Player Matchup

Hercules
Hercules
AMidgetPreacher
Hercules
Level 108
God Stats
2W - 1L
1,281 SR
Queue Stats
214W - 216L
1,450 Elo+
Party 3
Scylla
Scylla
AMidgetQB
Scylla
Level 88
God Stats
4W - 3L
1,392 SR
Queue Stats
164W - 169L
1,500 Elo+
Party 3
Tyr
Tyr
BONE HEAD568
Tyr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,415 Elo+
Solo
Susano
Susano
Raianator0421
Susano
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 112L
1,489 Elo+
Party 1
Ra
Ra
Sniper Bolt
Ra
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 73L
1,505 Elo+
Party 1
Team Averages
Level 91
1,435 SR
1,472 Elo+

VS

Team Averages
Level 101
1,493 SR
1,486 Elo+
Set
Set
EmperorOfLolis
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,485 Elo+
Party 2
Vulcan
Vulcan
EmperorOfTraps
Vulcan
Level 106
God Stats
0W - 2L
1,243 SR
Queue Stats
6W - 8L
1,471 Elo+
Party 2
Ra
Ra
Flippinmike 24
Ra
Level 117
God Stats
2W - 1L
1,847 SR
Queue Stats
217W - 225L
1,496 Elo+
Solo
He Bo
He Bo
Theonlydk2
He Bo
Level 140
God Stats
4W - 8L
1,376 SR
Queue Stats
562W - 588L
1,493 Elo+
Solo
Thoth
Thoth
catkatt99
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 5 / 10
7,788
865
5,584
12,856
12,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
AMidgetQB
Scylla
13
2 / 3 / 10
7,357
817
4,682
7,726
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 14
7,675
853
3,691
11,979
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
11 / 3 / 8
9,599
1,067
14,757
9,506
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 10
7,718
858
6,148
6,562
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 7
8,203
911
10,458
12,127
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 9
9,055
1,006
17,585
7,635
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 6
8,756
973
8,065
8,963
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
6
1 / 1 / 0
5,530
614
582
1,111
317
Thoth
catkatt99
Thoth
11
1 / 5 / 3
6,598
733
2,299
7,295
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
20
Kills
14
15
Deaths
20
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
5
10
1.8
W
Scylla
AMidgetQB
Scylla
2
3
10
2.33
W
0
2
14
3.5
L
6
7
7
1.36
L
4
4
9
2.13
L
2
3
6
1.67
W
11
3
8
5
W
3
2
10
4
L
He Bo
1
1
0
1
L
Thoth
catkatt99
Thoth
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
38,989
48,629
Taken
37,131
32,547
Mitigated
16,964
15,616
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,584
573
943
2,992
12,856
12,396
27
8,154
4,253
0
12,817
W
Scylla
AMidgetQB
Scylla
4,682
99
274
393
7,726
2,769
465
5,016
2,630
16,969
0
W
3,691
401
22
2,236
11,979
10,093
583
6,729
4,847
0
14,731
L
10,458
2,966
909
1,501
12,127
7,134
0
3,239
8,743
0
15,340
L
17,585
9,393
96
251
7,635
3,442
0
2,348
5,282
31,782
0
L
8,065
133
1,904
3,970
8,963
3,649
0
2,565
6,318
25,614
0
W
14,757
3,270
1,502
1,822
9,506
4,632
730
4,073
5,252
0
22,606
W
6,148
498
3,335
2,097
6,562
2,657
694
4,071
2,336
21,826
0
L
He Bo
582
0
83
85
1,111
317
0
237
874
797
0
L
Thoth
catkatt99
Thoth
2,299
213
0
0
7,295
2,422
0
2,555
4,740
4,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
38,142
116
Minions Killed
98
0
Camps Cleared
0
890,412
Distance Traveled
718,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,788
865
12
1
0
170,990
0
W
Scylla
7,357
817
27
3
0
157,682
0
W
Tyr
7,675
853
24
3
0
191,838
0
L
Set
8,203
911
9
1
0
148,534
0
L
Vulcan
9,055
1,006
32
4
0
202,184
0
L
Ra
8,756
973
51
6
0
181,998
0
W
Susano
9,599
1,067
15
2
0
199,884
0
W
Ra
7,718
858
38
4
0
170,018
0
L
He Bo
5,530
614
0
0
0
34,715
0
L
Thoth
6,598
733
6
1
0
150,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role