Player Matchup

Hades
Hades
BraddahJo12
Hades
Level 63
God Stats
2W - 4L
1,478 SR
Queue Stats
44W - 38L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
LifeOfApplePie
Kukulkan
Level 108
God Stats
5W - 3L
1,713 SR
Queue Stats
100W - 59L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Namikaze808
Ne Zha
Level 129
God Stats
4W - 4L
1,476 SR
Queue Stats
94W - 73L
1,497 Elo+
Party 1
Thor
Thor
StaxxKashii
Thor
Level 112
God Stats
9W - 9L
1,505 SR
Queue Stats
239W - 220L
1,497 Elo+
Party 1
Anhur
Anhur
uguevara22
Anhur
Level 93
God Stats
4W - 3L
1,712 SR
Queue Stats
205W - 189L
1,554 Elo+
Solo
Team Averages
Level 101
1,577 SR
1,520 Elo+

VS

Team Averages
Level 113
1,623 SR
1,498 Elo+
Sylvanus
Sylvanus
Rolln
Sylvanus
Level 149
God Stats
5W - 10L
1,545 SR
Queue Stats
388W - 404L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
Tizzlpit3
Sun Wukong
Level 77
God Stats
6W - 8L
1,500 SR
Queue Stats
66W - 87L
1,403 Elo+
Solo
Hachiman
Hachiman
TreeenTea
Hachiman
Level 86
God Stats
0W - 1L
1,783 SR
Queue Stats
10W - 12L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
meezus_92
Ao Kuang
Level 132
God Stats
1W - 1L
1,753 SR
Queue Stats
75W - 61L
1,525 Elo+
Solo
Martichoras
Martichoras
wickedsk8r
Martichoras
Level 119
God Stats
10W - 9L
1,537 SR
Queue Stats
62W - 64L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
10,271
604
10,146
7,422
3,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
17
8 / 2 / 2
10,655
627
17,644
12,741
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
15
1 / 0 / 10
9,634
567
8,135
17,889
16,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 5
9,816
577
8,674
14,094
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
17
7 / 1 / 5
11,089
652
13,623
14,150
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rolln
Sylvanus
11
1 / 6 / 1
6,901
406
7,504
17,920
10,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Tizzlpit3
Sun Wukong
16
0 / 0 / 1
9,218
542
2,913
13,405
11,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
TreeenTea
Hachiman
12
1 / 6 / 0
7,254
427
8,464
14,661
4,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
meezus_92
Ao Kuang
13
3 / 6 / 1
8,162
480
5,487
17,306
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
wickedsk8r
Martichoras
13
1 / 4 / 2
7,818
460
9,969
16,417
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Kukulkan
8
2
2
4.5
W
Ne Zha
1
0
10
6
L
Sylvanus
Rolln
Sylvanus
1
6
1
0.25
W
5
2
5
3.75
L
Sun Wukong
Tizzlpit3
Sun Wukong
0
0
1
0.5
L
Hachiman
TreeenTea
Hachiman
1
6
0
0.17
L
Ao Kuang
meezus_92
Ao Kuang
3
6
1
0.58
W
Anhur
7
1
5
9.5
L
Martichoras
wickedsk8r
Martichoras
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,222
Damage
34,337
66,296
Taken
79,709
38,906
Mitigated
38,748
29,408
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,146
1,980
220
5,175
7,422
3,694
951
1,193
6,229
85,452
0
W
Kukulkan
17,644
1,247
0
1,383
12,741
5,808
958
2,381
10,360
107,661
0
W
Ne Zha
8,135
2,742
182
10,383
17,889
16,974
223
3,542
14,347
0
39,664
L
Sylvanus
Rolln
Sylvanus
7,504
2,037
422
2,100
17,920
10,746
0
4,471
13,449
26,497
8,729
W
8,674
1,397
0
5,837
14,094
6,418
1,308
2,372
11,634
0
70,811
L
Sun Wukong
Tizzlpit3
Sun Wukong
2,913
771
0
2,187
13,405
11,191
0
8,642
4,763
0
83,552
L
Hachiman
TreeenTea
Hachiman
8,464
6,333
0
2,329
14,661
4,191
53
1,678
12,983
0
42,332
L
Ao Kuang
meezus_92
Ao Kuang
5,487
1,808
0
1,865
17,306
6,039
0
5,270
12,036
48,742
0
W
Anhur
13,623
7,948
0
6,228
14,150
6,012
6,688
3,171
10,979
0
91,960
L
Martichoras
wickedsk8r
Martichoras
9,969
2,184
0
4,666
16,417
6,581
0
7,756
8,661
0
63,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,465
Gold Earned
39,353
633
Minions Killed
466
0
Camps Cleared
0
1,715,432
Distance Traveled
1,484,655
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,271
604
164
10
0
304,580
0
W
Kukulkan
10,655
627
176
10
0
344,695
0
W
Ne Zha
9,634
567
47
3
0
376,881
0
L
Sylvanus
6,901
406
54
3
0
234,612
0
W
Thor
9,816
577
97
6
0
370,343
0
L
Sun Wukong
9,218
542
162
10
0
352,603
2
L
Hachiman
7,254
427
67
4
0
269,984
0
L
Ao Kuang
8,162
480
83
5
0
350,336
0
W
Anhur
11,089
652
149
9
0
318,933
2
L
Martichoras
7,818
460
100
6
0
277,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role