Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
D1lFHnTr69
Osiris
Level 116
God Stats
2W - 1L
1,795 SR
Queue Stats
211W - 204L
1,517 Elo+
Solo
Guan Yu
Guan Yu
FaustGnd
Guan Yu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 347L
1,504 Elo+
Solo
Serqet
Serqet
Ruwuki
Serqet
Level 108
God Stats
5W - 7L
1,898 SR
Queue Stats
304W - 282L
1,522 Elo+
Solo
Zeus
Zeus
TheEyeDen
Zeus
Level 101
God Stats
7W - 8L
1,594 SR
Queue Stats
653W - 672L
1,460 Elo+
Solo
Team Averages
Level 118
1,657 SR
1,501 Elo+

VS

Team Averages
Level 113
1,500 SR
1,472 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Atemoya
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,471 Elo+
Solo
Izanami
Izanami
Firanir
Izanami
Level 107
God Stats
2W - 1L
1,525 SR
Queue Stats
63W - 60L
1,484 Elo+
Party 1
Martichoras
Martichoras
TheRavensFly
Martichoras
Level 89
God Stats
5W - 5L
1,631 SR
Queue Stats
332W - 328L
1,439 Elo+
Solo
Ra
Ra
swedir
Ra
Level 147
God Stats
3W - 7L
1,344 SR
Queue Stats
335W - 375L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 7 / 3
6,974
634
3,393
12,498
6,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Osiris
D1lFHnTr69
Osiris
15
5 / 4 / 9
8,653
787
9,693
21,926
21,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
FaustGnd
Guan Yu
14
1 / 7 / 6
7,504
682
4,621
17,829
16,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
Ruwuki
Serqet
15
5 / 2 / 9
8,813
801
10,598
11,047
8,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
3 / 1 / 8
8,999
818
13,109
10,418
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 1 / 14
9,894
899
15,809
7,516
3,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Atemoya
Merlin
15
4 / 2 / 12
9,182
835
6,497
7,553
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Firanir
Izanami
14
4 / 6 / 12
9,163
833
16,079
12,638
4,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
TheRavensFly
Martichoras
16
2 / 2 / 18
9,306
846
13,756
9,846
5,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
16
5 / 4 / 14
9,713
883
11,850
13,075
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
15
Kills
21
21
Deaths
15
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
7
3
0.36
W
Janus
 
Janus
6
1
14
13
W
Merlin
Atemoya
Merlin
4
2
12
5
L
Osiris
D1lFHnTr69
Osiris
5
4
9
2.38
L
Guan Yu
FaustGnd
Guan Yu
1
7
6
0.57
W
Izanami
Firanir
Izanami
4
6
12
1.67
L
Serqet
Ruwuki
Serqet
5
2
9
4.75
L
Zeus
3
1
8
7
W
Martichoras
TheRavensFly
Martichoras
2
2
18
5.5
W
Ra
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
63,991
73,718
Taken
50,628
58,662
Mitigated
22,750
27,364
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,393
2,217
284
2,095
12,498
6,659
0
5,756
6,742
0
4,118
W
Janus
 
Janus
15,809
1,556
761
1,301
7,516
3,306
991
1,883
5,444
28,837
0
W
Merlin
Atemoya
Merlin
6,497
925
526
661
7,553
3,286
817
2,284
4,731
17,174
0
L
Osiris
D1lFHnTr69
Osiris
9,693
1,592
1,607
7,732
21,926
21,961
0
9,604
11,403
0
14,346
L
Guan Yu
FaustGnd
Guan Yu
4,621
223
4,006
3,513
17,829
16,930
0
8,583
8,995
0
11,107
W
Izanami
Firanir
Izanami
16,079
8,749
635
521
12,638
4,625
3,213
2,036
9,689
0
29,864
L
Serqet
Ruwuki
Serqet
10,598
1,757
1,602
1,467
11,047
8,794
0
4,538
6,099
0
14,104
L
Zeus
13,109
800
571
4,487
10,418
4,318
170
4,924
5,339
39,565
0
W
Martichoras
TheRavensFly
Martichoras
13,756
4,288
979
1,880
9,846
5,194
1,929
2,568
6,618
0
26,023
W
Ra
11,850
839
9,453
6,734
13,075
6,339
1,116
4,381
8,405
27,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
47,258
102
Minions Killed
142
0
Camps Cleared
0
994,438
Distance Traveled
938,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,974
634
12
1
0
171,742
0
W
Janus
9,894
899
36
3
0
208,975
0
W
Merlin
9,182
835
19
2
0
176,071
0
L
Osiris
8,653
787
5
0
0
201,586
0
L
Guan Yu
7,504
682
13
1
0
201,165
0
W
Izanami
9,163
833
24
2
0
182,673
0
L
Serqet
8,813
801
7
1
0
216,331
0
L
Zeus
8,999
818
65
6
0
203,614
0
W
Martichoras
9,306
846
29
3
0
180,963
0
W
Ra
9,713
883
34
3
0
189,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role