Player Matchup

Athena
Athena
DoctorHarambe
Athena
Level 61
God Stats
55W - 53L
1,548 SR
Queue Stats
135W - 179L
1,458 Elo+
Party 1
Hel
Hel
Ingorier
Hel
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 220L
1,608 Elo+
Solo
Nemesis
Nemesis
MarsupiaI
Nemesis
Level 159
God Stats
3W - 5L
1,725 SR
Queue Stats
428W - 536L
1,501 Elo+
Party 1
Apollo
Apollo
NayrAlters
Apollo
Level 41
God Stats
5W - 5L
1,459 SR
Queue Stats
48W - 52L
1,516 Elo+
Solo
Vamana
Vamana
PatchedAp
Vamana
Level 28
God Stats
2W - 2L
1,452 SR
Queue Stats
86W - 126L
1,470 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,511 Elo+

VS

Team Averages
Level 85
1,481 SR
1,568 Elo+
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FabledOne
Fenrir
Level 154
God Stats
4W - 2L
1,534 SR
Queue Stats
163W - 110L
1,615 Elo+
Solo
Hachiman
Hachiman
Jnoragami
Hachiman
Level 24
God Stats
10W - 8L
1,564 SR
Queue Stats
17W - 27L
1,446 Elo+
Party 2
Poseidon
Poseidon
MayStrider12
Poseidon
Level 61
God Stats
1W - 2L
1,309 SR
Queue Stats
260W - 223L
1,627 Elo+
Party 2
The Morrigan
The Morrigan
commanderbros
The Morrigan
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 120L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
7,083
472
3,293
14,927
12,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 6 / 0
8,179
545
7,727
13,140
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
MarsupiaI
Nemesis
15
2 / 2 / 3
8,960
597
7,435
13,167
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
NayrAlters
Apollo
13
3 / 3 / 0
7,728
515
8,768
12,167
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
PatchedAp
Vamana
11
0 / 7 / 1
6,442
429
1,870
12,455
7,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 2 / 9
7,135
476
5,682
12,819
7,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
FabledOne
Fenrir
16
10 / 1 / 3
10,280
685
15,042
13,794
11,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Jnoragami
Hachiman
13
3 / 3 / 5
7,683
512
9,157
8,506
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
MayStrider12
Poseidon
15
6 / 3 / 4
9,373
625
11,257
9,556
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
commanderbros
The Morrigan
15
4 / 0 / 6
9,210
614
8,494
9,101
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
23
23
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
2
9
2.25
L
0
5
4
0.4
W
Fenrir
FabledOne
Fenrir
10
1
3
11.5
L
3
6
0
0.5
W
Hachiman
Jnoragami
Hachiman
3
3
5
1.83
L
Nemesis
MarsupiaI
Nemesis
2
2
3
1.75
W
Poseidon
MayStrider12
Poseidon
6
3
4
2.67
L
Apollo
NayrAlters
Apollo
3
3
0
1
L
Vamana
PatchedAp
Vamana
0
7
1
0.07
W
The Morrigan
commanderbros
The Morrigan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
49,632
65,856
Taken
53,776
36,612
Mitigated
29,269
14,645
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,682
1,261
0
2,629
12,819
7,564
68
3,262
9,510
23
19,028
L
3,293
967
1,810
2,063
14,927
12,231
0
5,966
8,805
12,805
0
W
Fenrir
FabledOne
Fenrir
15,042
3,450
0
2,847
13,794
11,509
55
681
13,113
0
77,580
L
7,727
199
696
3,652
13,140
5,417
0
8,750
4,390
74,767
0
W
Hachiman
Jnoragami
Hachiman
9,157
4,464
0
2,849
8,506
2,553
1,124
779
7,603
0
50,467
L
Nemesis
MarsupiaI
Nemesis
7,435
2,342
0
1,378
13,167
5,839
0
4,014
8,933
0
80,736
W
Poseidon
MayStrider12
Poseidon
11,257
1,583
0
2,260
9,556
3,666
311
5,340
4,216
74,363
0
L
Apollo
NayrAlters
Apollo
8,768
5,883
0
4,342
12,167
5,499
0
844
10,774
0
66,606
L
Vamana
PatchedAp
Vamana
1,870
1,235
0
704
12,455
7,626
148
54
12,401
0
28,023
W
The Morrigan
commanderbros
The Morrigan
8,494
1,087
0
6,159
9,101
3,977
0
1,323
7,778
72,617
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
43,681
432
Minions Killed
463
0
Camps Cleared
0
1,584,702
Distance Traveled
1,602,603
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,135
476
25
2
0
358,262
2
L
Athena
7,083
472
12
1
0
314,734
0
W
Fenrir
10,280
685
111
7
0
285,974
0
L
Hel
8,179
545
133
9
0
329,630
4
W
Hachiman
7,683
512
86
6
0
306,749
0
L
Nemesis
8,960
597
113
8
0
391,672
0
W
Poseidon
9,373
625
125
8
0
312,459
6
L
Apollo
7,728
515
123
8
0
296,249
2
L
Vamana
6,442
429
51
3
0
252,417
0
W
The Morrigan
9,210
614
116
8
0
339,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role