Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Jdawg908
Olorun
Level 24
God Stats
7W - 9L
1,617 SR
Queue Stats
12W - 22L
1,515 Elo+
Party 4
Neith
Neith
NeithIsLife
Neith
Level 42
God Stats
8W - 10L
1,554 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 4
Ganesha
Ganesha
PAKOROCKER
Ganesha
Level 148
God Stats
23W - 16L
1,647 SR
Queue Stats
228W - 198L
1,528 Elo+
Party 2
Vulcan
Vulcan
mza2422
Vulcan
Level 105
God Stats
40W - 29L
1,666 SR
Queue Stats
228W - 199L
1,528 Elo+
Party 2
Team Averages
Level 89
1,597 SR
1,511 Elo+

VS

Team Averages
Level 112
1,496 SR
1,471 Elo+
Apollo
Apollo
Premonition9
Apollo
Level 141
God Stats
1W - 2L
1,309 SR
Queue Stats
85W - 83L
1,492 Elo+
Party 3
Mulan
Mulan
Robo_Gamer17
Mulan
Level 160
God Stats
1W - 0L
1,375 SR
Queue Stats
13W - 25L
1,299 Elo+
Party 1
Zhong Kui
Zhong Kui
Waidle
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,513 Elo+
Party 3
Ao Kuang
Ao Kuang
ablackperson12
Ao Kuang
Level 5
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 1
Bastet
Bastet
dannyizbck2
Bastet
Level 167
God Stats
262W - 163L
1,586 SR
Queue Stats
720W - 697L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 5 / 11
6,923
692
9,115
13,633
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Jdawg908
Olorun
12
2 / 5 / 7
6,833
683
7,753
10,798
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 5 / 5
7,753
775
7,539
8,383
3,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
PAKOROCKER
Ganesha
13
0 / 2 / 12
7,450
745
6,212
11,427
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
mza2422
Vulcan
14
5 / 4 / 2
7,783
778
5,934
6,040
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 1 / 6
8,382
838
8,221
7,219
3,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 12
8,026
803
11,788
12,989
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Waidle
Zhong Kui
13
1 / 5 / 9
7,368
737
10,389
10,023
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
5 / 4 / 4
8,037
804
6,488
10,981
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
16
8 / 0 / 5
8,909
891
8,210
6,509
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
14
Kills
21
21
Deaths
14
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
11
1.3
L
Olorun
Jdawg908
Olorun
2
5
7
1.1
L
6
5
5
1.7
L
Ganesha
PAKOROCKER
Ganesha
0
2
12
3
W
Apollo
4
1
6
7
W
3
4
12
2.25
W
Zhong Kui
Waidle
Zhong Kui
1
5
9
1.1
W
Ao Kuang
5
4
4
1.75
W
Bastet
8
0
5
10.5
L
Vulcan
mza2422
Vulcan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,553
Damage
45,096
50,281
Taken
47,721
32,209
Mitigated
27,430
7,503
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,115
3,046
0
2,060
13,633
12,316
365
4,337
8,775
516
18,067
L
Olorun
Jdawg908
Olorun
7,753
3,518
420
816
10,798
4,729
354
2,935
7,530
10,570
0
L
7,539
2,393
387
371
8,383
3,563
388
2,271
5,909
0
15,550
L
Ganesha
PAKOROCKER
Ganesha
6,212
472
0
3,099
11,427
9,038
0
4,579
6,514
14,497
0
W
Apollo
8,221
3,606
0
2,030
7,219
3,121
2,913
2,374
4,627
0
37,373
W
11,788
1,568
0
1,934
12,989
10,753
259
6,076
6,693
0
22,723
W
Zhong Kui
Waidle
Zhong Kui
10,389
1,088
0
1,181
10,023
5,986
0
3,951
5,721
26,796
0
W
Ao Kuang
6,488
1,555
92
2,393
10,981
4,724
0
5,351
5,554
13,528
793
W
Bastet
8,210
2,075
0
1,708
6,509
2,846
23
2,391
3,793
0
35,901
L
Vulcan
mza2422
Vulcan
5,934
2,390
0
350
6,040
2,563
174
1,706
4,009
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
40,722
125
Minions Killed
253
0
Camps Cleared
0
875,105
Distance Traveled
1,042,354
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,923
692
22
2
0
168,506
0
L
Olorun
6,833
683
13
1
0
172,367
0
L
Neith
7,753
775
20
2
0
154,078
0
L
Ganesha
7,450
745
2
0
0
190,764
1
W
Apollo
8,382
838
82
8
0
216,720
0
W
Mulan
8,026
803
30
3
0
219,232
0
W
Zhong Kui
7,368
737
45
5
0
164,672
0
W
Ao Kuang
8,037
804
22
2
0
213,916
0
W
Bastet
8,909
891
74
7
0
227,814
3
L
Vulcan
7,783
778
68
7
0
189,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role