Player Matchup

Surtr
Surtr
Im Kirei
Surtr
Level 68
God Stats
5W - 2L
1,677 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 2
Anhur
Anhur
JadNicky
Anhur
Level 94
God Stats
7W - 2L
1,525 SR
Queue Stats
346W - 292L
1,543 Elo+
Solo
Nox
Nox
Lumiies
Nox
Level 141
God Stats
74W - 43L
1,785 SR
Queue Stats
306W - 201L
1,606 Elo+
Party 2
Susano
Susano
Zziro
Susano
Level 108
God Stats
6W - 3L
1,698 SR
Queue Stats
127W - 92L
1,634 Elo+
Party 2
Sobek
Sobek
x CRASH TBC x
Sobek
Level 199
God Stats
4W - 1L
1,668 SR
Queue Stats
199W - 140L
1,596 Elo+
Party 2
Team Averages
Level 122
1,671 SR
1,578 Elo+

VS

Team Averages
Level 129
1,577 SR
1,560 Elo+
Ravana
Ravana
FoxJaca15
Ravana
Level 155
God Stats
5W - 7L
1,417 SR
Queue Stats
230W - 199L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
Imabear12345678
Jormungandr
Level 102
God Stats
6W - 2L
1,816 SR
Queue Stats
289W - 311L
1,518 Elo+
Party 3
Horus
Horus
Insanity2o3
Horus
Level 155
God Stats
4W - 4L
1,662 SR
Queue Stats
244W - 191L
1,542 Elo+
Solo
Zeus
Zeus
JorielAOFG27
Zeus
Level 150
God Stats
99W - 56L
1,707 SR
Queue Stats
243W - 216L
1,576 Elo+
Party 1
Ullr
Ullr
numbersixteen72
Ullr
Level 85
God Stats
7W - 13L
1,285 SR
Queue Stats
166W - 162L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Im Kirei
Surtr
12
0 / 0 / 3
6,635
415
3,689
12,985
11,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
JadNicky
Anhur
15
0 / 0 / 1
8,200
513
2,244
9,897
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
15
4 / 1 / 4
9,164
573
9,410
6,877
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Zziro
Susano
15
4 / 1 / 3
8,758
547
12,598
14,467
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 1
8,081
505
8,507
13,979
13,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FoxJaca15
Ravana
14
0 / 2 / 1
7,907
494
7,890
8,962
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Imabear12345678
Jormungandr
13
0 / 3 / 1
8,164
510
8,289
13,891
10,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 2
7,570
473
8,163
14,505
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 0
9,144
572
7,450
10,775
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 0
8,452
528
6,083
5,511
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
3
3
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
FoxJaca15
Ravana
0
2
1
0.25
W
Surtr
Im Kirei
Surtr
0
0
3
1.5
L
Jormungandr
Imabear12345678
Jormungandr
0
3
1
0.17
L
1
1
2
2
W
Anhur
JadNicky
Anhur
0
0
1
0.5
L
2
5
0
0.4
W
Nox
4
1
4
6
W
Susano
Zziro
Susano
4
1
3
5.5
L
0
0
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
37,875
58,205
Taken
53,644
37,097
Mitigated
35,356
12,927
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
FoxJaca15
Ravana
7,890
2,399
0
1,153
8,962
4,683
0
2,376
6,256
0
69,486
W
Surtr
Im Kirei
Surtr
3,689
1,339
0
2,877
12,985
11,103
350
2,699
10,286
507
25,495
L
Jormungandr
Imabear12345678
Jormungandr
8,289
3,124
0
1,291
13,891
10,804
6
7,388
5,594
68,880
0
L
8,163
2,705
468
5,033
14,505
13,574
0
2,942
11,243
0
24,170
W
Anhur
JadNicky
Anhur
2,244
724
0
4,157
9,897
3,620
738
129
9,768
0
65,644
L
7,450
523
0
1,959
10,775
3,809
0
3,333
7,230
91,877
0
W
Nox
9,410
948
0
744
6,877
2,840
0
2,429
4,448
63,142
0
W
Susano
Zziro
Susano
12,598
4,222
0
750
14,467
6,190
0
4,880
9,587
0
73,657
L
6,083
2,392
0
1,041
5,511
2,486
0
157
5,283
0
80,022
W
8,507
806
0
4,399
13,979
13,344
0
5,634
8,345
42,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
41,237
477
Minions Killed
542
0
Camps Cleared
0
1,753,426
Distance Traveled
1,714,665
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,907
494
102
6
0
416,372
0
W
Surtr
6,635
415
42
3
0
344,391
0
L
Jormungandr
8,164
510
126
8
0
301,772
0
L
Horus
7,570
473
14
1
0
374,733
4
W
Anhur
8,200
513
122
8
0
320,805
0
L
Zeus
9,144
572
167
10
0
303,684
4
W
Nox
9,164
573
132
8
0
362,843
0
W
Susano
8,758
547
113
7
0
395,521
0
L
Ullr
8,452
528
133
8
0
318,104
0
W
Sobek
8,081
505
68
4
0
329,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role