Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Orchunter824
Chernobog
Level 125
God Stats
2W - 1L
1,515 SR
Queue Stats
229W - 187L
1,638 Elo+
Party 1
Atlas
Atlas
Walkinchubby
Atlas
Level 163
God Stats
26W - 18L
1,641 SR
Queue Stats
604W - 543L
1,615 Elo+
Party 1
Loki
Loki
oofthathurt
Loki
Level 62
God Stats
3W - 0L
1,772 SR
Queue Stats
24W - 8L
1,747 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,600 Elo+

VS

Team Averages
Level 115
1,593 SR
1,535 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Chanchi-Rutledge
Surtr
Level 124
God Stats
33W - 29L
1,524 SR
Queue Stats
231W - 222L
1,640 Elo+
Solo
Pele
Pele
MysticalMusashi
Pele
Level 108
God Stats
1W - 3L
1,885 SR
Queue Stats
14W - 19L
1,514 Elo+
Solo
Martichoras
Martichoras
Neofar
Martichoras
Level 64
God Stats
32W - 29L
1,548 SR
Queue Stats
65W - 67L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Nickybre
Ah Puch
Level 119
God Stats
26W - 24L
1,507 SR
Queue Stats
237W - 204L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
5 / 0 / 4
8,518
1,420
6,645
4,362
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
12
0 / 0 / 6
6,308
1,051
2,251
1,652
963
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Orchunter824
Chernobog
12
3 / 1 / 7
7,235
1,206
4,108
5,599
2,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 10
7,959
1,327
6,553
8,756
8,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 10
7,219
1,203
10,374
5,902
2,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

366

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 0
5,909
985
3,573
7,942
5,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
5,815
969
1,739
2,854
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
6,423
1,071
2,083
8,479
6,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
Neofar
Martichoras
12
0 / 2 / 1
6,494
1,082
6,004
7,199
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Nickybre
Ah Puch
12
1 / 2 / 0
6,874
1,146
8,853
5,084
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
12
Kills
1
1
Deaths
12
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
4
7
W
Agni
 
Agni
0
0
6
3
L
King Arthur
 
King Arthur
0
4
0
0
L
0
1
0
0
L
0
3
1
0.17
L
Martichoras
Neofar
Martichoras
0
2
1
0.25
L
Ah Puch
Nickybre
Ah Puch
1
2
0
0.5
W
Chernobog
Orchunter824
Chernobog
3
1
7
6.5
W
2
0
10
7
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
22,252
26,271
Taken
31,558
15,885
Mitigated
19,119
1,653
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,645
406
0
652
4,362
1,593
0
1,131
3,183
30,490
0
W
Agni
 
Agni
2,251
278
0
0
1,652
963
0
708
944
11,185
0
L
King Arthur
 
King Arthur
3,573
359
0
10
7,942
5,817
0
4,337
3,545
0
4,877
L
1,739
370
0
76
2,854
1,498
0
1,570
1,284
144
2,493
L
2,083
337
0
1,724
8,479
6,982
0
3,862
4,617
0
16,009
L
Martichoras
Neofar
Martichoras
6,004
644
0
61
7,199
2,990
0
3,936
3,211
0
15,303
L
Ah Puch
Nickybre
Ah Puch
8,853
210
0
186
5,084
1,832
0
1,523
3,481
32,753
0
W
Chernobog
Orchunter824
Chernobog
4,108
2,658
0
580
5,599
2,497
0
2,003
3,474
0
10,552
W
6,553
2,294
0
421
8,756
8,591
0
4,079
4,677
14,076
334
W
10,374
2,741
0
0
5,902
2,241
0
1,053
4,841
0
21,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
31,515
141
Minions Killed
121
9
Camps Cleared
3
653,093
Distance Traveled
539,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,518
1,420
65
11
3
128,811
0
W
Agni
6,308
1,051
23
4
0
101,516
0
L
King Arthur
5,909
985
1
0
0
111,344
0
L
Surtr
5,815
969
2
0
1
54,232
0
L
Pele
6,423
1,071
31
5
0
124,722
0
L
Martichoras
6,494
1,082
28
5
2
123,799
0
L
Ah Puch
6,874
1,146
59
10
0
125,165
0
W
Chernobog
7,235
1,206
20
3
3
126,070
0
W
Atlas
7,959
1,327
9
2
0
143,549
0
W
Loki
7,219
1,203
24
4
3
153,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role