Player Matchup

Medusa
Medusa
DoughnutHurtMe
Medusa
Level 101
God Stats
1W - 0L
1,894 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 1
Janus
Janus
KrNathan
Janus
Level 89
God Stats
2W - 1L
1,766 SR
Queue Stats
14W - 14L
1,509 Elo+
Solo
Achilles
Achilles
Saucy Grimson
Achilles
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,211 Elo+
Party 1
Susano
Susano
SktzoBatman
Susano
Level 126
God Stats
10W - 8L
1,642 SR
Queue Stats
117W - 142L
1,450 Elo+
Party 2
Bacchus
Bacchus
Xcutionr Smough
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,537 Elo+
Party 2
Team Averages
Level 78
1,660 SR
1,408 Elo+

VS

Team Averages
Level 110
1,636 SR
1,516 Elo+
Baron Samedi
Baron Samedi
DaRealAznMan
Baron Samedi
Level 124
God Stats
10W - 3L
1,790 SR
Queue Stats
240W - 219L
1,548 Elo+
Solo
Anubis
Anubis
Johnsnow696049
Anubis
Level 110
God Stats
13W - 13L
1,597 SR
Queue Stats
128W - 148L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
X-Bero97
Ao Kuang
Level 120
God Stats
1W - 1L
1,703 SR
Queue Stats
221W - 200L
1,573 Elo+
Solo
Ravana
Ravana
iCuajes
Ravana
Level 116
God Stats
3W - 5L
1,180 SR
Queue Stats
247W - 228L
1,540 Elo+
Solo
Neith
Neith
lmTrashLikeFr
Neith
Level 80
God Stats
3W - 2L
1,908 SR
Queue Stats
408W - 369L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,796
533
1,139
2,747
839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
KrNathan
Janus
10
2 / 3 / 1
5,654
628
1,950
3,459
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Saucy Grimson
Achilles
9
0 / 1 / 1
4,825
536
2,702
8,429
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
10
1 / 2 / 1
5,414
602
4,291
7,451
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 1
5,158
573
4,458
5,568
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRealAznMan
Baron Samedi
5
0 / 2 / 0
4,073
453
1,346
3,224
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 3
6,083
676
3,084
4,077
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
X-Bero97
Ao Kuang
10
1 / 1 / 0
5,756
640
6,599
8,869
4,463
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
iCuajes
Ravana
12
3 / 1 / 2
6,568
730
3,447
3,506
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 0
5,355
595
2,028
4,293
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
7
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaRealAznMan
Baron Samedi
0
2
0
0
W
0
1
2
1
L
2
1
3
3.5
W
Janus
KrNathan
Janus
2
3
1
0.83
W
Achilles
Saucy Grimson
Achilles
0
1
1
0.5
W
Susano
1
2
1
0.75
L
Ao Kuang
X-Bero97
Ao Kuang
1
1
0
1
W
2
0
1
2.5
L
Ravana
iCuajes
Ravana
3
1
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,540
Damage
16,504
27,654
Taken
23,969
12,498
Mitigated
10,523
9,386
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaRealAznMan
Baron Samedi
1,346
0
158
1,171
3,224
1,482
0
1,255
1,939
11,997
0
W
1,139
433
0
886
2,747
839
0
442
2,305
0
26,614
L
3,084
160
68
1,856
4,077
1,792
188
1,248
2,697
40,284
0
W
Janus
KrNathan
Janus
1,950
220
0
482
3,459
678
84
1,715
1,744
33,280
0
W
Achilles
Saucy Grimson
Achilles
2,702
384
0
2,247
8,429
4,932
0
5,065
3,364
0
26,109
W
Susano
4,291
890
0
3,813
7,451
2,444
0
1,663
5,788
0
37,133
L
Ao Kuang
X-Bero97
Ao Kuang
6,599
752
0
4,446
8,869
4,463
0
1,747
6,565
35,601
224
W
4,458
584
0
1,958
5,568
3,605
0
1,927
3,641
15,047
0
L
Ravana
iCuajes
Ravana
3,447
1,628
0
1,687
3,506
1,367
0
523
2,976
0
53,479
L
2,028
500
0
2,370
4,293
1,419
0
1,573
2,720
0
32,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
27,835
245
Minions Killed
299
0
Camps Cleared
0
977,813
Distance Traveled
816,869
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,073
453
18
2
0
81,529
0
W
Medusa
4,796
533
52
6
0
183,154
3
L
Anubis
6,083
676
74
8
0
157,593
0
W
Janus
5,654
628
76
8
0
196,237
2
W
Achilles
4,825
536
33
4
0
171,356
0
W
Susano
5,414
602
63
7
0
221,464
0
L
Ao Kuang
5,756
640
50
6
0
163,056
0
W
Bacchus
5,158
573
21
2
0
205,602
1
L
Ravana
6,568
730
92
10
0
226,358
0
L
Neith
5,355
595
65
7
0
188,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role