Player Matchup

Ymir
Ymir
BigBoyTrash70
Ymir
Level 109
God Stats
37W - 30L
1,540 SR
Queue Stats
399W - 396L
1,351 Elo+
Party 2
Bellona
Bellona
FiddIerDiddIer
Bellona
Level 87
God Stats
1W - 2L
1,372 SR
Queue Stats
165W - 163L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
KiIIer_ShotZ
Heimdallr
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
54W - 63L
1,242 Elo+
Solo
Tsukuyomi
Tsukuyomi
KimJongSplooger
Tsukuyomi
Level 82
God Stats
8W - 7L
1,807 SR
Queue Stats
286W - 270L
1,413 Elo+
Party 2
Tiamat
Tiamat
WrinkleStinkle
Tiamat
Level 86
God Stats
4W - 1L
1,490 SR
Queue Stats
172W - 156L
1,459 Elo+
Party 1
Team Averages
Level 82
1,542 SR
1,382 Elo+

VS

Team Averages
Level 98
1,536 SR
1,465 Elo+
Nu Wa
Nu Wa
Cobalt Skeleton
Nu Wa
Level 109
God Stats
23W - 11L
1,672 SR
Queue Stats
167W - 165L
1,461 Elo+
Solo
Horus
Horus
LLLLLLLL8823
Horus
Level 122
God Stats
1W - 7L
1,261 SR
Queue Stats
799W - 763L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Lil zlKira
Sylvanus
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
United-Tyranny
Cernunnos
Level 109
God Stats
14W - 14L
1,537 SR
Queue Stats
607W - 591L
1,381 Elo+
Solo
Heimdallr
Heimdallr
sandoval3765
Heimdallr
Level 64
God Stats
2W - 2L
1,712 SR
Queue Stats
164W - 147L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,999
500
5,180
16,573
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 7
9,075
567
8,794
18,389
16,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
KiIIer_ShotZ
Heimdallr
13
1 / 1 / 5
7,760
485
7,695
10,234
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
KimJongSplooger
Tsukuyomi
14
7 / 0 / 6
9,321
583
13,378
11,627
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 4
9,877
617
10,849
7,531
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,760
485
10,528
12,327
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 0
7,696
481
7,008
15,021
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Lil zlKira
Sylvanus
11
1 / 2 / 1
7,466
467
6,537
12,307
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
United-Tyranny
Cernunnos
12
2 / 2 / 2
7,362
460
4,748
11,674
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heimdallr
sandoval3765
Heimdallr
12
1 / 4 / 2
6,985
437
6,202
11,791
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
0
7
2
0.14
W
3
2
7
3.25
W
Heimdallr
KiIIer_ShotZ
Heimdallr
1
1
5
3.5
W
Tsukuyomi
KimJongSplooger
Tsukuyomi
7
0
6
10
L
1
4
0
0.25
L
Sylvanus
Lil zlKira
Sylvanus
1
2
1
0.75
L
Cernunnos
United-Tyranny
Cernunnos
2
2
2
1.5
W
7
0
4
9
L
Heimdallr
sandoval3765
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
35,023
64,354
Taken
63,120
47,887
Mitigated
34,275
20,408
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
1,379
0
2,290
16,573
16,371
0
5,836
10,736
34,085
0
L
10,528
2,282
0
1,803
12,327
4,148
0
6,877
5,378
63,015
0
W
8,794
3,762
0
8,118
18,389
16,882
232
3,478
14,030
0
63,142
W
Heimdallr
KiIIer_ShotZ
Heimdallr
7,695
3,127
0
3,958
10,234
4,198
0
2,492
7,742
0
60,674
W
Tsukuyomi
KimJongSplooger
Tsukuyomi
13,378
2,343
0
2,390
11,627
5,274
389
2,311
9,186
0
75,212
L
7,008
3,228
80
4,800
15,021
10,536
628
1,888
12,487
0
44,114
L
Sylvanus
Lil zlKira
Sylvanus
6,537
2,422
596
3,989
12,307
10,302
57
3,219
8,410
29,274
0
L
Cernunnos
United-Tyranny
Cernunnos
4,748
2,138
0
967
11,674
4,340
575
2,195
9,339
0
43,768
W
10,849
620
0
3,652
7,531
5,162
307
2,954
4,577
72,738
0
L
Heimdallr
sandoval3765
Heimdallr
6,202
2,241
259
3,548
11,791
4,949
202
1,725
9,694
0
49,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
37,269
452
Minions Killed
345
0
Camps Cleared
0
1,701,282
Distance Traveled
1,491,733
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,999
500
37
2
0
331,685
0
L
Nu Wa
7,760
485
102
6
0
325,910
0
W
Bellona
9,075
567
99
6
0
326,451
2
W
Heimdallr
7,760
485
96
6
0
309,717
2
W
Tsukuyomi
9,321
583
98
6
0
374,972
1
L
Horus
7,696
481
63
4
0
268,587
0
L
Sylvanus
7,466
467
41
3
0
255,106
0
L
Cernunnos
7,362
460
64
4
0
320,535
0
W
Tiamat
9,877
617
122
8
0
358,457
0
L
Heimdallr
6,985
437
75
5
0
321,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role