Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
alexxiiiii1
Chaac
Level 89
God Stats
8W - 9L
1,186 SR
Queue Stats
292W - 283L
1,550 Elo+
Party 2
Anubis
Anubis
viviviktor
Anubis
Level 91
God Stats
11W - 11L
1,370 SR
Queue Stats
105W - 89L
1,556 Elo+
Solo
Team Averages
Level 112
1,352 SR
1,535 Elo+

VS

Team Averages
Level 176
1,446 SR
1,588 Elo+
Geb
Geb
IBrokenDreamI
Geb
Level 176
God Stats
89W - 59L
1,454 SR
Queue Stats
453W - 331L
1,592 Elo+
Party 1
Medusa
Medusa
JamesBaxterr
Medusa
Level 107
God Stats
9W - 13L
1,486 SR
Queue Stats
91W - 123L
1,456 Elo+
Solo
Chang'e
Chang'e
Zenithi
Chang'e
Level 244
God Stats
1W - 3L
1,396 SR
Queue Stats
149W - 107L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 15
11,625
775
12,100
14,058
13,530
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 10
12,526
835
14,313
16,347
15,131
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
viviviktor
Anubis
17
11 / 1 / 10
13,631
909
23,586
11,140
6,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,701
647
6,767
21,701
17,747
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
3 / 5 / 3
10,922
728
12,004
17,586
5,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Zenithi
Chang'e
13
3 / 9 / 2
10,949
730
11,520
19,595
4,798
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
7
7
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
15
2.63
L
1
8
4
0.38
L
Medusa
3
5
3
0.9
L
Chang'e
Zenithi
Chang'e
3
9
2
0.44
W
8
2
10
6.5
W
Anubis
viviviktor
Anubis
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,999
Damage
30,291
41,545
Taken
58,882
34,949
Mitigated
27,784
15,924
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,100
1,990
0
2,424
14,058
13,530
585
5,311
8,747
224
40,089
L
6,767
645
0
225
21,701
17,747
0
10,643
10,926
20,072
0
L
Medusa
12,004
5,232
0
3,144
17,586
5,239
219
5,962
11,592
0
47,441
L
Chang'e
Zenithi
Chang'e
11,520
768
3,090
4,522
19,595
4,798
0
7,827
11,758
49,188
0
W
14,313
2,313
0
6,488
16,347
15,131
954
8,053
8,195
29
39,314
W
Anubis
viviviktor
Anubis
23,586
2,422
0
7,012
11,140
6,288
898
5,524
5,467
83,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
31,572
170
Minions Killed
131
0
Camps Cleared
0
885,538
Distance Traveled
827,962
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,625
775
24
2
0
290,725
0
L
Geb
9,701
647
13
1
0
291,105
7
L
Medusa
10,922
728
48
3
0
293,929
0
L
Chang'e
10,949
730
70
5
0
242,928
2
W
Chaac
12,526
835
42
3
0
315,585
0
W
Anubis
13,631
909
104
7
0
279,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role