Player Matchup

Vamana
Vamana
BrandisRazer
Vamana
Level 113
God Stats
4W - 7L
1,481 SR
Queue Stats
192W - 181L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
JorgeAlbino5
Zhong Kui
Level 23
God Stats
1W - 2L
1,269 SR
Queue Stats
4W - 10L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
PandaPoo772674
Baron Samedi
Level 87
God Stats
11W - 10L
1,469 SR
Queue Stats
593W - 555L
1,575 Elo+
Solo
Xbalanque
Xbalanque
Saga_blanka
Xbalanque
Level 67
God Stats
8W - 12L
1,431 SR
Queue Stats
261W - 290L
1,444 Elo+
Party 1
Ymir
Ymir
shaquim_69
Ymir
Level 36
God Stats
11W - 13L
1,446 SR
Queue Stats
52W - 63L
1,402 Elo+
Party 1
Team Averages
Level 65
1,419 SR
1,437 Elo+

VS

Team Averages
Level 106
1,393 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kangaroocar
Ganesha
Level 121
God Stats
8W - 8L
1,585 SR
Queue Stats
317W - 295L
1,430 Elo+
Solo
Ra
Ra
TasteeBlacks
Ra
Level 128
God Stats
1W - 7L
1,173 SR
Queue Stats
162W - 152L
1,470 Elo+
Solo
Danzaburou
Danzaburou
xTRyhArdJraw504x
Danzaburou
Level 125
God Stats
10W - 18L
1,246 SR
Queue Stats
168W - 231L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
younggunner1652
Sun Wukong
Level 28
God Stats
8W - 13L
1,461 SR
Queue Stats
21W - 38L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
3 / 0 / 1
7,011
637
4,473
7,723
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
JorgeAlbino5
Zhong Kui
10
1 / 3 / 1
5,536
503
3,906
7,445
5,888
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PandaPoo772674
Baron Samedi
12
1 / 0 / 1
6,581
598
2,386
3,952
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Saga_blanka
Xbalanque
9
0 / 3 / 0
5,374
489
5,183
9,064
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
6,128
557
4,127
6,985
5,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 0
5,839
531
296
7,645
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Kangaroocar
Ganesha
9
0 / 0 / 4
5,869
534
4,646
8,391
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 0
5,745
522
1,542
4,295
1,555
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
xTRyhArdJraw504x
Danzaburou
9
4 / 2 / 0
6,119
556
5,306
8,889
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
younggunner1652
Sun Wukong
10
3 / 2 / 0
6,439
585
4,764
10,387
7,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
7
7
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Vamana
3
0
1
3.5
W
Zhong Kui
JorgeAlbino5
Zhong Kui
1
3
1
0.5
L
Ganesha
Kangaroocar
Ganesha
0
0
4
2
W
Baron Samedi
PandaPoo772674
Baron Samedi
1
0
1
1.5
W
Xbalanque
Saga_blanka
Xbalanque
0
3
0
0
L
0
2
0
0
W
1
1
1
1.5
L
Danzaburou
xTRyhArdJraw504x
Danzaburou
4
2
0
2
L
Sun Wukong
younggunner1652
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
16,554
35,169
Taken
39,607
20,012
Mitigated
24,418
8,314
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
296
54
0
2,050
7,645
4,277
0
196
7,449
0
53,447
W
Vamana
4,473
1,914
0
1,198
7,723
4,113
0
771
6,944
0
60,900
W
Zhong Kui
JorgeAlbino5
Zhong Kui
3,906
208
0
602
7,445
5,888
0
7
7,438
27,002
0
L
Ganesha
Kangaroocar
Ganesha
4,646
865
0
2,884
8,391
7,105
0
2,410
5,981
22,129
0
W
Baron Samedi
PandaPoo772674
Baron Samedi
2,386
279
116
1,230
3,952
1,761
0
1,629
2,303
49,880
0
W
Xbalanque
Saga_blanka
Xbalanque
5,183
2,560
0
3,714
9,064
3,097
533
1,497
7,567
0
42,869
L
1,542
46
140
1,583
4,295
1,555
0
1,626
2,669
46,582
0
W
4,127
502
0
1,454
6,985
5,153
0
2,273
4,712
19,543
0
L
Danzaburou
xTRyhArdJraw504x
Danzaburou
5,306
2,422
0
1,985
8,889
3,726
0
2,287
6,602
0
35,778
L
Sun Wukong
younggunner1652
Sun Wukong
4,764
1,028
0
2,383
10,387
7,755
0
4,078
6,309
0
35,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
30,011
329
Minions Killed
296
0
Camps Cleared
0
1,134,406
Distance Traveled
1,129,275
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,839
531
88
8
0
250,575
0
W
Vamana
7,011
637
102
9
0
268,305
2
W
Zhong Kui
5,536
503
40
4
0
212,011
1
L
Ganesha
5,869
534
9
1
0
232,376
2
W
Baron Samedi
6,581
598
86
8
0
227,933
0
W
Xbalanque
5,374
489
77
7
0
209,296
0
L
Ra
5,745
522
69
6
0
229,952
0
W
Ymir
6,128
557
24
2
0
216,861
3
L
Danzaburou
6,119
556
74
7
0
204,192
2
L
Sun Wukong
6,439
585
56
5
0
212,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role