Player Matchup

Ne Zha
Ne Zha
CR7Galactix
Ne Zha
Level 156
God Stats
20W - 17L
1,680 SR
Queue Stats
191W - 207L
1,495 Elo+
Party 2
Anhur
Anhur
ChefLeGoofy
Anhur
Level 148
God Stats
1W - 3L
1,439 SR
Queue Stats
220W - 232L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
Rawz729
Sylvanus
Level 143
God Stats
2W - 8L
1,255 SR
Queue Stats
189W - 211L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
iRecK1eSsxPR
Sun Wukong
Level 156
God Stats
3W - 5L
1,437 SR
Queue Stats
60W - 81L
1,465 Elo+
Solo
He Bo
He Bo
roadrunner1846
He Bo
Level 105
God Stats
18W - 15L
1,746 SR
Queue Stats
311W - 297L
1,568 Elo+
Solo
Team Averages
Level 142
1,512 SR
1,514 Elo+

VS

Team Averages
Level 133
1,575 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
LeafyLeon12
Bastet
Level 152
God Stats
12W - 7L
1,679 SR
Queue Stats
45W - 55L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
pietrzak1202
Guan Yu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 111L
1,546 Elo+
Party 1
Chang'e
Chang'e
wootakismaximus
Chang'e
Level 129
God Stats
8W - 3L
1,506 SR
Queue Stats
180W - 168L
1,534 Elo+
Solo
Atlas
Atlas
youfatlazybum
Atlas
Level 163
God Stats
6W - 4L
1,692 SR
Queue Stats
95W - 106L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 2 / 1
6,180
1,236
5,725
7,199
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
6,093
1,219
3,291
4,948
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rawz729
Sylvanus
11
0 / 1 / 4
6,358
1,272
4,618
7,728
5,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
iRecK1eSsxPR
Sun Wukong
10
0 / 2 / 2
5,235
1,047
448
2,238
968
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 3
5,998
1,200
6,567
5,198
1,735
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

370

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 3
5,497
1,099
3,058
4,509
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
11
5 / 1 / 1
7,310
1,462
5,809
4,518
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
pietrzak1202
Guan Yu
10
0 / 0 / 3
5,574
1,115
4,079
4,964
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 5
5,795
1,159
4,463
4,825
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
6,220
1,244
6,329
6,851
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
4
Kills
6
6
Deaths
4
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
3
1.5
L
Ne Zha
2
2
1
1.25
L
1
0
1
1.5
W
Bastet
5
1
1
5.5
L
Sylvanus
Rawz729
Sylvanus
0
1
4
2
L
Sun Wukong
iRecK1eSsxPR
Sun Wukong
0
2
2
0.5
W
Guan Yu
pietrzak1202
Guan Yu
0
0
3
1.5
L
1
1
3
2.5
W
0
0
5
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
23,738
27,311
Taken
25,667
12,439
Mitigated
11,559
4,729
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,058
1,078
0
1,121
4,509
1,338
0
1,584
2,823
0
8,738
L
Ne Zha
5,725
1,405
0
410
7,199
3,020
0
2,700
4,256
0
15,269
L
3,291
1,375
0
1,047
4,948
1,667
0
1,979
2,811
0
18,368
W
Bastet
5,809
891
0
1,207
4,518
1,697
0
2,119
2,399
0
17,952
L
Sylvanus
Rawz729
Sylvanus
4,618
981
1,312
1,943
7,728
5,049
0
2,927
4,438
8,798
0
L
Sun Wukong
iRecK1eSsxPR
Sun Wukong
448
40
0
17
2,238
968
0
600
1,461
0
2,263
W
Guan Yu
pietrzak1202
Guan Yu
4,079
253
695
926
4,964
3,090
0
2,389
2,575
0
7,685
L
6,567
543
0
0
5,198
1,735
0
1,648
3,382
16,830
0
W
4,463
379
1,070
2,031
4,825
1,602
0
2,427
2,223
17,382
0
W
6,329
1,357
0
605
6,851
3,832
0
2,462
3,003
15,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
30,396
105
Minions Killed
106
5
Camps Cleared
7
455,049
Distance Traveled
546,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,497
1,099
16
3
1
96,072
0
L
Ne Zha
6,180
1,236
24
5
2
125,370
0
L
Anhur
6,093
1,219
38
8
2
103,055
0
W
Bastet
7,310
1,462
27
5
4
118,508
0
L
Sylvanus
6,358
1,272
10
2
0
96,781
0
L
Sun Wukong
5,235
1,047
0
0
0
24,876
0
W
Guan Yu
5,574
1,115
10
2
0
128,622
0
L
He Bo
5,998
1,200
33
7
1
104,967
0
W
Chang'e
5,795
1,159
36
7
2
105,664
0
W
Atlas
6,220
1,244
17
3
0
98,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role