Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
VikkopilotoPC
Surtr
Level 141
God Stats
1W - 3L
1,579 SR
Queue Stats
64W - 60L
1,496 Elo+
Party 1
Chaac
Chaac
adamdlc
Chaac
Level 150
God Stats
10W - 9L
1,667 SR
Queue Stats
697W - 686L
1,512 Elo+
Solo
Discordia
Discordia
milkaloops
Discordia
Level 144
God Stats
24W - 26L
1,563 SR
Queue Stats
159W - 156L
1,471 Elo+
Party 1
Team Averages
Level 133
1,562 SR
1,496 Elo+

VS

Team Averages
Level 88
1,345 SR
1,484 Elo+
Cthulhu
Cthulhu
Jamalixious
Cthulhu
Level 62
God Stats
11W - 4L
1,588 SR
Queue Stats
197W - 224L
1,391 Elo+
Party 3
Camazotz
Camazotz
NavisauuR
Camazotz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 145L
1,545 Elo+
Party 2
Charybdis
Charybdis
VibingShry
Charybdis
Level 42
God Stats
0W - 2L
1,287 SR
Queue Stats
69W - 54L
1,588 Elo+
Party 2
Loki
Loki
ZOMBIE_2K
Loki
Level 114
God Stats
2W - 14L
1,158 SR
Queue Stats
674W - 664L
1,443 Elo+
Party 3
Poseidon
Poseidon
ggSLEEP
Poseidon
Level 138
God Stats
6W - 4L
1,191 SR
Queue Stats
326W - 288L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 0 / 2
8,032
730
7,226
10,010
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
11
3 / 3 / 2
6,432
585
5,284
7,420
2,673
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 4
6,452
587
4,076
10,807
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
adamdlc
Chaac
12
2 / 1 / 3
7,277
662
7,194
7,717
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
milkaloops
Discordia
10
0 / 1 / 1
5,755
523
2,082
3,005
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jamalixious
Cthulhu
8
1 / 3 / 1
5,640
513
2,743
9,752
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
NavisauuR
Camazotz
9
0 / 4 / 1
5,215
474
1,819
8,517
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
VibingShry
Charybdis
10
3 / 4 / 0
6,132
557
6,800
9,417
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
1 / 3 / 0
5,864
533
2,782
10,439
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ggSLEEP
Poseidon
10
0 / 1 / 0
5,810
528
3,472
4,290
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
5
6
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
2
10
W
Izanami
 
Izanami
3
3
2
1.33
L
Cthulhu
Jamalixious
Cthulhu
1
3
1
0.5
L
Camazotz
NavisauuR
Camazotz
0
4
1
0.13
L
Charybdis
VibingShry
Charybdis
3
4
0
0.75
W
1
1
4
3
L
Loki
1
3
0
0.33
W
Chaac
adamdlc
Chaac
2
1
3
3.5
L
Poseidon
ggSLEEP
Poseidon
0
1
0
0
W
Discordia
milkaloops
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
17,616
38,959
Taken
42,415
19,621
Mitigated
15,579
10,201
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,226
5,146
0
2,070
10,010
3,846
210
1,919
8,091
0
49,562
W
Izanami
 
Izanami
5,284
3,973
0
1,234
7,420
2,673
966
870
6,550
0
45,699
L
Cthulhu
Jamalixious
Cthulhu
2,743
609
1,090
1,695
9,752
5,707
0
1,549
8,203
17,975
0
L
Camazotz
NavisauuR
Camazotz
1,819
498
0
1,551
8,517
2,580
0
14
8,503
0
27,286
L
Charybdis
VibingShry
Charybdis
6,800
3,251
0
3,098
9,417
2,747
180
104
8,963
0
39,043
W
4,076
1,493
0
3,740
10,807
7,234
45
2,625
8,182
885
23,176
L
Loki
2,782
1,330
0
4,599
10,439
3,376
0
199
9,479
0
42,513
W
Chaac
adamdlc
Chaac
7,194
1,858
0
2,662
7,717
5,003
40
83
7,634
0
50,409
L
Poseidon
ggSLEEP
Poseidon
3,472
442
0
750
4,290
1,169
0
609
3,659
49,460
0
W
Discordia
milkaloops
Discordia
2,082
40
65
430
3,005
865
14
801
2,204
34,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
28,661
341
Minions Killed
316
0
Camps Cleared
0
1,113,544
Distance Traveled
1,041,754
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,032
730
86
8
0
261,838
0
W
Izanami
6,432
585
77
7
0
198,493
0
L
Cthulhu
5,640
513
14
1
0
209,854
7
L
Camazotz
5,215
474
51
5
0
198,803
1
L
Charybdis
6,132
557
75
7
0
186,127
0
W
Surtr
6,452
587
28
3
0
229,510
0
L
Loki
5,864
533
84
8
0
233,516
1
W
Chaac
7,277
662
82
7
0
222,138
0
L
Poseidon
5,810
528
92
8
0
213,454
1
W
Discordia
5,755
523
68
6
0
201,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role