Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
InviteGonza
Sobek
Bronze IV
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,362 MMR
Party 2
Persephone
Persephone
Gold V
Levispeasant
Persephone
Gold V
Level 122
God Stats
15W - 21L
1,457 SR
Queue Stats
69W - 79L
1,413 MMR
Solo
Neith
Neith
Bronze IV
MistaMojoRising
Neith
Bronze IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 93L
1,362 MMR
Party 2
Mulan
Mulan
Gold IV
VotedJewel59098
Mulan
Gold IV
Level 84
God Stats
0W - 4L
1,493 SR
Queue Stats
150W - 161L
1,407 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,490 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,611 SR
1,383 MMR
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver I
CheeseHead23
Hachiman
Silver I
Level 108
God Stats
45W - 41L
1,520 SR
Queue Stats
269W - 279L
1,257 MMR
Party 1
Achilles
Achilles
Gold V
DannyFedzCiroz
Achilles
Gold V
Level 124
God Stats
25W - 24L
1,662 SR
Queue Stats
317W - 331L
1,325 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
KoneInYoGirl
Kuzenbo
Silver III
Level 109
God Stats
4W - 3L
1,802 SR
Queue Stats
5W - 9L
1,414 MMR
Solo
Nike
Nike
Gold IV
spectrenitre
Nike
Gold IV
Level 138
God Stats
29W - 18L
1,573 SR
Queue Stats
71W - 71L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 4 / 1
4,160
462
2,169
6,897
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
5,486
610
3,049
7,133
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Levispeasant
Persephone
10
0 / 2 / 0
5,677
631
3,238
4,930
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 2
4,855
539
3,545
5,619
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
5,579
620
1,738
5,498
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusRamaZhong Kui

VS

Bans
MartichorasTyrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 0 / 1
6,003
667
2,439
4,727
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
CheeseHead23
Hachiman
10
2 / 1 / 1
5,373
597
6,118
6,426
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
9
3 / 0 / 3
5,670
630
3,940
7,131
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
KoneInYoGirl
Kuzenbo
7
0 / 1 / 2
4,802
534
1,500
5,549
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
5,922
658
2,135
5,458
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
1
0.13
W
He Bo
 
He Bo
2
0
1
2.5
W
Hachiman
CheeseHead23
Hachiman
2
1
1
2.5
W
Achilles
3
0
3
4.5
L
2
0
0
2
W
Kuzenbo
KoneInYoGirl
Kuzenbo
0
1
2
1
L
Persephone
Levispeasant
Persephone
0
2
0
0
L
0
2
2
0.5
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,739
Damage
16,132
30,077
Taken
29,291
12,934
Mitigated
15,359
9,642
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,169
732
0
2,208
6,897
2,273
0
604
6,293
0
21,834
W
He Bo
 
He Bo
2,439
71
0
2,001
4,727
1,492
0
2,057
2,670
40,895
0
W
Hachiman
CheeseHead23
Hachiman
6,118
3,449
0
3,989
6,426
2,152
0
1,670
4,756
0
43,123
W
Achilles
3,940
1,885
0
1,896
7,131
2,864
0
850
6,281
0
35,985
L
3,049
387
64
3,632
7,133
4,913
0
639
6,494
14,902
0
W
Kuzenbo
KoneInYoGirl
Kuzenbo
1,500
610
0
1,966
5,549
4,992
0
1,850
3,699
12,178
0
L
Persephone
Levispeasant
Persephone
3,238
220
0
823
4,930
1,469
0
2,137
2,789
40,622
0
L
3,545
1,200
0
1,226
5,619
1,914
0
600
5,019
0
39,090
L
1,738
147
0
1,689
5,498
2,365
0
0
5,498
0
41,840
W
2,135
190
0
1,625
5,458
3,859
0
0
5,458
0
48,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
27,770
284
Minions Killed
305
0
Camps Cleared
0
869,373
Distance Traveled
1,002,351
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,160
462
27
3
0
166,988
2
W
He Bo
6,003
667
70
8
0
207,491
0
W
Hachiman
5,373
597
76
8
0
170,569
1
W
Achilles
5,670
630
57
6
0
223,815
0
L
Sobek
5,486
610
19
2
0
197,181
3
W
Kuzenbo
4,802
534
17
2
0
213,807
6
L
Persephone
5,677
631
79
9
0
162,052
3
L
Neith
4,855
539
78
9
0
166,789
0
L
Mulan
5,579
620
81
9
0
176,363
0
W
Nike
5,922
658
85
9
0
186,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role