Player Matchup

Sun Wukong
Sun Wukong
Anguilliformes
Sun Wukong
Level 27
God Stats
2W - 2L
1,265 SR
Queue Stats
39W - 59L
1,286 Elo+
Party 3
Medusa
Medusa
Impalicious3520
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,363 Elo+
Party 3
Eset
Eset
NicolaSturge
Eset
Level 104
God Stats
7W - 4L
1,562 SR
Queue Stats
151W - 135L
1,489 Elo+
Party 1
Loki
Loki
assasin00601
Loki
Level 49
God Stats
9W - 11L
1,551 SR
Queue Stats
48W - 54L
1,485 Elo+
Solo
Poseidon
Poseidon
weemitch15
Poseidon
Level 97
God Stats
12W - 14L
1,471 SR
Queue Stats
114W - 108L
1,492 Elo+
Party 1
Team Averages
Level 67
1,470 SR
1,423 Elo+

VS

Team Averages
Level 63
1,514 SR
1,446 Elo+
Cthulhu
Cthulhu
AlucarD_Yos
Cthulhu
Level 69
God Stats
18W - 9L
1,642 SR
Queue Stats
206W - 192L
1,536 Elo+
Party 2
Hel
Hel
Bendhidu13
Hel
Level 45
God Stats
1W - 5L
1,503 SR
Queue Stats
39W - 31L
1,432 Elo+
Solo
Thanatos
Thanatos
ByXafiro
Thanatos
Level 29
God Stats
1W - 2L
1,475 SR
Queue Stats
8W - 15L
1,389 Elo+
Party 2
Martichoras
Martichoras
RavenWraith
Martichoras
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,412 Elo+
Solo
Anubis
Anubis
raynair_
Anubis
Level 85
God Stats
34W - 32L
1,452 SR
Queue Stats
428W - 434L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anguilliformes
Sun Wukong
12
0 / 3 / 7
7,871
414
2,532
14,095
7,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 0
8,404
442
7,474
10,738
3,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 12
9,699
510
12,216
9,137
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 8
9,924
522
7,994
16,118
13,827
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
weemitch15
Poseidon
17
14 / 2 / 4
11,184
589
23,143
12,468
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlucarD_Yos
Cthulhu
16
3 / 2 / 1
10,690
563
8,141
14,383
12,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 2 / 5
9,418
496
7,829
13,071
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
ByXafiro
Thanatos
13
1 / 7 / 1
8,070
425
3,043
14,623
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
RavenWraith
Martichoras
13
3 / 4 / 1
8,826
465
6,651
16,433
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
raynair_
Anubis
16
2 / 5 / 1
9,686
510
7,969
16,686
8,657
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
9
9
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlucarD_Yos
Cthulhu
3
2
1
1.75
W
Sun Wukong
Anguilliformes
Sun Wukong
0
3
7
1.17
L
0
2
5
1.25
L
Thanatos
ByXafiro
Thanatos
1
7
1
0.21
W
0
2
0
0
W
2
1
12
8
L
Martichoras
RavenWraith
Martichoras
3
4
1
0.88
W
4
1
8
8
L
Anubis
raynair_
Anubis
2
5
1
0.5
W
Poseidon
weemitch15
Poseidon
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,359
Damage
33,633
62,556
Taken
75,196
33,870
Mitigated
39,206
9,701
Healing
30,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlucarD_Yos
Cthulhu
8,141
451
208
2,732
14,383
12,122
1,458
6,136
8,247
70,871
476
W
Sun Wukong
Anguilliformes
Sun Wukong
2,532
555
0
458
14,095
7,475
247
6,802
6,897
0
28,820
L
7,829
1,009
3,550
7,966
13,071
7,716
0
4,788
8,146
67,746
0
L
Thanatos
ByXafiro
Thanatos
3,043
806
0
6,554
14,623
5,019
588
7,308
7,315
0
41,146
W
7,474
3,794
0
3,467
10,738
3,636
999
2,718
8,012
0
57,771
W
12,216
645
1,019
2,179
9,137
4,213
220
4,281
4,809
79,337
0
L
Martichoras
RavenWraith
Martichoras
6,651
1,790
0
2,395
16,433
5,692
811
9,381
7,052
0
46,553
W
7,994
1,005
0
1,876
16,118
13,827
92
7,636
8,393
252
31,472
L
Anubis
raynair_
Anubis
7,969
220
0
6,708
16,686
8,657
0
8,083
8,603
87,909
0
W
Poseidon
weemitch15
Poseidon
23,143
4,564
0
702
12,468
4,719
441
2,163
10,254
102,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
46,690
423
Minions Killed
497
0
Camps Cleared
0
1,898,282
Distance Traveled
1,761,032
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,690
563
145
8
0
373,984
0
W
Sun Wukong
7,871
414
46
2
0
370,825
0
L
Hel
9,418
496
91
5
0
363,874
0
L
Thanatos
8,070
425
66
3
0
381,807
0
W
Medusa
8,404
442
81
4
0
362,882
4
W
Eset
9,699
510
141
7
0
364,634
0
L
Martichoras
8,826
465
78
4
0
324,949
0
W
Loki
9,924
522
31
2
0
419,915
0
L
Anubis
9,686
510
117
6
0
316,418
5
W
Poseidon
11,184
589
124
7
0
380,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role