Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BillyTheKid2137
Aphrodite
Level 38
God Stats
26W - 11L
1,638 SR
Queue Stats
84W - 73L
1,522 Elo+
Solo
Neith
Neith
EpicStyleTroller
Neith
Level 114
God Stats
8W - 7L
1,602 SR
Queue Stats
416W - 402L
1,496 Elo+
Solo
Chronos
Chronos
FlippedOtter
Chronos
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 168L
1,462 Elo+
Party 2
Ix Chel
Ix Chel
TypicalRIP
Ix Chel
Level 109
God Stats
7W - 7L
1,413 SR
Queue Stats
146W - 154L
1,488 Elo+
Party 2
Team Averages
Level 112
1,531 SR
1,493 Elo+

VS

Team Averages
Level 61
1,467 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Dimaga1337
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Raijin
Raijin
Jay98d
Raijin
Level 149
God Stats
15W - 19L
1,519 SR
Queue Stats
384W - 377L
1,477 Elo+
Solo
Artio
Artio
Korito
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,527 Elo+
Party 1
Kali
Kali
SlurpyChuckles
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,677 Elo+
Solo
Skadi
Skadi
warmtwinklez
Skadi
Level 25
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 4 / 2
9,277
546
6,524
14,946
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
BillyTheKid2137
Aphrodite
12
1 / 2 / 4
8,537
502
4,572
11,634
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 1
8,608
506
8,996
7,717
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
FlippedOtter
Chronos
18
5 / 0 / 3
11,372
669
15,492
14,395
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
TypicalRIP
Ix Chel
16
5 / 2 / 2
10,150
597
10,598
11,626
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dimaga1337
Sun Wukong
13
0 / 4 / 0
7,982
470
6,726
15,426
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Jay98d
Raijin
15
3 / 5 / 3
8,869
522
11,219
15,260
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Korito
Artio
10
1 / 2 / 3
6,500
382
2,771
14,885
12,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 4
8,212
483
7,426
15,473
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 3
7,672
451
7,709
10,140
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
14
Kills
9
9
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
4
2
0.5
W
Aphrodite
BillyTheKid2137
Aphrodite
1
2
4
1.5
L
Sun Wukong
Dimaga1337
Sun Wukong
0
4
0
0
W
2
1
1
2.5
W
Chronos
FlippedOtter
Chronos
5
0
3
6.5
L
Raijin
Jay98d
Raijin
3
5
3
0.9
L
Artio
Korito
Artio
1
2
3
1.25
L
3
2
4
2.5
W
Ix Chel
TypicalRIP
Ix Chel
5
2
2
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,182
Damage
35,851
60,318
Taken
71,184
30,931
Mitigated
40,342
27,921
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,524
1,359
0
2,315
14,946
6,190
0
3,739
11,207
0
80,578
W
Aphrodite
BillyTheKid2137
Aphrodite
4,572
901
3,981
4,951
11,634
8,798
465
3,208
8,426
26,052
0
L
Sun Wukong
Dimaga1337
Sun Wukong
6,726
1,232
0
2,466
15,426
11,619
39
9,421
6,005
0
59,119
W
8,996
3,624
0
1,463
7,717
3,852
1,043
2,102
5,615
0
62,032
W
Chronos
FlippedOtter
Chronos
15,492
6,284
0
10,794
14,395
6,930
6,244
1,461
12,934
102,363
0
L
Raijin
Jay98d
Raijin
11,219
799
0
705
15,260
6,187
96
7,323
7,937
76,358
0
L
Artio
Korito
Artio
2,771
417
135
2,239
14,885
12,607
0
4,888
9,997
15,337
0
L
7,426
3,588
0
2,468
15,473
5,978
581
4,950
10,523
0
54,231
W
Ix Chel
TypicalRIP
Ix Chel
10,598
643
915
3,502
11,626
5,161
462
4,932
6,686
75,288
0
L
7,709
3,372
0
606
10,140
3,951
447
4,172
5,968
0
50,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
39,235
505
Minions Killed
407
0
Camps Cleared
0
1,532,260
Distance Traveled
1,635,878
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,277
546
114
7
0
330,736
0
W
Aphrodite
8,537
502
35
2
0
295,972
8
L
Sun Wukong
7,982
470
100
6
0
351,999
0
W
Neith
8,608
506
89
5
0
282,844
0
W
Chronos
11,372
669
158
9
0
296,827
5
L
Raijin
8,869
522
123
7
0
290,310
0
L
Artio
6,500
382
25
1
0
325,310
6
L
Kali
8,212
483
76
4
0
357,203
0
W
Ix Chel
10,150
597
109
6
0
325,881
2
L
Skadi
7,672
451
83
5
0
311,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role