Player Matchup

Fenrir
Fenrir
Holyshindragon99
Fenrir
Level 29
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 1
Sun Wukong
Sun Wukong
apex92332
Sun Wukong
Level 35
God Stats
0W - 1L
1,138 SR
Queue Stats
2W - 12L
1,054 Elo+
Party 1
Kukulkan
Kukulkan
naptown_lit317
Kukulkan
Level 69
God Stats
189W - 123L
1,550 SR
Queue Stats
432W - 440L
1,433 Elo+
Solo
Team Averages
Level 44
1,332 SR
1,195 Elo+

VS

Team Averages
Level 101
1,507 SR
1,483 Elo+
Kukulkan
Kukulkan
Cmittler00
Kukulkan
Level 89
God Stats
4W - 3L
1,458 SR
Queue Stats
36W - 24L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
Guttaboyswag
Kumbhakarna
Level 108
God Stats
11W - 12L
1,561 SR
Queue Stats
250W - 258L
1,441 Elo+
Solo
Hachiman
Hachiman
Vampysuperset49
Hachiman
Level 105
God Stats
22W - 19L
1,502 SR
Queue Stats
294W - 296L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
7,161
716
2,466
12,291
7,331
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
apex92332
Sun Wukong
9
0 / 2 / 1
6,590
659
3,770
11,942
10,169
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
9
0 / 5 / 1
6,535
654
7,879
7,478
2,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cmittler00
Kukulkan
11
5 / 2 / 8
8,557
856
11,196
6,015
2,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Guttaboyswag
Kumbhakarna
10
4 / 0 / 9
7,884
788
4,810
12,495
10,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
10
5 / 0 / 8
8,453
845
11,064
6,692
2,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cmittler00
Kukulkan
5
2
8
4.5
W
Kumbhakarna
Guttaboyswag
Kumbhakarna
4
0
9
8.5
L
2
7
0
0.29
W
Hachiman
5
0
8
9
L
Sun Wukong
apex92332
Sun Wukong
0
2
1
0.25
L
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
27,070
31,711
Taken
25,202
20,346
Mitigated
15,247
5,125
Healing
1,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cmittler00
Kukulkan
11,196
1,703
0
820
6,015
2,204
260
1,517
4,498
37,530
0
W
Kumbhakarna
Guttaboyswag
Kumbhakarna
4,810
772
0
0
12,495
10,514
0
4,420
8,075
11,616
349
L
2,466
703
0
2,108
12,291
7,331
0
5,932
6,359
216
10,209
W
Hachiman
11,064
7,442
0
733
6,692
2,529
377
2,562
4,130
0
23,912
L
Sun Wukong
apex92332
Sun Wukong
3,770
482
0
2,617
11,942
10,169
0
5,635
6,307
0
17,384
L
Kukulkan
7,879
569
0
400
7,478
2,846
0
4,359
3,119
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,286
Gold Earned
24,894
66
Minions Killed
90
0
Camps Cleared
0
553,241
Distance Traveled
559,681
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,557
856
51
5
0
177,597
2
W
Kumbhakarna
7,884
788
10
1
0
194,468
0
L
Fenrir
7,161
716
12
1
0
177,705
0
W
Hachiman
8,453
845
29
3
0
187,616
1
L
Sun Wukong
6,590
659
15
2
0
195,619
0
L
Kukulkan
6,535
654
39
4
0
179,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role