Player Matchup

Horus
Horus
AngeredSpace
Horus
Level 122
God Stats
1W - 0L
1,400 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 1
Terra
Terra
Chilligmus
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 127
God Stats
173W - 135L
1,526 SR
Queue Stats
323W - 349L
1,434 Elo+
Solo
Nu Wa
Nu Wa
RetiredPirate34
Nu Wa
Level 123
God Stats
49W - 43L
1,629 SR
Queue Stats
183W - 186L
1,519 Elo+
Solo
Amaterasu
Amaterasu
beanie350
Amaterasu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 1
Team Averages
Level 103
1,511 SR
1,332 Elo+

VS

Team Averages
Level 131
1,529 SR
1,476 Elo+
Nemesis
Nemesis
Forsaken Czar
Nemesis
Level 86
God Stats
3W - 4L
1,509 SR
Queue Stats
64W - 68L
1,455 Elo+
Solo
Jormungandr
Jormungandr
MissLititz
Jormungandr
Level 148
God Stats
20W - 25L
1,599 SR
Queue Stats
2,279W - 2,285L
1,513 Elo+
Solo
Xbalanque
Xbalanque
SkubaSteve71
Xbalanque
Level 146
God Stats
2W - 1L
1,717 SR
Queue Stats
170W - 175L
1,411 Elo+
Solo
Chang'e
Chang'e
ZodiacX2
Chang'e
Level 156
God Stats
23W - 23L
1,524 SR
Queue Stats
279W - 284L
1,525 Elo+
Solo
Hera
Hera
key Twinkie
Hera
Level 117
God Stats
5W - 8L
1,294 SR
Queue Stats
144W - 151L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,281
1,040
4,626
4,124
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
13
1 / 2 / 5
8,189
1,170
1,300
6,542
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
12
4 / 1 / 2
8,100
1,157
6,353
8,470
8,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 4
6,930
990
5,095
1,914
880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
beanie350
Amaterasu
13
1 / 0 / 3
7,199
1,028
3,471
4,419
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

347

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 4 / 2
6,624
946
2,722
6,788
2,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
MissLititz
Jormungandr
13
0 / 0 / 3
8,067
1,152
7,238
5,761
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SkubaSteve71
Xbalanque
11
0 / 0 / 0
6,193
885
0
304
129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ZodiacX2
Chang'e
12
2 / 1 / 0
7,650
1,093
5,647
5,661
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 2
7,500
1,071
5,923
4,875
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
7
Kills
3
3
Deaths
7
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Terra
1
2
5
1.75
L
Nemesis
0
4
2
0.25
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
4
1
2
5
L
Jormungandr
MissLititz
Jormungandr
0
0
3
1.5
W
0
0
4
2
L
Xbalanque
SkubaSteve71
Xbalanque
0
0
0
0
L
Chang'e
ZodiacX2
Chang'e
2
1
0
2
W
Amaterasu
beanie350
Amaterasu
1
0
3
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
21,530
25,469
Taken
23,389
21,838
Mitigated
11,983
6,311
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,626
1,385
320
1,207
4,124
3,156
0
3,513
525
0
8,829
W
Terra
1,300
259
100
1,450
6,542
5,803
0
4,538
1,876
4,829
0
L
Nemesis
2,722
1,006
0
457
6,788
2,608
0
2,383
3,964
0
5,805
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
6,353
593
0
2,445
8,470
8,100
0
5,454
2,846
0
26,650
L
Jormungandr
MissLititz
Jormungandr
7,238
1,460
0
280
5,761
5,314
0
2,194
3,330
30,224
0
W
5,095
1,736
0
0
1,914
880
0
1,445
443
26,028
0
L
Xbalanque
SkubaSteve71
Xbalanque
0
0
0
0
304
129
0
304
0
0
0
L
Chang'e
ZodiacX2
Chang'e
5,647
207
1,178
986
5,661
2,295
0
919
4,617
25,155
0
W
Amaterasu
beanie350
Amaterasu
3,471
471
0
789
4,419
3,899
0
3,468
901
0
11,411
L
5,923
1,649
0
250
4,875
1,637
0
502
4,227
24,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
36,034
133
Minions Killed
154
3
Camps Cleared
5
661,975
Distance Traveled
534,299
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,281
1,040
17
2
0
145,870
0
W
Terra
8,189
1,170
10
1
0
148,261
0
L
Nemesis
6,624
946
3
0
1
124,234
0
W
Cu Chulainn
8,100
1,157
51
7
1
128,374
0
L
Jormungandr
8,067
1,152
37
5
2
144,043
4
W
Nu Wa
6,930
990
38
5
0
95,874
0
L
Xbalanque
6,193
885
0
0
0
2,707
0
L
Chang'e
7,650
1,093
57
8
0
136,681
0
W
Amaterasu
7,199
1,028
17
2
2
143,596
0
L
Hera
7,500
1,071
57
8
2
126,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role