Player Matchup

Cupid
Cupid
 
Cupid
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AphoticGlow
Odin
Level 146
God Stats
1W - 1L
1,327 SR
Queue Stats
160W - 126L
1,498 Elo+
Solo
Ra
Ra
CraZy-gaMer-192
Ra
Level 143
God Stats
14W - 13L
1,613 SR
Queue Stats
357W - 356L
1,516 Elo+
Solo
Ares
Ares
Knoxcious
Ares
Level 124
God Stats
3W - 9L
1,471 SR
Queue Stats
41W - 44L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Levi6547
Gilgamesh
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
54W - 51L
1,478 Elo+
Party 2
Team Averages
Level 141
1,482 SR
1,491 Elo+

VS

Team Averages
Level 116
1,557 SR
1,521 Elo+
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KizerInvictus
Amaterasu
Level 121
God Stats
8W - 3L
1,768 SR
Queue Stats
158W - 153L
1,522 Elo+
Solo
Loki
Loki
XxXGodlyXxX1450
Loki
Level 69
God Stats
23W - 14L
1,517 SR
Queue Stats
166W - 152L
1,537 Elo+
Solo
Terra
Terra
gunsnroses125
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
icyAvenger05
Cernunnos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 3 / 0
6,058
466
2,421
8,933
3,125
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,257
558
8,796
7,749
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 4 / 0
7,102
546
4,320
7,929
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
0 / 3 / 2
6,033
464
4,104
10,478
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Levi6547
Gilgamesh
11
4 / 2 / 3
6,712
516
8,417
13,589
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 1 / 1
7,737
595
9,053
5,057
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KizerInvictus
Amaterasu
11
0 / 4 / 2
6,391
492
3,284
13,266
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
6 / 2 / 4
7,525
579
8,017
9,813
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 6
6,295
484
4,031
9,522
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
icyAvenger05
Cernunnos
12
3 / 0 / 1
6,812
524
7,994
6,652
2,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
W
Discordia
 
Discordia
5
1
1
5.5
L
1
2
3
1.25
L
3
4
0
0.75
W
Amaterasu
KizerInvictus
Amaterasu
0
4
2
0.25
L
Ares
0
3
2
0.33
L
Gilgamesh
Levi6547
Gilgamesh
4
2
3
2.75
W
6
2
4
4
W
0
1
6
3
W
Cernunnos
icyAvenger05
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
32,379
48,678
Taken
44,310
24,612
Mitigated
22,944
11,243
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,421
1,208
173
3,458
8,933
3,125
462
595
8,338
0
47,251
W
Discordia
 
Discordia
9,053
309
0
1,255
5,057
1,637
120
993
4,064
60,182
0
L
8,796
2,229
0
1,026
7,749
5,985
0
775
6,974
166
53,414
L
4,320
300
444
1,489
7,929
3,122
0
4,370
3,189
48,012
0
W
Amaterasu
KizerInvictus
Amaterasu
3,284
1,242
0
3,304
13,266
7,581
0
673
12,593
0
40,943
L
Ares
4,104
133
85
2,051
10,478
6,606
0
3,464
6,845
21,100
0
L
Gilgamesh
Levi6547
Gilgamesh
8,417
3,625
0
2,517
13,589
5,774
0
3,129
10,241
0
44,791
W
8,017
2,904
0
750
9,813
3,729
0
2,313
7,440
0
45,676
W
4,031
745
524
2,174
9,522
7,462
0
2,689
6,833
19,443
0
W
Cernunnos
icyAvenger05
Cernunnos
7,994
4,481
0
3,835
6,652
2,535
637
1,816
4,756
0
53,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
34,760
369
Minions Killed
372
0
Camps Cleared
0
1,218,758
Distance Traveled
1,241,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,058
466
92
7
0
206,484
0
W
Discordia
7,737
595
112
9
0
241,710
1
L
Odin
7,257
558
87
7
0
224,698
2
L
Ra
7,102
546
100
8
0
252,816
0
W
Amaterasu
6,391
492
79
6
0
233,315
0
L
Ares
6,033
464
21
2
0
259,439
0
L
Gilgamesh
6,712
516
69
5
0
275,321
0
W
Loki
7,525
579
69
5
0
290,392
0
W
Terra
6,295
484
24
2
0
269,065
0
W
Cernunnos
6,812
524
88
7
0
206,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role