Player Matchup

Neith
Neith
DannyBoy176
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
EmeraldSlayer1
Khepri
Level 104
God Stats
0W - 2L
1,554 SR
Queue Stats
69W - 62L
1,456 Elo+
Party 1
Osiris
Osiris
Jamminben232
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Thor
Thor
MKlNG3R
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Solo
Sol
Sol
ifailohsohard
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 35
1,511 SR
1,479 Elo+

VS

Team Averages
Level 15
1,548 SR
1,498 Elo+
Nemesis
Nemesis
Daddysgirl7927
Nemesis
Level 23
God Stats
5W - 2L
1,726 SR
Queue Stats
98W - 117L
1,464 Elo+
Solo
Hou Yi
Hou Yi
MerchantKale
Hou Yi
Level 7
God Stats
6W - 4L
1,514 SR
Queue Stats
26W - 14L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
bekyboi1400
Kuzenbo
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
dilutetripod135
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,504 Elo+
Solo
Agni
Agni
teddkaczynski
Agni
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 16L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,487
649
7,717
11,471
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 3
7,247
725
3,544
12,320
7,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
13
2 / 7 / 1
8,158
816
6,699
13,520
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
MKlNG3R
Thor
12
1 / 8 / 1
6,794
679
5,793
13,411
4,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 1
6,649
665
5,858
9,695
3,414
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
8,918
892
5,998
7,842
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
16
14 / 1 / 17
9,930
993
19,803
10,692
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
bekyboi1400
Kuzenbo
15
2 / 0 / 16
8,215
822
6,857
11,153
9,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
dilutetripod135
Gilgamesh
15
4 / 0 / 13
8,821
882
6,105
11,165
10,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 2 / 14
9,281
928
17,681
9,525
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
104
4
Kills
35
35
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
0
8
1
0.06
L
1
5
3
0.5
L
Osiris
2
7
1
0.36
L
Thor
MKlNG3R
Thor
1
8
1
0.19
W
Hou Yi
14
1
17
22.5
W
Kuzenbo
bekyboi1400
Kuzenbo
2
0
16
10
W
Gilgamesh
dilutetripod135
Gilgamesh
4
0
13
10.5
L
0
7
1
0.07
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,611
Damage
56,444
60,417
Taken
50,377
33,232
Mitigated
32,623
1,381
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,998
2,933
0
745
7,842
4,318
551
522
7,285
0
33,529
L
7,717
2,540
0
210
11,471
3,688
54
5,452
5,864
0
13,626
L
3,544
374
0
24
12,320
7,885
0
3,880
8,257
8,762
0
L
Osiris
6,699
2,677
0
443
13,520
13,331
0
5,516
7,838
0
9,522
L
Thor
MKlNG3R
Thor
5,793
1,914
0
280
13,411
4,914
0
4,902
8,191
0
15,477
W
Hou Yi
19,803
7,467
0
804
10,692
4,536
1,467
2,207
8,181
0
35,362
W
Kuzenbo
bekyboi1400
Kuzenbo
6,857
2,415
616
3,402
11,153
9,627
1,450
1,983
8,802
18,548
0
W
Gilgamesh
dilutetripod135
Gilgamesh
6,105
1,559
0
1,800
11,165
10,399
1,915
2,270
8,613
0
22,865
L
5,858
1,747
0
424
9,695
3,414
530
4,042
5,273
14,022
0
W
17,681
1,687
0
1,501
9,525
3,743
96
2,477
6,916
27,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
45,165
81
Minions Killed
197
0
Camps Cleared
0
905,082
Distance Traveled
1,113,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,918
892
70
7
0
219,671
0
L
Neith
6,487
649
13
1
0
162,169
0
L
Khepri
7,247
725
16
2
0
192,037
0
L
Osiris
8,158
816
5
1
0
203,910
0
L
Thor
6,794
679
20
2
0
173,750
0
W
Hou Yi
9,930
993
40
4
0
227,463
0
W
Kuzenbo
8,215
822
25
3
0
214,913
1
W
Gilgamesh
8,821
882
36
4
0
205,143
0
L
Sol
6,649
665
27
3
0
173,216
0
W
Agni
9,281
928
26
3
0
246,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role