Player Matchup

Anubis
Anubis
JugamiAregami
Anubis
Level 81
God Stats
306W - 264L
1,510 SR
Queue Stats
558W - 647L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
ganby
Ao Kuang
Level 59
God Stats
3W - 6L
1,501 SR
Queue Stats
47W - 67L
1,296 Elo+
Party 1
Hel
Hel
ncux1324
Hel
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 40L
1,296 Elo+
Party 1
Team Averages
Level 52
1,504 SR
1,341 Elo+

VS

Team Averages
Level 85
1,636 SR
1,609 Elo+
Ra
Ra
elephantfurtif
Ra
Level 63
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 7L
1,476 Elo+
Party 2
Hercules
Hercules
moutarn
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,622 Elo+
Party 2
Cupid
Cupid
oyoke
Cupid
Level 113
God Stats
2W - 2L
1,692 SR
Queue Stats
197W - 51L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
10,281
734
5,900
13,177
6,157
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
ganby
Ao Kuang
14
5 / 8 / 4
12,608
901
13,444
17,775
9,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 7 / 5
11,186
799
12,875
14,036
7,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
12,271
877
11,559
10,226
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
moutarn
Hercules
14
7 / 4 / 12
11,957
854
9,329
17,866
14,507
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
oyoke
Cupid
16
14 / 3 / 5
14,038
1,003
15,353
14,515
5,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
25
25
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
4
2
15
5.75
L
Ao Kuang
ganby
Ao Kuang
5
8
4
0.88
W
Hercules
moutarn
Hercules
7
4
12
3.25
L
3
7
5
0.79
W
Cupid
oyoke
Cupid
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
36,241
44,988
Taken
42,607
22,477
Mitigated
23,664
8,409
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,900
147
0
1,346
13,177
6,157
0
3,287
9,890
28,229
0
W
11,559
840
2,236
2,056
10,226
4,055
654
9,122
1,104
50,556
0
L
Ao Kuang
ganby
Ao Kuang
13,444
3,575
0
1,990
17,775
9,123
530
5,697
11,805
32,940
0
W
Hercules
moutarn
Hercules
9,329
2,286
278
2,109
17,866
14,507
73
13,151
4,715
195
22,709
L
12,875
2,152
1,700
3,373
14,036
7,197
252
2,978
11,058
41,816
0
W
Cupid
oyoke
Cupid
15,353
11,182
197
3,854
14,515
5,102
2,298
11,116
3,399
0
70,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
38,266
103
Minions Killed
154
0
Camps Cleared
0
625,500
Distance Traveled
726,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,281
734
21
2
0
165,604
0
W
Ra
12,271
877
58
4
0
230,284
1
L
Ao Kuang
12,608
901
39
3
0
234,330
0
W
Hercules
11,957
854
24
2
0
259,645
0
L
Hel
11,186
799
43
3
0
225,566
0
W
Cupid
14,038
1,003
72
5
0
236,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role