay
Horus
13
2 / 6 / 5
8,775
418
6,031
25,075
27,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Skadi
16
2 / 4 / 5
10,170
484
13,686
14,865
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
GuanHue
Ymir
15
1 / 9 / 5
9,545
455
12,235
27,789
19,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 4 / 1
11,665
555
10,672
21,223
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
StickyManHimself
Morgan Le Fay
15
1 / 7 / 0
9,545
455
15,465
15,384
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
30
Kills
12
12
Deaths
30
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Baxbay
Horus
2
6
5
0.75
W
Pele
Bubbous
Pele
8
3
6
3.67
L
Skadi
2
4
5
1.13
W
Anubis
6
2
8
5
L
Ymir
GuanHue
Ymir
1
9
5
0.39
W
Gilgamesh
Jiggles
Gilgamesh
2
3
18
3.67
W
Artemis
Kb12three
Artemis
9
3
7
4.17
W
Scylla
NinjaCakes
Scylla
5
1
12
11
L
6
4
1
1.63
L
Morgan Le Fay
StickyManHimself
Morgan Le Fay
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,097
Damage
58,089
90,385
Taken
104,336
64,427
Mitigated
68,035
29,598
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Baxbay
Horus
6,031
3,246
669
3,298
25,075
27,676
0
4,724
19,984
320
24,953
W
Pele
Bubbous
Pele
14,728
3,490
0
5,111
20,763
9,743
381
6,432
14,211
0
107,563
L
Skadi
13,686
4,415
0
500
14,865
5,777
0
2,227
12,537
0
81,335
W
Anubis
19,322
1,921
560
9,796
15,989
9,588
2,228
7,555
8,434
102,075
0
L
Ymir
GuanHue
Ymir
12,235
3,918
0
4,347
27,789
19,868
0
13,144
14,645
55,100
2,571
W
Gilgamesh
Jiggles
Gilgamesh
13,389
2,924
0
6,276
27,030
33,158
793
6,325
20,705
0
45,049
W
Artemis
Kb12three
Artemis
20,642
12,171
0
5,501
15,208
7,519
1,573
2,527
12,465
0
89,423
W
Scylla
NinjaCakes
Scylla
15,016
679
0
2,354
11,395
4,419
988
5,289
6,088
78,864
0
L
10,672
1,668
0
8,096
21,223
8,013
0
6,387
14,836
0
96,339
L
Morgan Le Fay
StickyManHimself
Morgan Le Fay
15,465
477
0
1,483
15,384
6,701
0
7,903
7,481
70,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
49,700
566
Minions Killed
484
0
Camps Cleared
0
2,046,955
Distance Traveled
1,992,694
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,775
418
35
2
0
394,600
2
W
Pele
11,666
556
124
6
0
454,361
0
L
Skadi
10,170
484
123
6
0
416,064
2
W
Anubis
12,602
600
148
7
0
343,982
3
L
Ymir
9,545
455
83
4
0
366,627
0
W
Gilgamesh
10,444
497
47
2
0
435,597
0
W
Artemis
11,507
548
112
5
0
394,794
0
W
Scylla
11,285
537
135
6
0
418,221
4
L
Loki
11,665
555
123
6
0
427,543
0
L
Morgan Le Fay
9,545
455
120
6
0
387,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role