Player Matchup

Yemoja
Yemoja
RaduMM
Yemoja
Level 86
God Stats
0W - 2L
1,281 SR
Queue Stats
95W - 99L
1,452 Elo+
Solo
Raijin
Raijin
SmurferRufter
Raijin
Level 135
God Stats
5W - 2L
1,829 SR
Queue Stats
458W - 436L
1,541 Elo+
Party 1
Charybdis
Charybdis
Treidos
Charybdis
Level 165
God Stats
3W - 10L
1,253 SR
Queue Stats
454W - 484L
1,536 Elo+
Solo
Chernobog
Chernobog
ZaggyGirl
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,323 Elo+
Solo
Sol
Sol
sager44
Sol
Level 144
God Stats
4W - 4L
1,694 SR
Queue Stats
486W - 491L
1,556 Elo+
Party 1
Team Averages
Level 136
1,511 SR
1,482 Elo+

VS

Team Averages
Level 133
1,553 SR
1,557 Elo+
Nike
Nike
 
Nike
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Darcusi
Ullr
Level 156
God Stats
1W - 0L
1,373 SR
Queue Stats
32W - 19L
1,729 Elo+
Solo
Chiron
Chiron
VastolordQ8
Chiron
Level 127
God Stats
5W - 4L
1,530 SR
Queue Stats
458W - 409L
1,534 Elo+
Solo
Bacchus
Bacchus
Šprcgumítek
Bacchus
Level 135
God Stats
4W - 2L
1,861 SR
Queue Stats
348W - 359L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RaduMM
Yemoja
14
2 / 3 / 1
6,467
808
4,496
8,586
4,578
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 1
6,218
777
7,636
6,022
2,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Treidos
Charybdis
7
0 / 2 / 0
5,296
662
1,984
3,575
1,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chernobog
ZaggyGirl
Chernobog
13
0 / 1 / 2
6,291
786
931
4,192
1,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
12
1 / 2 / 1
6,567
821
11,102
6,313
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 0 / 7
6,899
862
5,926
7,112
5,442
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hel
 
Hel
13
1 / 1 / 5
6,854
857
5,682
7,214
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Darcusi
Ullr
13
3 / 1 / 5
7,330
916
7,305
8,627
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
13
4 / 1 / 4
7,470
934
5,826
7,027
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
12
1 / 1 / 7
7,271
909
2,304
8,947
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
10
10
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
7
4.5
W
Hel
 
Hel
1
1
5
3.5
W
Ullr
Darcusi
Ullr
3
1
5
5.5
L
Yemoja
RaduMM
Yemoja
2
3
1
0.83
L
1
2
1
0.75
L
Charybdis
Treidos
Charybdis
0
2
0
0
W
Chiron
4
1
4
6
L
Chernobog
ZaggyGirl
Chernobog
0
1
2
1
L
Sol
1
2
1
0.75
W
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
27,043
28,688
Taken
38,927
11,930
Mitigated
26,591
10,668
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,926
216
721
820
7,112
5,442
609
3,687
3,389
0
13,585
W
Hel
 
Hel
5,682
55
9,345
4,751
7,214
3,268
0
4,163
2,909
13,783
0
W
Ullr
Darcusi
Ullr
7,305
1,437
294
742
8,627
3,964
765
6,367
2,227
0
13,750
L
Yemoja
RaduMM
Yemoja
4,496
1,251
4,298
1,219
8,586
4,578
0
3,332
5,073
9,985
0
L
7,636
282
583
1,280
6,022
2,324
0
1,447
4,444
14,219
0
L
Charybdis
Treidos
Charybdis
1,984
1,010
463
510
3,575
1,151
0
553
2,943
0
3,305
W
Chiron
5,826
1,142
639
1,070
7,027
3,294
630
5,601
1,388
0
18,550
L
Chernobog
ZaggyGirl
Chernobog
931
115
57
898
4,192
1,818
0
1,502
2,690
0
10,526
L
Sol
11,102
1,193
42
1,318
6,313
2,059
0
1,107
5,035
20,682
0
W
Bacchus
2,304
90
912
2,100
8,947
10,623
320
3,280
5,665
6,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
35,824
76
Minions Killed
91
0
Camps Cleared
0
631,451
Distance Traveled
775,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,899
862
21
3
0
150,038
0
W
Hel
6,854
857
11
1
0
165,251
0
W
Ullr
7,330
916
22
3
0
154,284
0
L
Yemoja
6,467
808
5
1
0
137,534
0
L
Raijin
6,218
777
8
1
0
165,034
0
L
Charybdis
5,296
662
5
1
0
70,072
0
W
Chiron
7,470
934
32
4
0
139,544
0
L
Chernobog
6,291
786
36
5
0
112,524
0
L
Sol
6,567
821
22
3
0
146,287
0
W
Bacchus
7,271
909
5
1
0
166,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role