Player Matchup

King Arthur
King Arthur
Gustavo_A-1212
King Arthur
Level 69
God Stats
0W - 6L
1,142 SR
Queue Stats
4W - 8L
1,215 Elo+
Solo
Cernunnos
Cernunnos
angel 6lack
Cernunnos
Level 52
God Stats
26W - 36L
1,371 SR
Queue Stats
254W - 254L
1,346 Elo+
Solo
Anubis
Anubis
bevr121
Anubis
Level 58
God Stats
13W - 10L
1,572 SR
Queue Stats
50W - 47L
1,394 Elo+
Solo
Team Averages
Level 60
1,362 SR
1,318 Elo+

VS

Team Averages
Level 71
1,351 SR
1,344 Elo+
Hou Yi
Hou Yi
AP3X PR3D470R
Hou Yi
Level 74
God Stats
1W - 2L
1,326 SR
Queue Stats
64W - 59L
1,411 Elo+
Solo
Hades
Hades
G0LD GLADIAT0R
Hades
Level 86
God Stats
4W - 8L
1,333 SR
Queue Stats
88W - 106L
1,278 Elo+
Solo
Odin
Odin
Lucas_corv
Odin
Level 54
God Stats
8W - 6L
1,394 SR
Queue Stats
111W - 96L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gustavo_A-1212
King Arthur
12
1 / 6 / 3
9,829
655
5,362
16,797
13,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
angel 6lack
Cernunnos
13
1 / 6 / 4
10,160
677
10,477
10,366
4,176
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
bevr121
Anubis
12
3 / 5 / 1
10,257
684
7,341
9,777
4,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
12,287
819
9,629
7,150
3,140
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 4 / 13
11,629
775
14,996
16,353
8,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 12
11,514
768
5,482
8,901
3,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
17
17
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
4
4
13
2.63
L
King Arthur
Gustavo_A-1212
King Arthur
1
6
3
0.42
W
5
1
12
11
L
Cernunnos
angel 6lack
Cernunnos
1
6
4
0.5
L
Anubis
bevr121
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
30,107
36,940
Taken
32,404
22,621
Mitigated
14,822
2,921
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,629
3,309
0
576
7,150
3,140
1,498
836
6,314
0
51,757
W
14,996
443
540
4,387
16,353
8,129
723
4,587
11,742
53,951
0
L
King Arthur
Gustavo_A-1212
King Arthur
5,362
692
0
780
16,797
13,979
20
7,399
9,394
0
27,781
W
5,482
856
0
1,377
8,901
3,553
1,280
2,663
6,158
0
25,292
L
Cernunnos
angel 6lack
Cernunnos
10,477
4,602
418
444
10,366
4,176
0
4,409
5,957
0
39,946
L
Anubis
bevr121
Anubis
7,341
777
0
1,279
9,777
4,466
398
3,798
5,979
36,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
35,430
135
Minions Killed
154
0
Camps Cleared
0
702,665
Distance Traveled
795,307
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,287
819
62
4
0
258,362
0
W
Hades
11,629
775
67
4
0
260,243
0
L
King Arthur
9,829
655
16
1
0
263,964
0
W
Odin
11,514
768
25
2
0
276,702
4
L
Cernunnos
10,160
677
73
5
0
223,267
0
L
Anubis
10,257
684
46
3
0
215,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role