Player Matchup

Kuzenbo
Kuzenbo
Ahegao_Master1
Kuzenbo
Level 101
God Stats
1W - 6L
1,224 SR
Queue Stats
103W - 121L
1,479 Elo+
Party 2
Neith
Neith
BlackGold_Yasuke
Neith
Level 64
God Stats
5W - 9L
1,462 SR
Queue Stats
35W - 60L
1,430 Elo+
Party 2
Susano
Susano
DanejaKun
Susano
Level 144
God Stats
21W - 35L
1,501 SR
Queue Stats
441W - 453L
1,488 Elo+
Solo
Discordia
Discordia
Midoriya__smash
Discordia
Level 121
God Stats
2W - 5L
1,754 SR
Queue Stats
169W - 204L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
pigas_da_flasco
Jormungandr
Level 118
God Stats
0W - 1L
1,544 SR
Queue Stats
97W - 119L
1,451 Elo+
Party 2
Team Averages
Level 110
1,497 SR
1,468 Elo+

VS

Team Averages
Level 137
1,665 SR
1,487 Elo+
Loki
Loki
 
Loki
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Tiltadinho
Eset
Level 159
God Stats
5W - 1L
1,862 SR
Queue Stats
100W - 98L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
ViniPipi
Kuzenbo
Level 87
God Stats
8W - 6L
1,500 SR
Queue Stats
242W - 260L
1,422 Elo+
Solo
Jormungandr
Jormungandr
minduin84
Jormungandr
Level 172
God Stats
6W - 2L
1,963 SR
Queue Stats
266W - 338L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,976
452
3,790
7,964
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,838
440
2,955
7,273
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
DanejaKun
Susano
9
1 / 3 / 0
5,502
500
2,445
10,011
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Midoriya__smash
Discordia
11
0 / 2 / 0
6,078
553
3,112
6,924
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
pigas_da_flasco
Jormungandr
11
0 / 1 / 0
6,400
582
7,206
7,452
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 0
5,999
545
2,512
8,092
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
9
1 / 1 / 5
5,652
514
6,783
8,962
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 1
6,785
617
5,646
5,119
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
ViniPipi
Kuzenbo
10
0 / 0 / 1
5,379
489
3,301
9,748
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
minduin84
Jormungandr
10
6 / 0 / 1
6,736
612
8,213
6,029
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
0
3
W
Chaac
 
Chaac
1
1
5
3.5
L
0
0
0
0
L
0
5
0
0
L
Susano
DanejaKun
Susano
1
3
0
0.33
L
Discordia
Midoriya__smash
Discordia
0
2
0
0
W
1
0
1
1.5
W
Kuzenbo
ViniPipi
Kuzenbo
0
0
1
0.5
W
Jormungandr
minduin84
Jormungandr
6
0
1
6.5
L
Jormungandr
pigas_da_flasco
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
26,455
39,624
Taken
37,950
19,344
Mitigated
20,674
9,312
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,512
844
0
2,090
8,092
2,823
0
1,086
7,005
0
45,405
W
Chaac
 
Chaac
6,783
721
0
3,278
8,962
4,374
0
3,023
5,939
0
25,673
L
3,790
2,321
0
2,331
7,964
7,288
0
3,563
4,370
20,605
0
L
2,955
1,324
0
535
7,273
2,206
0
4,652
2,621
0
26,613
L
Susano
DanejaKun
Susano
2,445
617
0
4,065
10,011
3,259
0
3,501
6,401
0
35,135
L
Discordia
Midoriya__smash
Discordia
3,112
241
0
1,250
6,924
2,275
0
1,966
4,810
52,275
0
W
5,646
863
0
1,183
5,119
2,072
0
2,464
2,655
56,577
0
W
Kuzenbo
ViniPipi
Kuzenbo
3,301
1,382
0
2,156
9,748
8,390
7
5,885
2,995
25,851
99
W
Jormungandr
minduin84
Jormungandr
8,213
3,530
0
1,409
6,029
3,015
0
872
5,157
49,819
0
L
Jormungandr
pigas_da_flasco
Jormungandr
7,206
2,049
0
1,131
7,452
4,316
0
2,660
4,316
49,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
30,551
331
Minions Killed
346
0
Camps Cleared
0
1,104,333
Distance Traveled
1,160,213
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,999
545
67
6
0
263,662
1
W
Chaac
5,652
514
34
3
0
235,080
1
L
Kuzenbo
4,976
452
44
4
0
223,924
0
L
Neith
4,838
440
37
3
0
208,334
0
L
Susano
5,502
500
63
6
0
263,587
4
L
Discordia
6,078
553
93
8
0
215,128
1
W
Eset
6,785
617
121
11
0
242,282
4
W
Kuzenbo
5,379
489
37
3
0
195,400
0
W
Jormungandr
6,736
612
87
8
0
223,789
2
L
Jormungandr
6,400
582
94
9
0
193,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role