Player Matchup

Bacchus
Bacchus
Amorsed
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,647 Elo+
Solo
Kali
Kali
Doogie1434
Kali
Level 148
God Stats
4W - 2L
1,667 SR
Queue Stats
155W - 144L
1,478 Elo+
Party 1
Bakasura
Bakasura
Kisean1481
Bakasura
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 102L
1,408 Elo+
Party 1
Chiron
Chiron
Seogsa_CJ
Chiron
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 83L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mellos_22
Morgan Le Fay
Level 101
God Stats
66W - 45L
1,619 SR
Queue Stats
587W - 570L
1,483 Elo+
Solo
Team Averages
Level 77
1,557 SR
1,488 Elo+

VS

Team Averages
Level 134
1,471 SR
1,480 Elo+
Hachiman
Hachiman
BlwnrBackout
Hachiman
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 119L
1,475 Elo+
Solo
Nox
Nox
Chris00210
Nox
Level 127
God Stats
6W - 14L
1,500 SR
Queue Stats
197W - 210L
1,439 Elo+
Solo
Vamana
Vamana
TXJamesSmithTX
Vamana
Level 149
God Stats
1W - 1L
1,372 SR
Queue Stats
61W - 68L
1,475 Elo+
Party 2
Raijin
Raijin
Tugboat94
Raijin
Level 124
God Stats
3W - 2L
1,716 SR
Queue Stats
13W - 12L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xRogueAssassins
Ah Muzen Cab
Level 139
God Stats
0W - 1L
1,265 SR
Queue Stats
88W - 97L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amorsed
Bacchus
9
1 / 1 / 2
5,816
582
4,614
7,166
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 0
6,140
614
5,267
6,394
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Kisean1481
Bakasura
11
0 / 0 / 1
6,045
605
2,617
7,237
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Seogsa_CJ
Chiron
9
0 / 1 / 1
5,213
521
3,980
6,771
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
mellos_22
Morgan Le Fay
11
3 / 0 / 0
6,286
629
5,173
4,637
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlwnrBackout
Hachiman
9
2 / 1 / 0
5,395
540
4,398
5,863
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,905
491
1,794
6,348
3,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,942
494
1,954
9,252
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Tugboat94
Raijin
9
0 / 2 / 0
4,924
492
2,106
5,835
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xRogueAssassins
Ah Muzen Cab
10
0 / 1 / 0
5,951
595
3,282
8,169
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amorsed
Bacchus
1
1
2
2
L
Hachiman
BlwnrBackout
Hachiman
2
1
0
2
L
0
0
0
0
W
2
0
0
2
W
Bakasura
Kisean1481
Bakasura
0
0
1
0.5
W
Chiron
Seogsa_CJ
Chiron
0
1
1
0.5
L
0
2
0
0
L
Raijin
Tugboat94
Raijin
0
2
0
0
W
Morgan Le Fay
mellos_22
Morgan Le Fay
3
0
0
3
L
Ah Muzen Cab
xRogueAssassins
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
13,534
32,205
Taken
35,467
16,773
Mitigated
17,356
12,469
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amorsed
Bacchus
4,614
966
0
2,416
7,166
7,102
180
1,217
5,949
23,135
0
L
Hachiman
BlwnrBackout
Hachiman
4,398
2,316
0
1,705
5,863
1,900
0
1,190
4,629
0
33,345
L
1,794
469
0
1,599
6,348
3,839
0
2,030
4,240
19,516
0
W
5,267
1,818
0
2,990
6,394
2,605
0
0
6,394
0
38,090
W
Bakasura
Kisean1481
Bakasura
2,617
2,012
0
2,579
7,237
3,016
0
99
7,138
0
44,488
W
Chiron
Seogsa_CJ
Chiron
3,980
1,499
196
2,762
6,771
2,220
0
992
5,779
0
32,787
L
1,954
1,079
0
4,205
9,252
4,004
0
3,101
5,931
0
30,968
L
Raijin
Tugboat94
Raijin
2,106
320
0
500
5,835
2,042
0
3,409
2,351
34,225
0
W
Morgan Le Fay
mellos_22
Morgan Le Fay
5,173
201
0
1,526
4,637
1,830
0
1,758
2,879
50,848
0
L
Ah Muzen Cab
xRogueAssassins
Ah Muzen Cab
3,282
1,210
0
1,483
8,169
5,571
0
0
8,089
0
44,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
26,117
340
Minions Killed
284
0
Camps Cleared
0
1,041,939
Distance Traveled
964,583
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,816
582
25
3
0
219,155
0
L
Hachiman
5,395
540
50
5
0
188,823
0
L
Nox
4,905
491
32
3
0
188,262
0
W
Kali
6,140
614
83
8
0
190,176
4
W
Bakasura
6,045
605
92
9
0
249,187
2
W
Chiron
5,213
521
55
6
0
188,409
1
L
Vamana
4,942
494
48
5
0
230,844
3
L
Raijin
4,924
492
65
7
0
177,464
2
W
Morgan Le Fay
6,286
629
85
9
0
195,012
2
L
Ah Muzen Cab
5,951
595
89
9
0
179,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role