Player Matchup

Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IceHashira
Cernunnos
Level 86
God Stats
1W - 0L
1,802 SR
Queue Stats
6W - 0L
1,913 Elo+
Party 1
Hercules
Hercules
ImSoWashed
Hercules
Level 89
God Stats
33W - 23L
1,747 SR
Queue Stats
200W - 115L
1,731 Elo+
Party 1
Surtr
Surtr
MMOODS
Surtr
Level 157
God Stats
14W - 5L
1,535 SR
Queue Stats
556W - 213L
1,822 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,693 Elo+

VS

Team Averages
Level 145
1,606 SR
1,632 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chrоnic
Janus
Level 157
God Stats
4W - 2L
1,573 SR
Queue Stats
290W - 125L
1,850 Elo+
Solo
Geb
Geb
GlizzyyMcGuire
Geb
Level 128
God Stats
3W - 7L
1,540 SR
Queue Stats
304W - 288L
1,529 Elo+
Solo
Surtr
Surtr
ZombifiedNoodle
Surtr
Level 125
God Stats
5W - 6L
1,590 SR
Queue Stats
223W - 217L
1,588 Elo+
Solo
Rama
Rama
darklilone
Rama
Level 158
God Stats
2W - 1L
1,827 SR
Queue Stats
246W - 194L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 1 / 1
6,965
697
11,310
4,964
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
 
Merlin
11
0 / 3 / 1
5,893
589
1,469
4,952
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
IceHashira
Cernunnos
10
5 / 1 / 3
6,447
645
7,823
7,462
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ImSoWashed
Hercules
9
4 / 2 / 6
6,030
603
8,046
7,642
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
MMOODS
Surtr
10
2 / 2 / 3
5,878
588
2,483
6,362
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 2 / 3
5,828
583
6,589
9,279
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Chrоnic
Janus
11
3 / 1 / 1
6,420
642
2,938
6,105
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 1
5,331
533
2,081
6,446
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 2
4,581
458
2,445
12,582
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 7 / 3
4,833
483
2,714
9,449
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
8
9
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
1
6.5
W
Merlin
 
Merlin
0
3
1
0.17
L
Serqet
 
Serqet
3
2
3
2.25
L
Janus
Chrоnic
Janus
3
1
1
3.5
L
2
1
1
2.5
W
Cernunnos
IceHashira
Cernunnos
5
1
3
6.5
W
Hercules
ImSoWashed
Hercules
4
2
6
3.5
W
Surtr
MMOODS
Surtr
2
2
3
1.75
L
0
6
2
0.17
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
16,767
31,382
Taken
43,861
14,996
Mitigated
16,342
9,398
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,310
3,424
0
1,458
4,964
3,700
0
60
4,739
0
49,382
W
Merlin
 
Merlin
1,469
40
0
1,018
4,952
1,614
0
1,145
3,721
43,798
0
L
Serqet
 
Serqet
6,589
2,138
0
3,742
9,279
3,148
0
469
8,810
0
33,315
L
Janus
Chrоnic
Janus
2,938
162
0
870
6,105
2,092
0
657
5,366
47,321
0
L
2,081
590
827
1,695
6,446
3,409
0
0
6,446
7,333
0
W
Cernunnos
IceHashira
Cernunnos
7,823
4,313
0
3,274
7,462
3,079
339
1,225
6,195
0
47,033
W
Hercules
ImSoWashed
Hercules
8,046
2,974
0
2,844
7,642
4,126
0
1,185
6,457
0
24,122
W
Surtr
MMOODS
Surtr
2,483
957
0
804
6,362
2,477
0
1,330
4,830
898
35,041
L
2,445
754
0
1,680
12,582
5,294
0
496
12,086
194
19,717
L
2,714
2,368
0
1,129
9,449
2,399
0
0
9,449
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
26,993
322
Minions Killed
225
0
Camps Cleared
0
1,048,317
Distance Traveled
1,092,014
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,965
697
85
9
0
205,433
0
W
Merlin
5,893
589
97
10
0
204,734
0
L
Serqet
5,828
583
56
6
0
240,310
1
L
Janus
6,420
642
91
9
0
228,639
0
L
Geb
5,331
533
2
0
0
222,885
2
W
Cernunnos
6,447
645
61
6
0
193,679
2
W
Hercules
6,030
603
30
3
0
213,557
2
W
Surtr
5,878
588
49
5
0
230,914
0
L
Surtr
4,581
458
31
3
0
202,885
3
L
Rama
4,833
483
45
5
0
197,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role