Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
JoseS77
Janus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 37L
1,052 Elo+
Party 4
Thanatos
Thanatos
ShyNekro
Thanatos
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,473 Elo+
Party 3
Medusa
Medusa
xKarniix
Medusa
Level 53
God Stats
2W - 5L
1,400 SR
Queue Stats
149W - 121L
1,452 Elo+
Solo
Thor
Thor
xxPandaBearr
Thor
Level 157
God Stats
0W - 2L
1,666 SR
Queue Stats
95W - 97L
1,368 Elo+
Party 4
Team Averages
Level 89
1,513 SR
1,369 Elo+

VS

Team Averages
Level 126
1,473 SR
1,395 Elo+
Charybdis
Charybdis
AsultanO
Charybdis
Level 153
God Stats
1W - 0L
1,686 SR
Queue Stats
24W - 25L
1,416 Elo+
Party 1
Sobek
Sobek
Blue2kaii16
Sobek
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,274 Elo+
Party 2
King Arthur
King Arthur
Frenkydwarf
King Arthur
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,414 Elo+
Solo
Martichoras
Martichoras
hydro924
Martichoras
Level 109
God Stats
2W - 5L
1,211 SR
Queue Stats
9W - 8L
1,471 Elo+
Party 2
Anubis
Anubis
xD00Mz
Anubis
Level 193
God Stats
17W - 8L
1,466 SR
Queue Stats
203W - 202L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 1
5,574
465
4,301
9,569
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
JoseS77
Janus
10
1 / 2 / 1
5,723
477
4,468
5,221
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ShyNekro
Thanatos
7
0 / 2 / 0
4,826
402
0
6,887
2,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
xKarniix
Medusa
12
2 / 0 / 0
6,335
528
5,814
7,346
3,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 0
7,223
602
6,000
10,454
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsultanO
Charybdis
10
1 / 2 / 2
6,157
513
3,135
7,313
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,839
487
2,531
6,889
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Frenkydwarf
King Arthur
11
0 / 1 / 0
6,249
521
6,152
10,524
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
hydro924
Martichoras
11
1 / 1 / 1
6,143
512
6,577
6,833
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
xD00Mz
Anubis
11
4 / 0 / 1
6,324
527
4,228
4,490
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
6
7
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Charybdis
AsultanO
Charybdis
1
2
2
1
W
0
0
4
2
W
King Arthur
Frenkydwarf
King Arthur
0
1
0
0
L
Janus
JoseS77
Janus
1
2
1
0.75
L
Thanatos
ShyNekro
Thanatos
0
2
0
0
W
Martichoras
hydro924
Martichoras
1
1
1
1.5
W
Anubis
xD00Mz
Anubis
4
0
1
4.5
L
Medusa
xKarniix
Medusa
2
0
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
22,623
39,477
Taken
36,049
20,609
Mitigated
20,765
12,461
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,301
293
1,090
2,931
9,569
5,733
0
3,116
6,453
23,303
0
W
Charybdis
AsultanO
Charybdis
3,135
1,845
0
1,950
7,313
2,661
0
3,676
3,483
0
47,681
W
2,531
578
0
3,826
6,889
4,879
0
2,110
4,691
13,499
0
W
King Arthur
Frenkydwarf
King Arthur
6,152
870
0
2,051
10,524
8,245
0
91
10,289
0
51,967
L
Janus
JoseS77
Janus
4,468
102
0
750
5,221
1,453
0
1,802
3,419
35,290
0
L
Thanatos
ShyNekro
Thanatos
0
0
0
3,500
6,887
2,201
0
380
6,507
0
24,703
W
Martichoras
hydro924
Martichoras
6,577
2,802
0
2,204
6,833
3,068
0
1,097
5,736
0
49,905
W
Anubis
xD00Mz
Anubis
4,228
325
0
3,224
4,490
1,912
0
1,577
2,797
37,826
0
L
Medusa
xKarniix
Medusa
5,814
3,181
0
2,815
7,346
3,043
0
254
7,092
0
45,057
L
6,000
1,621
0
1,375
10,454
8,179
0
1,277
9,177
0
59,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
30,712
322
Minions Killed
324
0
Camps Cleared
0
1,145,735
Distance Traveled
1,098,174
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,574
465
47
4
0
246,065
2
W
Charybdis
6,157
513
70
6
0
222,389
0
W
Sobek
5,839
487
24
2
0
239,922
6
W
King Arthur
6,249
521
79
7
0
231,227
0
L
Janus
5,723
477
64
5
0
235,266
1
L
Thanatos
4,826
402
38
3
0
220,810
0
W
Martichoras
6,143
512
89
7
0
179,435
0
W
Anubis
6,324
527
62
5
0
225,201
6
L
Medusa
6,335
528
68
6
0
208,940
3
L
Thor
7,223
602
105
9
0
234,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role