Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
chaconn
Aphrodite
Level 172
God Stats
7W - 11L
1,414 SR
Queue Stats
292W - 274L
1,588 Elo+
Party 1
Persephone
Persephone
vehelits
Persephone
Level 125
God Stats
3W - 11L
1,362 SR
Queue Stats
239W - 242L
1,492 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,516 Elo+

VS

Team Averages
Level 106
1,522 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
MedusaAGorgona
Ix Chel
Level 148
God Stats
20W - 20L
1,453 SR
Queue Stats
143W - 146L
1,398 Elo+
Solo
Xing Tian
Xing Tian
RaphaCoelhox
Xing Tian
Level 126
God Stats
15W - 9L
1,613 SR
Queue Stats
232W - 225L
1,525 Elo+
Solo
Kali
Kali
WensinGG
Kali
Level 123
God Stats
2W - 2L
1,543 SR
Queue Stats
117W - 110L
1,502 Elo+
Solo
Jormungandr
Jormungandr
ペッパーシュ
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 3 / 0
5,340
534
1,910
9,492
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 3 / 0
5,116
512
4,130
6,235
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
 
Bakasura
9
0 / 4 / 0
4,957
496
2,829
11,401
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
chaconn
Aphrodite
8
0 / 0 / 0
4,469
447
2,202
3,109
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
vehelits
Persephone
10
0 / 1 / 0
5,331
533
2,235
3,700
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 0
7,316
732
6,405
6,465
2,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,365
537
2,456
2,983
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RaphaCoelhox
Xing Tian
8
0 / 0 / 0
5,157
516
2,182
4,783
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
3 / 0 / 2
6,201
620
2,635
8,720
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ペッパーシュ
Jormungandr
12
3 / 0 / 2
7,357
736
7,682
6,586
4,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
11
11
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
L
Bakasura
 
Bakasura
0
4
0
0
W
Izanami
 
Izanami
5
0
0
5
W
0
0
1
0.5
W
Xing Tian
RaphaCoelhox
Xing Tian
0
0
0
0
W
Kali
3
0
2
4
L
Aphrodite
chaconn
Aphrodite
0
0
0
0
L
Persephone
vehelits
Persephone
0
1
0
0
W
Jormungandr
ペッパーシュ
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
21,360
33,937
Taken
29,537
13,397
Mitigated
14,956
9,660
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,910
239
0
2,640
9,492
4,990
0
6,074
3,386
0
40,464
L
Ah Muzen Cab
 
Ah Muzen Cab
4,130
2,233
0
428
6,235
1,770
0
238
5,997
0
42,134
L
Bakasura
 
Bakasura
2,829
2,036
0
1,876
11,401
4,220
0
3,281
8,120
0
31,427
W
Izanami
 
Izanami
6,405
4,647
0
2,445
6,465
2,524
0
560
5,825
0
65,147
W
2,456
253
329
1,160
2,983
1,024
0
1,292
1,671
39,895
0
W
Xing Tian
RaphaCoelhox
Xing Tian
2,182
87
0
1,680
4,783
3,292
0
1,427
3,228
16,220
0
W
Kali
2,635
1,210
0
2,423
8,720
3,331
370
932
7,565
0
37,147
L
Aphrodite
chaconn
Aphrodite
2,202
583
1,785
1,654
3,109
1,226
0
1,092
2,017
16,271
0
L
Persephone
vehelits
Persephone
2,235
319
0
1,277
3,700
1,191
0
1,547
2,151
40,359
0
W
Jormungandr
ペッパーシュ
Jormungandr
7,682
2,311
0
3,013
6,586
4,785
448
108
6,368
61,420
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
31,396
321
Minions Killed
399
0
Camps Cleared
0
1,016,242
Distance Traveled
1,037,429
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,340
534
74
7
0
186,327
0
L
Ah Muzen Cab
5,116
512
73
7
0
180,644
1
L
Bakasura
4,957
496
64
6
0
210,966
1
W
Izanami
7,316
732
141
14
0
184,642
0
W
Ix Chel
5,365
537
72
7
0
190,435
4
W
Xing Tian
5,157
516
41
4
0
223,095
0
W
Kali
6,201
620
63
6
0
258,161
0
L
Aphrodite
4,469
447
38
4
0
228,532
2
L
Persephone
5,331
533
72
7
0
209,773
2
W
Jormungandr
7,357
736
82
8
0
181,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role