Player Matchup

Horus
Horus
CowsOnCows68
Horus
Level 123
God Stats
4W - 8L
1,787 SR
Queue Stats
345W - 296L
1,569 Elo+
Solo
Rama
Rama
ElChapposLeftLeg
Rama
Level 84
God Stats
22W - 13L
1,710 SR
Queue Stats
622W - 591L
1,548 Elo+
Solo
Bakasura
Bakasura
HERΩ
Bakasura
Level 195
God Stats
50W - 37L
1,703 SR
Queue Stats
858W - 792L
1,598 Elo+
Party 2
Chaac
Chaac
ROEFER12345
Chaac
Level 172
God Stats
0W - 1L
1,614 SR
Queue Stats
129W - 123L
1,642 Elo+
Party 2
Kuzenbo
Kuzenbo
iiiALI
Kuzenbo
Level 162
God Stats
2W - 1L
1,484 SR
Queue Stats
237W - 254L
1,686 Elo+
Party 2
Team Averages
Level 147
1,660 SR
1,609 Elo+

VS

Team Averages
Level 160
1,642 SR
1,582 Elo+
Atlas
Atlas
DarkExodus27_
Atlas
Level 118
God Stats
2W - 1L
1,656 SR
Queue Stats
66W - 48L
1,636 Elo+
Solo
Hachiman
Hachiman
McDuckk
Hachiman
Level 161
God Stats
9W - 9L
1,440 SR
Queue Stats
89W - 106L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
The_Green_Man13
Erlang Shen
Level 149
God Stats
9W - 6L
1,818 SR
Queue Stats
156W - 107L
1,677 Elo+
Party 1
Janus
Janus
YakkiMandu
Janus
Level 174
God Stats
6W - 7L
1,695 SR
Queue Stats
97W - 117L
1,508 Elo+
Party 3
Ravana
Ravana
cmronp
Ravana
Level 197
God Stats
10W - 12L
1,602 SR
Queue Stats
506W - 431L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,368
490
1,908
13,741
10,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 6 / 0
6,839
526
2,449
11,645
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
HERΩ
Bakasura
12
2 / 3 / 0
6,844
526
5,283
14,570
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 2 / 0
5,730
441
2,989
7,065
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
iiiALI
Kuzenbo
9
0 / 3 / 1
5,892
453
4,301
10,534
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,753
596
6,184
10,290
8,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
McDuckk
Hachiman
14
6 / 0 / 4
8,724
671
12,040
7,367
2,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
The_Green_Man13
Erlang Shen
13
3 / 0 / 7
8,028
618
7,231
13,582
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
3 / 2 / 1
8,287
637
4,416
6,314
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
cmronp
Ravana
14
1 / 0 / 1
8,648
665
8,075
4,885
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
6
6
L
0
6
0
0
L
Bakasura
HERΩ
Bakasura
2
3
0
0.67
W
Hachiman
McDuckk
Hachiman
6
0
4
8
L
0
2
0
0
W
Erlang Shen
The_Green_Man13
Erlang Shen
3
0
7
6.5
W
Janus
3
2
1
1.75
W
Ravana
cmronp
Ravana
1
0
1
1.5
L
Kuzenbo
iiiALI
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
37,946
57,555
Taken
42,438
32,719
Mitigated
24,388
16,653
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,908
1,232
40
3,430
13,741
10,475
0
370
13,371
0
38,513
W
6,184
2,978
0
2,083
10,290
8,215
36
2,162
8,048
31,156
0
L
2,449
1,875
0
3,017
11,645
4,239
0
1,605
10,040
0
56,579
L
Bakasura
HERΩ
Bakasura
5,283
3,878
0
6,872
14,570
5,992
0
2,664
11,792
0
39,434
W
Hachiman
McDuckk
Hachiman
12,040
6,468
0
5,289
7,367
2,936
1,080
850
6,517
0
76,401
L
2,989
211
0
1,487
7,065
3,086
0
2,785
4,071
0
31,911
W
Erlang Shen
The_Green_Man13
Erlang Shen
7,231
4,311
0
4,207
13,582
7,802
0
1,252
11,821
111
54,409
W
Janus
4,416
546
0
500
6,314
2,044
441
592
5,371
60,545
0
W
Ravana
cmronp
Ravana
8,075
1,540
0
1,732
4,885
3,391
0
0
4,885
90
66,638
L
Kuzenbo
iiiALI
Kuzenbo
4,301
1,823
0
1,807
10,534
8,927
0
3,149
7,385
19,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
41,440
371
Minions Killed
458
0
Camps Cleared
0
1,240,512
Distance Traveled
1,351,433
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,368
490
84
6
0
265,320
2
W
Atlas
7,753
596
33
3
0
277,519
3
L
Rama
6,839
526
115
9
0
220,449
2
L
Bakasura
6,844
526
88
7
0
298,647
0
W
Hachiman
8,724
671
115
9
0
258,181
2
L
Chaac
5,730
441
56
4
0
198,082
0
W
Erlang Shen
8,028
618
77
6
0
312,255
0
W
Janus
8,287
637
126
10
0
278,751
0
W
Ravana
8,648
665
107
8
0
224,727
0
L
Kuzenbo
5,892
453
28
2
0
258,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role