Player Matchup

Artio
Artio
BoySmell8334
Artio
Level 82
God Stats
1W - 1L
1,730 SR
Queue Stats
37W - 40L
1,412 Elo+
Party 2
Jing Wei
Jing Wei
Hanzou
Jing Wei
Level 156
God Stats
2W - 4L
1,423 SR
Queue Stats
134W - 132L
1,508 Elo+
Solo
Zeus
Zeus
Tanjibruh
Zeus
Level 103
God Stats
3W - 0L
1,724 SR
Queue Stats
61W - 57L
1,471 Elo+
Party 2
Martichoras
Martichoras
Warmi5h
Martichoras
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,433 Elo+
Party 2
Shiva
Shiva
Zenitsoof
Shiva
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 110L
1,451 Elo+
Party 2
Team Averages
Level 93
1,575 SR
1,455 Elo+

VS

Team Averages
Level 75
1,527 SR
1,567 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
DVern01
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 1
Bacchus
Bacchus
ItsJustJakes
Bacchus
Level 77
God Stats
4W - 1L
1,635 SR
Queue Stats
399W - 402L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
Massa_Spookumz
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 1
Martichoras
Martichoras
Yoke3883
Martichoras
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
9,446
945
5,756
14,490
16,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Hanzou
Jing Wei
13
0 / 1 / 12
7,504
750
6,891
8,721
3,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
17
9 / 1 / 12
9,524
952
24,777
7,794
3,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Warmi5h
Martichoras
16
2 / 3 / 10
8,891
889
7,363
10,150
4,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
Zenitsoof
Shiva
17
9 / 1 / 10
10,107
1,011
8,287
13,902
9,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 4 / 4
7,398
740
9,108
11,650
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
DVern01
Atlas
12
0 / 3 / 3
6,685
669
4,088
9,787
7,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
ItsJustJakes
Bacchus
15
2 / 5 / 5
8,083
808
11,110
15,096
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Massa_Spookumz
Baron Samedi
12
2 / 8 / 3
7,223
722
7,418
11,776
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
Yoke3883
Martichoras
17
2 / 3 / 4
8,406
841
13,139
10,124
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
23
Kills
8
8
Deaths
23
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
4
1
W
3
2
16
5.5
L
Atlas
DVern01
Atlas
0
3
3
0.5
W
Jing Wei
Hanzou
Jing Wei
0
1
12
6
L
Bacchus
ItsJustJakes
Bacchus
2
5
5
0.9
L
Baron Samedi
Massa_Spookumz
Baron Samedi
2
8
3
0.44
W
Zeus
9
1
12
15
W
Martichoras
Warmi5h
Martichoras
2
3
10
2.33
L
Martichoras
Yoke3883
Martichoras
2
3
4
1.33
W
Shiva
Zenitsoof
Shiva
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,074
Damage
44,863
55,057
Taken
58,433
38,095
Mitigated
43,720
26,099
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,108
1,995
1,362
3,230
11,650
5,821
0
5,933
5,701
0
18,349
W
5,756
380
2,992
3,720
14,490
16,407
0
4,846
9,644
8,834
0
L
Atlas
DVern01
Atlas
4,088
1,159
0
0
9,787
7,904
0
4,954
4,833
7,322
0
W
Jing Wei
Hanzou
Jing Wei
6,891
5,076
3,201
2,374
8,721
3,639
353
3,237
5,178
0
12,632
L
Bacchus
ItsJustJakes
Bacchus
11,110
1,046
719
2,878
15,096
18,028
0
7,803
6,935
15,423
827
L
Baron Samedi
Massa_Spookumz
Baron Samedi
7,418
371
647
858
11,776
6,500
0
5,804
5,972
15,736
0
W
Zeus
24,777
2,890
0
488
7,794
3,650
327
2,860
4,623
40,875
0
W
Martichoras
Warmi5h
Martichoras
7,363
1,616
0
517
10,150
4,986
987
4,175
5,466
0
26,401
L
Martichoras
Yoke3883
Martichoras
13,139
2,964
344
1,931
10,124
5,467
0
5,974
4,130
0
28,788
W
Shiva
Zenitsoof
Shiva
8,287
1,153
7,670
5,137
13,902
9,413
0
6,107
7,335
0
15,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
37,795
116
Minions Killed
89
0
Camps Cleared
0
1,037,897
Distance Traveled
862,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,398
740
18
2
0
188,242
0
W
Artio
9,446
945
6
1
0
202,662
0
L
Atlas
6,685
669
7
1
0
152,347
0
W
Jing Wei
7,504
750
16
2
0
204,633
0
L
Bacchus
8,083
808
17
2
0
197,204
0
L
Baron Samedi
7,223
722
17
2
0
146,474
0
W
Zeus
9,524
952
31
3
0
221,829
0
W
Martichoras
8,891
889
40
4
0
179,920
0
L
Martichoras
8,406
841
30
3
0
177,749
0
W
Shiva
10,107
1,011
23
2
0
228,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role