Player Matchup

Kuzenbo
Kuzenbo
Bronze III
SneakyMonkey23
Kuzenbo
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,532 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
jschneider414
Danzaburou
Bronze III
Level 151
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 2L
1,487 MMR
Party 2
Ix Chel
Ix Chel
Silver I
zmistaken
Ix Chel
Silver I
Level 158
God Stats
1W - 1L
1,427 SR
Queue Stats
6W - 3L
1,572 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,554 SR
1,530 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,336 SR
1,444 MMR
Vulcan
Vulcan
Bronze III
FidVed
Vulcan
Bronze III
Level 146
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 9L
1,456 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
NoobishGamer1
Gilgamesh
Silver III
Level 49
God Stats
0W - 4L
1,244 SR
Queue Stats
45W - 46L
1,438 MMR
Party 1
Achilles
Achilles
Silver III
StichedSlk
Achilles
Silver III
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 46L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
12,422
690
10,662
15,309
17,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
jschneider414
Danzaburou
15
3 / 3 / 3
13,041
725
14,842
18,451
7,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
zmistaken
Ix Chel
17
7 / 1 / 4
13,679
760
19,601
17,230
6,933
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
FreyaBacchusMartichorasHachimanRavana

VS

Bans
AtlasCharybdisHou YiAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FidVed
Vulcan
15
2 / 6 / 1
11,940
663
20,696
12,526
5,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NoobishGamer1
Gilgamesh
14
1 / 1 / 2
11,437
635
8,894
19,425
21,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
StichedSlk
Achilles
15
1 / 4 / 2
11,976
665
12,007
20,761
18,164
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FidVed
Vulcan
2
6
1
0.42
L
Gilgamesh
NoobishGamer1
Gilgamesh
1
1
2
2
W
1
0
9
5.5
L
Achilles
StichedSlk
Achilles
1
4
2
0.5
W
Danzaburou
jschneider414
Danzaburou
3
3
3
1.5
W
Ix Chel
zmistaken
Ix Chel
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
41,597
50,990
Taken
52,712
31,576
Mitigated
45,619
15,091
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FidVed
Vulcan
20,696
3,517
0
708
12,526
5,469
0
6,990
5,520
74,481
0
L
Gilgamesh
NoobishGamer1
Gilgamesh
8,894
2,056
270
1,847
19,425
21,986
0
11,300
7,645
0
34,357
W
10,662
2,261
0
1,289
15,309
17,067
27
8,562
6,635
26,716
255
L
Achilles
StichedSlk
Achilles
12,007
1,969
0
1,557
20,761
18,164
0
11,915
8,846
0
41,300
W
Danzaburou
jschneider414
Danzaburou
14,842
6,026
0
3,848
18,451
7,576
2,277
5,929
12,522
0
90,135
W
Ix Chel
zmistaken
Ix Chel
19,601
3,275
4,153
5,801
17,230
6,933
1,032
6,991
10,239
79,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
35,353
228
Minions Killed
176
0
Camps Cleared
0
981,259
Distance Traveled
970,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,940
663
101
6
0
294,447
0
L
Gilgamesh
11,437
635
28
2
0
342,284
0
W
Kuzenbo
12,422
690
21
1
0
349,166
0
L
Achilles
11,976
665
47
3
0
333,629
0
W
Danzaburou
13,041
725
127
7
0
305,781
0
W
Ix Chel
13,679
760
80
4
0
326,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role