Player Matchup

Hel
Hel
DayWa1ker23
Hel
Level 128
God Stats
10W - 9L
1,609 SR
Queue Stats
90W - 85L
1,506 Elo+
Party 2
Khepri
Khepri
DrunkenOldQrow
Khepri
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 154L
1,528 Elo+
Party 2
Izanami
Izanami
HotFluffyMan
Izanami
Level 104
God Stats
44W - 39L
1,567 SR
Queue Stats
286W - 270L
1,460 Elo+
Solo
Achilles
Achilles
Shavocado
Achilles
Level 62
God Stats
2W - 5L
1,202 SR
Queue Stats
217W - 187L
1,490 Elo+
Party 1
Thoth
Thoth
Zeo Vision
Thoth
Level 48
God Stats
16W - 5L
1,622 SR
Queue Stats
154W - 143L
1,464 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,490 Elo+

VS

Team Averages
Level 70
1,450 SR
1,439 Elo+
Geb
Geb
BnAsTySoLo
Geb
Level 87
God Stats
21W - 13L
1,491 SR
Queue Stats
41W - 46L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
CuutieCouplePC
Sun Wukong
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 138L
1,343 Elo+
Solo
Neith
Neith
Montseee
Neith
Level 99
God Stats
23W - 22L
1,517 SR
Queue Stats
24W - 24L
1,468 Elo+
Solo
Poseidon
Poseidon
Susvnoo_
Poseidon
Level 75
God Stats
33W - 32L
1,554 SR
Queue Stats
513W - 546L
1,496 Elo+
Solo
Freya
Freya
TUBARAO5820
Freya
Level 57
God Stats
0W - 2L
1,187 SR
Queue Stats
137W - 142L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,074
1,009
1,936
4,948
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 0 / 7
8,910
1,114
4,527
6,687
8,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
HotFluffyMan
Izanami
14
0 / 0 / 8
8,395
1,049
9,264
9,004
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Shavocado
Achilles
14
4 / 1 / 5
9,081
1,135
8,508
10,654
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
14
3 / 0 / 6
9,060
1,133
7,621
4,990
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

321

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,732
1,092
8,533
9,275
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
CuutieCouplePC
Sun Wukong
13
1 / 2 / 0
8,247
1,031
7,615
13,649
11,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Montseee
Neith
12
0 / 0 / 0
7,088
886
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Susvnoo_
Poseidon
14
0 / 0 / 1
8,133
1,017
10,110
4,618
2,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 4 / 1
7,927
991
7,635
8,882
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
9
Kills
1
1
Deaths
9
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Sun Wukong
CuutieCouplePC
Sun Wukong
1
2
0
0.5
W
1
0
7
4.5
W
1
0
7
4.5
W
Izanami
HotFluffyMan
Izanami
0
0
8
4
L
Neith
Montseee
Neith
0
0
0
0
W
Achilles
Shavocado
Achilles
4
1
5
6.5
L
Poseidon
Susvnoo_
Poseidon
0
0
1
0.5
L
0
4
1
0.13
W
Thoth
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
33,893
36,283
Taken
36,424
32,436
Mitigated
27,036
19,281
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,533
23
110
1,209
9,275
8,640
0
3,234
5,693
19,105
0
L
Sun Wukong
CuutieCouplePC
Sun Wukong
7,615
1,022
0
2,347
13,649
11,352
0
4,688
8,345
0
26,943
W
1,936
0
10,129
3,797
4,948
3,261
0
3,346
1,482
4,900
0
W
4,527
159
1,895
1,436
6,687
8,035
0
5,404
813
11,227
0
W
Izanami
HotFluffyMan
Izanami
9,264
7,059
0
800
9,004
4,704
0
6,031
2,791
0
36,331
L
Neith
Montseee
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Shavocado
Achilles
8,508
2,634
0
778
10,654
13,886
0
7,374
3,160
0
17,373
L
Poseidon
Susvnoo_
Poseidon
10,110
1,541
0
654
4,618
2,807
0
2,372
2,033
32,900
0
L
7,635
2,292
0
873
8,882
4,237
0
3,813
4,881
21,042
0
W
Thoth
7,621
884
0
446
4,990
2,550
0
3,515
1,137
33,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
40,127
176
Minions Killed
166
7
Camps Cleared
3
785,627
Distance Traveled
621,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,732
1,092
17
2
0
145,048
0
L
Sun Wukong
8,247
1,031
56
7
1
178,348
0
W
Hel
8,074
1,009
6
1
1
155,867
0
W
Khepri
8,910
1,114
20
3
0
154,776
0
W
Izanami
8,395
1,049
65
8
5
143,545
0
L
Neith
7,088
886
0
0
0
0
0
W
Achilles
9,081
1,135
29
4
0
169,397
0
L
Poseidon
8,133
1,017
59
7
0
172,724
0
L
Freya
7,927
991
34
4
2
125,127
0
W
Thoth
9,060
1,133
56
7
1
162,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role