Player Matchup

Neith
Neith
Anthony4_life
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,313 Elo+
Party 1
Artio
Artio
MikeyFresh2001
Artio
Level 128
God Stats
0W - 2L
1,266 SR
Queue Stats
89W - 82L
1,561 Elo+
Solo
Thanatos
Thanatos
PaidCitizen
Thanatos
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 27L
1,429 Elo+
Party 1
Poseidon
Poseidon
mills7878
Poseidon
Level 108
God Stats
26W - 27L
1,467 SR
Queue Stats
407W - 389L
1,429 Elo+
Solo
Lancelot
Lancelot
nerfer_wolf_
Lancelot
Level 148
God Stats
5W - 2L
1,881 SR
Queue Stats
429W - 417L
1,523 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,451 Elo+

VS

Team Averages
Level 120
1,509 SR
1,489 Elo+
Nemesis
Nemesis
Acustome
Nemesis
Level 107
God Stats
2W - 1L
1,504 SR
Queue Stats
118W - 103L
1,474 Elo+
Solo
Hou Yi
Hou Yi
FLOR1DA MANs
Hou Yi
Level 157
God Stats
5W - 2L
1,560 SR
Queue Stats
64W - 62L
1,538 Elo+
Party 2
Shiva
Shiva
iTz-JlNX
Shiva
Level 96
God Stats
7W - 11L
1,385 SR
Queue Stats
560W - 532L
1,474 Elo+
Party 3
Ix Chel
Ix Chel
iTz-Just-N8
Ix Chel
Level 120
God Stats
20W - 18L
1,510 SR
Queue Stats
960W - 900L
1,469 Elo+
Party 3
Athena
Athena
lLuxyyy
Athena
Level 121
God Stats
1W - 3L
1,587 SR
Queue Stats
28W - 29L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,546
475
5,398
13,015
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
8,620
479
7,990
17,638
16,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
PaidCitizen
Thanatos
13
1 / 4 / 1
8,360
464
3,239
16,165
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
mills7878
Poseidon
15
1 / 7 / 3
8,774
487
7,710
13,362
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
nerfer_wolf_
Lancelot
14
1 / 3 / 1
8,740
486
10,736
17,025
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acustome
Nemesis
17
5 / 2 / 9
10,842
602
12,815
14,777
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
16
6 / 0 / 3
10,478
582
12,598
12,878
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
iTz-JlNX
Shiva
15
2 / 1 / 3
9,791
544
9,239
16,556
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
iTz-Just-N8
Ix Chel
15
3 / 0 / 2
9,653
536
8,448
8,686
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
lLuxyyy
Athena
14
4 / 3 / 6
9,470
526
7,653
18,559
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
20
21
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Acustome
Nemesis
5
2
9
4.75
L
1
5
1
0.3
W
Hou Yi
6
0
3
7.5
L
2
2
1
1.25
L
Thanatos
PaidCitizen
Thanatos
1
4
1
0.38
W
Shiva
iTz-JlNX
Shiva
2
1
3
3.5
W
Ix Chel
iTz-Just-N8
Ix Chel
3
0
2
4
W
Athena
lLuxyyy
Athena
4
3
6
2.33
L
Poseidon
mills7878
Poseidon
1
7
3
0.36
L
Lancelot
nerfer_wolf_
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
50,753
77,205
Taken
71,456
46,207
Mitigated
45,291
25,803
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Acustome
Nemesis
12,815
5,954
0
6,724
14,777
7,571
533
1,954
12,775
0
92,702
L
5,398
1,635
0
2,666
13,015
4,785
273
1,028
11,987
0
58,723
W
Hou Yi
12,598
5,900
0
5,116
12,878
5,728
2,643
2,432
10,348
0
89,567
L
7,990
678
965
4,599
17,638
16,506
0
5,836
11,212
37,497
750
L
Thanatos
PaidCitizen
Thanatos
3,239
1,368
0
7,547
16,165
6,751
0
3,993
12,172
0
57,044
W
Shiva
iTz-JlNX
Shiva
9,239
1,107
0
4,158
16,556
10,328
1,032
996
14,480
0
61,198
W
Ix Chel
iTz-Just-N8
Ix Chel
8,448
1,053
1,020
2,263
8,686
3,608
651
2,984
5,586
85,433
0
W
Athena
lLuxyyy
Athena
7,653
2,072
412
2,876
18,559
18,056
310
8,006
10,292
21,879
0
L
Poseidon
mills7878
Poseidon
7,710
1,717
0
1,095
13,362
4,924
0
3,471
9,891
70,696
0
L
Lancelot
nerfer_wolf_
Lancelot
10,736
2,175
48
8,883
17,025
13,241
0
1,794
15,231
1,020
59,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
50,234
477
Minions Killed
476
0
Camps Cleared
0
1,769,710
Distance Traveled
1,840,025
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,842
602
115
6
0
428,090
0
L
Neith
8,546
475
95
5
0
303,722
0
W
Hou Yi
10,478
582
126
7
0
339,219
0
L
Artio
8,620
479
44
2
0
365,806
2
L
Thanatos
8,360
464
102
6
0
355,894
0
W
Shiva
9,791
544
86
5
0
363,050
2
W
Ix Chel
9,653
536
130
7
0
356,466
5
W
Athena
9,470
526
19
1
0
353,200
0
L
Poseidon
8,774
487
128
7
0
363,189
4
L
Lancelot
8,740
486
108
6
0
381,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role