Player Matchup

Ravana
Ravana
Silver II
Boboan8or2000
Ravana
Silver II
Level 107
God Stats
6W - 1L
1,671 SR
Queue Stats
28W - 24L
1,301 MMR
Party 1
Agni
Agni
Silver I
Merksman1
Agni
Silver I
Level 111
God Stats
8W - 5L
1,907 SR
Queue Stats
40W - 30L
1,514 MMR
Party 1
Mulan
Mulan
Gold V
OiiBossman
Mulan
Gold V
Level 57
God Stats
13W - 9L
1,551 SR
Queue Stats
32W - 23L
1,331 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,709 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,396 SR
1,169 MMR
Yu Huang
Yu Huang
Silver II
DaveC__
Yu Huang
Silver II
Level 105
God Stats
0W - 1L
1,339 SR
Queue Stats
22W - 44L
1,169 MMR
Party 2
Ymir
Ymir
Silver II
minimurphy10
Ymir
Silver II
Level 86
God Stats
0W - 1L
1,351 SR
Queue Stats
22W - 44L
1,169 MMR
Party 2
Anhur
Anhur
Silver II
zxROBzx
Anhur
Silver II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,169 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
11,728
733
11,757
9,346
6,085
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
16
6 / 0 / 3
12,801
800
13,249
9,763
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
15
3 / 0 / 7
11,997
750
9,381
14,384
10,453
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThothCabrakanAchillesChaacKuzenbo

VS

Bans
AtlasHachimanTyrAresVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaveC__
Yu Huang
13
0 / 4 / 0
10,171
636
11,102
10,121
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 0
10,369
648
7,852
17,833
21,582
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
zxROBzx
Anhur
11
0 / 5 / 0
9,750
609
3,688
11,812
3,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Yu Huang
DaveC__
Yu Huang
0
4
0
0
W
Agni
6
0
3
7.5
W
Mulan
3
0
7
6.5
L
0
2
0
0
L
Anhur
zxROBzx
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
22,642
33,493
Taken
39,766
20,408
Mitigated
29,693
13,568
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,757
3,650
327
3,496
9,346
6,085
935
4,341
3,779
0
45,012
L
Yu Huang
DaveC__
Yu Huang
11,102
1,407
0
823
10,121
4,273
0
3,796
6,325
46,331
0
W
Agni
13,249
505
0
4,430
9,763
3,870
1,654
6,571
3,108
86,236
0
W
Mulan
9,381
839
0
5,315
14,384
10,453
309
8,227
5,965
0
32,921
L
7,852
1,039
0
0
17,833
21,582
0
6,698
10,995
35,356
0
L
Anhur
zxROBzx
Anhur
3,688
2,194
0
1,086
11,812
3,838
0
3,081
8,731
0
29,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
30,290
200
Minions Killed
159
0
Camps Cleared
0
933,653
Distance Traveled
785,789
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,728
733
38
2
0
317,830
0
L
Yu Huang
10,171
636
64
4
0
248,347
4
W
Agni
12,801
800
130
8
0
309,756
0
W
Mulan
11,997
750
32
2
0
306,067
0
L
Ymir
10,369
648
61
4
0
281,776
0
L
Anhur
9,750
609
34
2
0
255,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role