Player Matchup

Charybdis
Charybdis
Dermondo21
Charybdis
Level 85
God Stats
1W - 0L
1,328 SR
Queue Stats
20W - 22L
1,357 Elo+
Party 1
He Bo
He Bo
RyanTMcC
He Bo
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,357 Elo+
Party 1
Artio
Artio
theB00Mstick3
Artio
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 22L
1,288 Elo+
Party 1
Team Averages
Level 69
1,443 SR
1,334 Elo+

VS

Team Averages
Level 64
1,464 SR
1,224 Elo+
Nike
Nike
BattyBytes
Nike
Level 86
God Stats
6W - 5L
1,549 SR
Queue Stats
212W - 221L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
Dman4290
Ao Kuang
Level 46
God Stats
10W - 24L
1,343 SR
Queue Stats
345W - 374L
1,313 Elo+
Solo
Arachne
Arachne
magicm15
Arachne
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 22L
991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dermondo21
Charybdis
13
3 / 1 / 11
10,286
791
14,825
9,945
4,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

He Bo
RyanTMcC
He Bo
15
12 / 1 / 4
11,828
910
15,293
9,694
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 10
9,953
766
1,968
12,134
10,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
9,218
709
7,326
13,419
14,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Dman4290
Ao Kuang
12
1 / 7 / 1
9,151
704
6,325
16,519
10,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
magicm15
Arachne
10
0 / 6 / 2
8,255
635
5,166
10,198
5,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Charybdis
Dermondo21
Charybdis
3
1
11
8.5
L
Ao Kuang
Dman4290
Ao Kuang
1
7
1
0.21
W
He Bo
RyanTMcC
He Bo
12
1
4
14
L
Arachne
magicm15
Arachne
0
6
2
0.17
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
18,817
31,773
Taken
40,136
19,004
Mitigated
29,505
4,676
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,326
475
0
1,690
13,419
14,221
0
7,169
6,250
0
21,669
W
Charybdis
Dermondo21
Charybdis
14,825
8,482
0
1,760
9,945
4,382
1,273
2,734
7,211
0
56,989
L
Ao Kuang
Dman4290
Ao Kuang
6,325
1,344
0
2,120
16,519
10,045
1,057
6,074
10,445
44,354
0
W
He Bo
RyanTMcC
He Bo
15,293
771
0
1,081
9,694
4,067
791
1,186
8,508
58,838
0
L
Arachne
magicm15
Arachne
5,166
4,547
0
462
10,198
5,239
449
4,499
5,699
0
11,157
W
1,968
581
182
1,653
12,134
10,555
322
3,621
8,453
12,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
26,624
163
Minions Killed
96
0
Camps Cleared
0
696,255
Distance Traveled
605,075
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,218
709
24
2
0
207,328
3
W
Charybdis
10,286
791
69
5
0
218,545
3
L
Ao Kuang
9,151
704
61
5
0
200,254
0
W
He Bo
11,828
910
78
6
0
228,389
0
L
Arachne
8,255
635
11
1
0
197,493
0
W
Artio
9,953
766
16
1
0
249,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role