Player Matchup

Nike
Nike
EurosS
Nike
Level 68
God Stats
2W - 1L
1,698 SR
Queue Stats
205W - 164L
1,586 Elo+
Party 1
Vulcan
Vulcan
IVIigi
Vulcan
Level 16
God Stats
3W - 0L
1,365 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 2
Tyr
Tyr
iBeSirx
Tyr
Level 177
God Stats
2W - 0L
1,810 SR
Queue Stats
65W - 61L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
zlDerFeuchte
Cthulhu
Level 116
God Stats
4W - 1L
1,436 SR
Queue Stats
180W - 149L
1,524 Elo+
Party 2
Ganesha
Ganesha
zlDerPositive
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,490 Elo+
Party 2
Team Averages
Level 88
1,562 SR
1,519 Elo+

VS

Team Averages
Level 93
1,528 SR
1,619 Elo+
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DokMc
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,815 Elo+
Party 3
Fenrir
Fenrir
McKisio
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,815 Elo+
Party 3
Ah Puch
Ah Puch
Rumреlstiltskin
Ah Puch
Level 86
God Stats
25W - 14L
1,639 SR
Queue Stats
713W - 736L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EurosS
Nike
11
2 / 1 / 6
5,960
1,192
3,795
3,588
3,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
IVIigi
Vulcan
8
2 / 2 / 2
5,542
1,108
1,816
2,889
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
2 / 1 / 7
6,177
1,235
4,383
5,701
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
zlDerFeuchte
Cthulhu
12
4 / 1 / 6
6,476
1,295
4,683
3,688
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
10
0 / 2 / 9
5,943
1,189
3,722
6,285
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
3 / 3 / 3
5,579
1,116
2,095
7,074
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
 
Shiva
1
0 / 0 / 0
1,280
256
0
0
0
Hachiman
DokMc
Hachiman
10
1 / 3 / 1
5,531
1,106
2,166
4,237
1,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
McKisio
Fenrir
12
3 / 2 / 3
6,064
1,213
4,366
6,007
5,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
4,853
971
6,672
3,274
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
10
Kills
7
7
Deaths
10
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
3
1.5
L
Shiva
 
Shiva
0
0
0
0
L
Hachiman
DokMc
Hachiman
1
3
1
0.5
W
Nike
EurosS
Nike
2
1
6
5
W
Vulcan
IVIigi
Vulcan
2
2
2
1.5
L
Fenrir
McKisio
Fenrir
3
2
3
2.25
L
0
2
1
0.25
W
Tyr
2
1
7
5.5
W
Cthulhu
zlDerFeuchte
Cthulhu
4
1
6
7
W
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
15,299
22,151
Taken
20,592
18,496
Mitigated
13,527
7,670
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,095
266
140
782
7,074
5,750
0
2,504
4,385
3,963
0
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
DokMc
Hachiman
2,166
1,729
0
0
4,237
1,481
0
2,831
1,320
0
6,978
W
Nike
EurosS
Nike
3,795
116
476
878
3,588
3,240
185
1,646
1,942
83
6,958
W
Vulcan
IVIigi
Vulcan
1,816
483
197
104
2,889
1,335
132
1,555
1,334
3,265
0
L
Fenrir
McKisio
Fenrir
4,366
738
219
868
6,007
5,156
0
2,983
2,905
0
7,530
L
6,672
40
387
534
3,274
1,140
0
1,878
1,269
13,480
0
W
Tyr
4,383
583
499
2,340
5,701
4,781
216
1,987
3,599
244
9,271
W
Cthulhu
zlDerFeuchte
Cthulhu
4,683
134
378
159
3,688
3,235
28
1,702
1,716
13,497
317
W
Ganesha
3,722
85
794
1,845
6,285
5,905
507
2,015
4,262
5,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
23,307
52
Minions Killed
43
0
Camps Cleared
0
500,382
Distance Traveled
379,318
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,579
1,116
9
2
0
93,317
0
L
Shiva
1,280
256
0
0
0
0
0
L
Hachiman
5,531
1,106
11
2
0
78,535
0
W
Nike
5,960
1,192
8
2
0
100,739
0
W
Vulcan
5,542
1,108
2
0
0
112,925
0
L
Fenrir
6,064
1,213
9
2
0
118,893
0
L
Ah Puch
4,853
971
14
3
0
88,573
7
W
Tyr
6,177
1,235
18
4
0
105,839
0
W
Cthulhu
6,476
1,295
24
5
0
98,198
0
W
Ganesha
5,943
1,189
0
0
0
82,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role