Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
ItzMurch
Thanatos
Gold IV
Level 100
God Stats
6W - 7L
1,492 SR
Queue Stats
281W - 282L
1,449 MMR
Solo
Charybdis
Charybdis
Gold III
Linksalarmclock
Charybdis
Gold III
Level 81
God Stats
3W - 1L
1,723 SR
Queue Stats
293W - 291L
1,392 MMR
Party 1
Ymir
Ymir
Gold III
MrrBackpack
Ymir
Gold III
Level 159
God Stats
2W - 0L
1,671 SR
Queue Stats
221W - 217L
1,437 MMR
Solo
Ra
Ra
Gold III
Perky Peakz
Ra
Gold III
Level 149
God Stats
26W - 27L
1,587 SR
Queue Stats
265W - 270L
1,471 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,594 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,501 SR
1,432 MMR
Agni
Agni
Gold V
All For Los
Agni
Gold V
Level 147
God Stats
2W - 3L
1,582 SR
Queue Stats
76W - 84L
1,444 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Hellykinx666x
Zhong Kui
Gold IV
Level 138
God Stats
10W - 8L
1,651 SR
Queue Stats
242W - 250L
1,443 MMR
Solo
Khepri
Khepri
Gold I
clenis
Khepri
Gold I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,417 MMR
Solo
Fenrir
Fenrir
Bronze V
dRMelancholyHill
Fenrir
Bronze V
Level 143
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 2L
1,420 MMR
Solo
Danzaburou
Danzaburou
Gold IV
x II Gotay II x
Danzaburou
Gold IV
Level 151
God Stats
37W - 29L
1,578 SR
Queue Stats
532W - 530L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 2 / 1
7,487
624
5,418
13,193
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ItzMurch
Thanatos
12
4 / 1 / 0
7,045
587
4,383
9,870
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Linksalarmclock
Charybdis
13
1 / 0 / 1
7,398
617
4,626
4,837
1,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 4
6,439
537
2,639
9,388
7,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 0 / 0
7,433
619
4,889
5,134
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangKaliIx ChelCerberus

VS

Bans
SusanoJanusRavanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,293
441
2,495
5,118
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Hellykinx666x
Zhong Kui
11
0 / 3 / 1
5,967
497
6,002
9,303
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
clenis
Khepri
10
1 / 2 / 2
6,014
501
2,590
7,885
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 0
6,728
561
6,389
8,386
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
x II Gotay II x
Danzaburou
11
0 / 1 / 1
6,379
532
3,915
6,514
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
1
0.75
L
0
2
0
0
L
Zhong Kui
Hellykinx666x
Zhong Kui
0
3
1
0.17
W
Thanatos
ItzMurch
Thanatos
4
1
0
4
W
Charybdis
Linksalarmclock
Charybdis
1
0
1
1.5
W
1
2
4
1.5
W
1
0
0
1
L
Khepri
clenis
Khepri
1
2
2
1
L
4
0
0
4
L
Danzaburou
x II Gotay II x
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
21,391
42,422
Taken
37,206
25,506
Mitigated
20,429
24,010
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,418
1,528
0
5,321
13,193
9,357
0
4,601
7,753
0
57,627
L
2,495
48
0
1,287
5,118
1,433
0
1,372
3,651
32,896
0
L
Zhong Kui
Hellykinx666x
Zhong Kui
6,002
538
0
3,802
9,303
8,107
0
184
9,119
35,924
0
W
Thanatos
ItzMurch
Thanatos
4,383
586
0
10,853
9,870
4,193
0
746
9,124
0
52,050
W
Charybdis
Linksalarmclock
Charybdis
4,626
2,808
0
2,983
4,837
1,775
0
256
4,581
0
60,872
W
2,639
1,112
895
1,004
9,388
7,934
0
2,033
7,146
19,870
0
W
4,889
347
680
2,274
5,134
2,247
0
2,485
2,649
77,907
0
L
Khepri
clenis
Khepri
2,590
310
0
1,386
7,885
5,718
0
3,810
3,977
22,416
0
L
6,389
2,949
0
1,324
8,386
3,076
0
1,878
6,508
0
37,780
L
Danzaburou
x II Gotay II x
Danzaburou
3,915
1,744
0
2,715
6,514
2,095
0
97
6,417
0
49,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
30,381
474
Minions Killed
303
0
Camps Cleared
0
1,274,651
Distance Traveled
1,205,544
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,487
624
92
8
0
229,124
1
L
Agni
5,293
441
55
5
0
182,459
3
L
Zhong Kui
5,967
497
58
5
0
216,824
1
W
Thanatos
7,045
587
94
8
0
289,252
0
W
Charybdis
7,398
617
119
10
0
238,066
3
W
Ymir
6,439
537
31
3
0
253,601
7
W
Ra
7,433
619
138
12
0
264,608
3
L
Khepri
6,014
501
32
3
0
282,268
4
L
Fenrir
6,728
561
64
5
0
290,456
1
L
Danzaburou
6,379
532
94
8
0
233,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role