Player Matchup

Susano
Susano
BR_Spoon
Susano
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EoMarkiim
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
lucren522
Anhur
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 168L
1,510 Elo+
Party 1
King Arthur
King Arthur
packersfan360
King Arthur
Level 54
God Stats
0W - 3L
1,156 SR
Queue Stats
100W - 91L
1,412 Elo+
Party 1
Neith
Neith
sauller
Neith
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,500 Elo+
Party 2
Team Averages
Level 60
1,392 SR
1,484 Elo+

VS

Team Averages
Level 65
1,581 SR
1,581 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Claptrrap
Shiva
Level 35
God Stats
1W - 1L
1,680 SR
Queue Stats
18W - 35L
1,358 Elo+
Solo
Tiamat
Tiamat
Milkinmymout
Tiamat
Level 13
God Stats
3W - 0L
1,827 SR
Queue Stats
32W - 16L
1,738 Elo+
Party 3
Cthulhu
Cthulhu
Pewpinjoyer
Cthulhu
Level 7
God Stats
3W - 2L
1,525 SR
Queue Stats
21W - 20L
1,745 Elo+
Party 3
Hun Batz
Hun Batz
PickleFarmers
Hun Batz
Level 142
God Stats
7W - 4L
1,371 SR
Queue Stats
181W - 168L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BR_Spoon
Susano
7
0 / 3 / 0
4,470
447
1,230
7,071
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
EoMarkiim
Jormungandr
8
0 / 1 / 0
5,061
506
1,438
3,490
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
lucren522
Anhur
8
0 / 2 / 0
4,719
472
2,220
6,021
1,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
packersfan360
King Arthur
9
1 / 3 / 0
5,001
500
3,278
10,042
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
sauller
Neith
8
0 / 5 / 1
5,098
510
1,081
6,819
2,372
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 2
5,885
589
2,350
4,262
1,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Claptrrap
Shiva
12
0 / 0 / 4
6,503
650
5,339
8,797
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
6 / 0 / 3
7,349
735
5,484
5,209
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Pewpinjoyer
Cthulhu
9
2 / 1 / 3
5,941
594
3,844
7,947
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
PickleFarmers
Hun Batz
12
6 / 1 / 4
7,061
706
5,433
8,729
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
Susano
BR_Spoon
Susano
0
3
0
0
W
Shiva
Claptrrap
Shiva
0
0
4
2
L
Jormungandr
EoMarkiim
Jormungandr
0
1
0
0
W
Tiamat
6
0
3
7.5
W
Cthulhu
Pewpinjoyer
Cthulhu
2
1
3
3.5
W
Hun Batz
PickleFarmers
Hun Batz
6
1
4
8
L
Anhur
lucren522
Anhur
0
2
0
0
L
King Arthur
packersfan360
King Arthur
1
3
0
0.33
L
Neith
sauller
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,247
Damage
22,450
33,443
Taken
34,944
14,912
Mitigated
16,563
4,156
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,350
1,037
0
2,139
4,262
1,421
0
306
3,956
0
45,830
L
Susano
BR_Spoon
Susano
1,230
199
0
0
7,071
1,978
0
1,615
5,252
0
19,002
W
Shiva
Claptrrap
Shiva
5,339
579
0
3,267
8,797
4,753
0
0
8,797
0
53,367
L
Jormungandr
EoMarkiim
Jormungandr
1,438
524
0
586
3,490
1,971
0
1,407
2,083
13,972
0
W
Tiamat
5,484
595
0
1,922
5,209
2,889
300
127
5,082
43,254
0
W
Cthulhu
Pewpinjoyer
Cthulhu
3,844
398
1,161
2,488
7,947
4,258
0
1,115
6,832
18,769
0
W
Hun Batz
PickleFarmers
Hun Batz
5,433
2,066
0
515
8,729
3,242
0
40
8,649
0
53,186
L
Anhur
lucren522
Anhur
2,220
1,791
0
2,178
6,021
1,700
0
1,570
4,451
0
28,434
L
King Arthur
packersfan360
King Arthur
3,278
266
0
1,000
10,042
6,891
0
117
9,885
0
28,071
L
Neith
sauller
Neith
1,081
168
0
392
6,819
2,372
0
4,071
2,404
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,349
Gold Earned
32,739
237
Minions Killed
369
0
Camps Cleared
0
1,022,632
Distance Traveled
1,103,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,885
589
94
9
0
210,070
0
L
Susano
4,470
447
48
5
0
226,303
0
W
Shiva
6,503
650
80
8
0
199,118
0
L
Jormungandr
5,061
506
29
3
0
206,326
0
W
Tiamat
7,349
735
82
8
0
213,989
0
W
Cthulhu
5,941
594
20
2
0
227,089
3
W
Hun Batz
7,061
706
93
9
0
252,929
1
L
Anhur
4,719
472
60
6
0
200,030
0
L
King Arthur
5,001
500
46
5
0
210,017
0
L
Neith
5,098
510
54
5
0
179,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role