Player Matchup

Kali
Kali
ArtLive4Ever
Kali
Level 42
God Stats
6W - 11L
1,267 SR
Queue Stats
72W - 105L
1,403 Elo+
Solo
King Arthur
King Arthur
Bostwickk
King Arthur
Level 145
God Stats
0W - 2L
1,505 SR
Queue Stats
115W - 100L
1,556 Elo+
Solo
Kukulkan
Kukulkan
ChaoticShinobi23
Kukulkan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,646 Elo+
Solo
Sol
Sol
MKIXI
Sol
Level 144
God Stats
3W - 6L
1,584 SR
Queue Stats
332W - 312L
1,532 Elo+
Solo
Achilles
Achilles
Sepi Ban
Achilles
Level 117
God Stats
0W - 1L
1,510 SR
Queue Stats
262W - 219L
1,553 Elo+
Solo
Team Averages
Level 118
1,473 SR
1,538 Elo+

VS

Team Averages
Level 123
1,460 SR
1,508 Elo+
Thanatos
Thanatos
Descendophobia
Thanatos
Level 67
God Stats
2W - 2L
1,660 SR
Queue Stats
10W - 9L
1,402 Elo+
Solo
Loki
Loki
Destroyerbunny
Loki
Level 157
God Stats
4W - 3L
1,509 SR
Queue Stats
134W - 130L
1,522 Elo+
Party 1
Chang'e
Chang'e
NavisauuR
Chang'e
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 145L
1,526 Elo+
Solo
Surtr
Surtr
SoulCaliber007
Surtr
Level 146
God Stats
8W - 8L
1,537 SR
Queue Stats
123W - 115L
1,534 Elo+
Party 1
Sol
Sol
TheHanderCol
Sol
Level 164
God Stats
2W - 5L
1,096 SR
Queue Stats
504W - 500L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,899
490
2,294
5,738
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Bostwickk
King Arthur
9
0 / 3 / 0
5,173
517
4,245
8,752
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,540
554
1,075
4,412
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
MKIXI
Sol
6
1 / 1 / 1
4,321
432
3,477
3,688
985
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Sepi Ban
Achilles
9
2 / 1 / 1
5,766
577
2,281
7,957
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 0 / 2
6,086
609
3,805
6,850
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 0
6,174
617
1,589
5,143
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
NavisauuR
Chang'e
10
1 / 0 / 1
6,364
636
4,712
6,568
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,293
529
2,314
3,862
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 1
5,168
517
4,502
7,347
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
King Arthur
Bostwickk
King Arthur
0
3
0
0
L
0
2
0
0
W
Thanatos
3
0
2
4
W
3
0
0
3
L
Sol
MKIXI
Sol
1
1
1
1.5
W
Chang'e
NavisauuR
Chang'e
1
0
1
1.5
L
Achilles
Sepi Ban
Achilles
2
1
1
2.5
W
0
0
1
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,372
Damage
16,922
30,547
Taken
29,770
15,949
Mitigated
10,109
6,498
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,294
752
0
1,022
5,738
1,871
0
0
5,706
0
30,771
L
King Arthur
Bostwickk
King Arthur
4,245
704
0
530
8,752
4,763
0
4,873
3,879
0
34,155
L
1,075
150
0
250
4,412
1,461
0
0
4,412
41,946
0
W
Thanatos
3,805
1,175
0
6,597
6,850
2,474
0
410
6,440
0
44,026
W
1,589
319
0
641
5,143
1,567
0
686
4,457
0
42,949
L
Sol
MKIXI
Sol
3,477
1,971
0
1,909
3,688
985
293
1,017
2,635
24,041
0
W
Chang'e
NavisauuR
Chang'e
4,712
724
76
4,204
6,568
2,024
0
14
6,554
42,046
0
L
Achilles
Sepi Ban
Achilles
2,281
315
0
2,787
7,957
6,869
0
3,685
4,260
0
25,720
W
2,314
805
0
766
3,862
1,911
0
1,640
2,222
821
17,916
W
4,502
2,505
0
3,716
7,347
2,133
0
1,837
5,510
45,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
29,085
282
Minions Killed
320
0
Camps Cleared
0
909,810
Distance Traveled
1,061,292
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,899
490
60
6
0
245,023
0
L
King Arthur
5,173
517
56
6
0
180,623
0
L
Kukulkan
5,540
554
79
8
0
185,055
4
W
Thanatos
6,086
609
67
7
0
239,022
1
W
Loki
6,174
617
82
8
0
225,074
0
L
Sol
4,321
432
47
5
0
92,577
0
W
Chang'e
6,364
636
76
8
0
211,757
0
L
Achilles
5,766
577
40
4
0
206,532
0
W
Surtr
5,293
529
35
4
0
207,480
0
W
Sol
5,168
517
60
6
0
177,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role