Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
C4RLOSHEADSHOOT
Medusa
Level 141
God Stats
4W - 2L
1,695 SR
Queue Stats
95W - 97L
1,435 Elo+
Solo
King Arthur
King Arthur
NEO XPLICIT
King Arthur
Level 117
God Stats
4W - 9L
1,663 SR
Queue Stats
721W - 658L
1,465 Elo+
Party 1
Chang'e
Chang'e
The goat2837
Chang'e
Level 66
God Stats
17W - 15L
1,436 SR
Queue Stats
393W - 385L
1,474 Elo+
Party 1
Team Averages
Level 103
1,559 SR
1,475 Elo+

VS

Team Averages
Level 131
1,622 SR
1,516 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Blue_Evil_Within
Ishtar
Level 147
God Stats
9W - 7L
1,651 SR
Queue Stats
110W - 105L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
Kornholeo27
Kuzenbo
Level 107
God Stats
1W - 0L
1,708 SR
Queue Stats
29W - 35L
1,653 Elo+
Solo
Nike
Nike
NEY HEISENBERG
Nike
Level 146
God Stats
9W - 4L
1,650 SR
Queue Stats
379W - 378L
1,468 Elo+
Solo
Scylla
Scylla
RaiFelix
Scylla
Level 157
God Stats
4W - 3L
1,603 SR
Queue Stats
119W - 104L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 1
5,889
535
3,519
7,779
5,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
 
Ratatoskr
9
1 / 2 / 3
5,324
484
4,007
9,076
3,128
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 1 / 1
5,469
497
2,657
4,835
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
NEO XPLICIT
King Arthur
8
0 / 4 / 0
4,940
449
4,556
10,165
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
The goat2837
Chang'e
9
1 / 3 / 1
5,267
479
3,465
8,333
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 2 / 3
5,905
537
5,547
5,464
2,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,904
537
3,969
6,891
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
Kornholeo27
Kuzenbo
6
0 / 1 / 3
4,762
433
2,219
7,202
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 0
6,537
594
5,787
8,615
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
RaiFelix
Scylla
10
3 / 1 / 2
5,875
534
3,046
6,331
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
1
1.5
L
Ratatoskr
 
Ratatoskr
1
2
3
1.25
W
Cernunnos
 
Cernunnos
2
2
3
1.75
W
1
2
0
0.5
L
2
1
1
2.5
W
Kuzenbo
Kornholeo27
Kuzenbo
0
1
3
1.5
L
King Arthur
NEO XPLICIT
King Arthur
0
4
0
0
W
4
1
0
4
W
Scylla
RaiFelix
Scylla
3
1
2
4
L
Chang'e
The goat2837
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
20,568
40,188
Taken
34,503
21,482
Mitigated
20,333
9,210
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,519
203
1,484
2,640
7,779
5,762
0
1,539
6,240
17,575
0
L
Ratatoskr
 
Ratatoskr
4,007
1,776
117
1,853
9,076
3,128
0
1,473
7,603
0
34,738
W
Cernunnos
 
Cernunnos
5,547
2,592
42
1,456
5,464
2,054
111
3,041
2,367
0
32,376
W
3,969
2,353
0
1,798
6,891
2,585
0
694
6,085
0
42,770
L
2,657
1,396
0
826
4,835
1,762
0
786
4,049
0
26,600
W
Kuzenbo
Kornholeo27
Kuzenbo
2,219
1,085
0
1,605
7,202
6,468
0
1,907
5,295
10,451
0
L
King Arthur
NEO XPLICIT
King Arthur
4,556
717
0
500
10,165
7,921
0
70
10,095
0
29,219
W
5,787
1,150
0
875
8,615
7,428
0
0
8,615
185
45,782
W
Scylla
RaiFelix
Scylla
3,046
295
0
1,066
6,331
1,798
126
1,188
5,143
34,170
0
L
Chang'e
The goat2837
Chang'e
3,465
677
200
1,590
8,333
2,909
0
1,519
6,814
33,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
28,983
216
Minions Killed
231
0
Camps Cleared
0
997,054
Distance Traveled
936,249
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,889
535
33
3
0
220,393
1
L
Ratatoskr
5,324
484
57
5
0
230,907
0
W
Cernunnos
5,905
537
40
4
0
191,627
3
W
Ishtar
5,904
537
69
6
0
174,141
0
L
Medusa
5,469
497
39
4
0
160,020
0
W
Kuzenbo
4,762
433
11
1
0
190,802
1
L
King Arthur
4,940
449
31
3
0
193,556
2
W
Nike
6,537
594
64
6
0
170,617
2
W
Scylla
5,875
534
47
4
0
209,062
1
L
Chang'e
5,267
479
56
5
0
192,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role