Player Matchup

Xbalanque
Xbalanque
Ben_O_Verbich_96
Xbalanque
Level 149
God Stats
3W - 4L
1,494 SR
Queue Stats
69W - 76L
1,519 Elo+
Party 2
Janus
Janus
DarthKlown
Janus
Level 105
God Stats
7W - 11L
1,671 SR
Queue Stats
648W - 636L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KirbyWith1Knife
Tsukuyomi
Level 53
God Stats
0W - 1L
1,448 SR
Queue Stats
8W - 11L
1,404 Elo+
Party 2
Izanami
Izanami
NoBronzeCap
Izanami
Level 69
God Stats
0W - 1L
1,775 SR
Queue Stats
47W - 47L
1,516 Elo+
Party 2
Agni
Agni
Th3Br0wnBandit0
Agni
Level 140
God Stats
0W - 3L
1,481 SR
Queue Stats
50W - 64L
1,486 Elo+
Party 2
Team Averages
Level 103
1,574 SR
1,485 Elo+

VS

Team Averages
Level 128
1,442 SR
1,575 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AnOmnipotentTree
Chaac
Level 105
God Stats
3W - 3L
1,436 SR
Queue Stats
237W - 218L
1,473 Elo+
Solo
Heimdallr
Heimdallr
CynicalKai
Heimdallr
Level 159
God Stats
3W - 1L
1,480 SR
Queue Stats
267W - 142L
1,666 Elo+
Party 1
Maui
Maui
Lupus Rex1390
Maui
Level 127
God Stats
2W - 1L
1,476 SR
Queue Stats
477W - 480L
1,510 Elo+
Solo
Hercules
Hercules
omniiibear
Hercules
Level 103
God Stats
1W - 1L
1,320 SR
Queue Stats
55W - 27L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
3 / 5 / 5
8,595
860
8,704
9,905
4,892
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
6 / 6 / 4
9,250
925
10,548
9,546
4,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KirbyWith1Knife
Tsukuyomi
13
0 / 6 / 4
7,083
708
10,839
11,048
4,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NoBronzeCap
Izanami
12
1 / 6 / 5
7,169
717
5,876
11,694
5,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 6
8,322
832
12,844
8,766
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 4 / 13
8,420
842
8,501
10,461
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
6 / 2 / 15
9,285
929
10,417
18,182
15,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
CynicalKai
Heimdallr
16
5 / 2 / 18
9,139
914
13,872
7,251
3,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 18
9,332
933
5,061
11,750
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
omniiibear
Hercules
15
9 / 2 / 7
8,932
893
7,775
14,608
18,234
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
12
Kills
28
28
Deaths
12
24
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
13
2.63
W
6
2
15
6.75
L
Xbalanque
3
5
5
1.1
W
Heimdallr
CynicalKai
Heimdallr
5
2
18
7
L
Janus
6
6
4
1.33
L
Tsukuyomi
KirbyWith1Knife
Tsukuyomi
0
6
4
0.33
W
4
2
18
6.5
L
Izanami
NoBronzeCap
Izanami
1
6
5
0.58
L
2
5
6
1
W
Hercules
omniiibear
Hercules
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
45,626
50,959
Taken
62,252
23,700
Mitigated
54,449
8,752
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,501
73
1,293
2,680
10,461
4,843
278
4,815
5,646
24,087
0
W
10,417
685
1,442
7,992
18,182
15,244
354
6,861
11,161
542
25,339
L
Xbalanque
8,704
2,471
581
606
9,905
4,892
432
2,574
7,311
0
13,878
W
Heimdallr
CynicalKai
Heimdallr
13,872
5,245
812
1,341
7,251
3,524
2,781
1,735
5,516
0
27,205
L
Janus
10,548
822
416
655
9,546
4,581
240
2,833
6,713
21,463
0
L
Tsukuyomi
KirbyWith1Knife
Tsukuyomi
10,839
1,883
120
1,407
11,048
4,878
0
3,273
7,775
0
20,746
W
5,061
942
1,007
1,386
11,750
12,604
215
3,903
7,847
6,104
0
L
Izanami
NoBronzeCap
Izanami
5,876
3,745
456
1,602
11,694
5,276
630
2,258
9,436
0
9,837
L
12,844
498
1,973
936
8,766
4,073
480
2,946
5,820
25,529
0
W
Hercules
omniiibear
Hercules
7,775
2,112
310
7,146
14,608
18,234
310
6,027
8,529
0
11,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
45,108
90
Minions Killed
116
0
Camps Cleared
0
1,004,292
Distance Traveled
1,023,381
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,420
842
31
3
0
199,447
0
W
Chaac
9,285
929
31
3
0
184,569
0
L
Xbalanque
8,595
860
18
2
0
195,651
0
W
Heimdallr
9,139
914
39
4
0
210,467
4
L
Janus
9,250
925
20
2
0
164,151
0
L
Tsukuyomi
7,083
708
16
2
0
249,504
0
W
Maui
9,332
933
7
1
0
206,084
0
L
Izanami
7,169
717
5
1
0
199,500
0
L
Agni
8,322
832
31
3
0
195,486
0
W
Hercules
8,932
893
8
1
0
222,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role