Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dr_Swagosaurus
Ra
Level 117
God Stats
4W - 7L
1,653 SR
Queue Stats
106W - 109L
1,488 Elo+
Party 1
Camazotz
Camazotz
Fearyl
Camazotz
Level 119
God Stats
14W - 20L
1,361 SR
Queue Stats
155W - 161L
1,440 Elo+
Solo
Tiamat
Tiamat
Haltaxin
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 163L
1,531 Elo+
Party 1
Ares
Ares
Throck95
Ares
Level 119
God Stats
0W - 1L
1,729 SR
Queue Stats
56W - 46L
1,494 Elo+
Party 1
Team Averages
Level 120
1,549 SR
1,491 Elo+

VS

Team Averages
Level 112
1,487 SR
1,418 Elo+
Freya
Freya
DustinGrande
Freya
Level 160
God Stats
2W - 2L
1,572 SR
Queue Stats
64W - 84L
1,376 Elo+
Party 2
Odin
Odin
ExZolian
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,485 Elo+
Party 2
Bastet
Bastet
THEjErCk
Bastet
Level 108
God Stats
2W - 4L
1,270 SR
Queue Stats
68W - 103L
1,377 Elo+
Party 2
Anubis
Anubis
TerminalUnicorn
Anubis
Level 106
God Stats
49W - 35L
1,623 SR
Queue Stats
127W - 116L
1,489 Elo+
Solo
Hercules
Hercules
TheCleggPlegg
Hercules
Level 127
God Stats
2W - 2L
1,472 SR
Queue Stats
63W - 89L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
4,565
761
4,310
8,144
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 1
5,141
857
4,478
3,272
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Fearyl
Camazotz
9
1 / 1 / 0
4,754
792
1,904
4,587
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Haltaxin
Tiamat
11
0 / 2 / 1
5,111
852
3,654
3,776
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
10
0 / 1 / 1
4,940
823
2,050
5,080
3,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,216
869
5,998
5,116
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
8
1 / 1 / 4
4,844
807
4,876
5,433
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
THEjErCk
Bastet
10
3 / 0 / 3
5,184
864
3,678
3,992
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 4
5,115
853
4,477
3,840
1,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheCleggPlegg
Hercules
11
1 / 0 / 4
5,160
860
2,383
3,309
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
7
7
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
1
0
1
1.5
W
1
0
5
3.5
W
Odin
1
1
4
3
L
Camazotz
Fearyl
Camazotz
1
1
0
1
L
Tiamat
Haltaxin
Tiamat
0
2
1
0.25
W
Bastet
THEjErCk
Bastet
3
0
3
4.5
W
1
1
4
3
W
Hercules
TheCleggPlegg
Hercules
1
0
4
3
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
21,412
24,859
Taken
21,690
13,158
Mitigated
10,440
4,831
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,310
409
0
480
8,144
5,049
0
2,746
4,932
0
10,562
L
4,478
660
324
1,077
3,272
1,147
0
1,104
2,030
15,542
0
W
5,998
1,760
0
1,900
5,116
1,916
100
2,764
2,256
19,955
0
W
Odin
4,876
1,714
0
1,912
5,433
3,168
0
2,566
2,739
0
6,211
L
Camazotz
Fearyl
Camazotz
1,904
214
0
750
4,587
1,383
0
1,911
2,518
0
8,203
L
Tiamat
Haltaxin
Tiamat
3,654
76
0
615
3,776
2,298
93
1,892
1,674
14,841
0
W
Bastet
THEjErCk
Bastet
3,678
615
80
593
3,992
1,352
0
1,357
2,556
0
10,490
W
4,477
528
0
1,466
3,840
1,761
0
1,678
2,054
11,489
0
W
Hercules
TheCleggPlegg
Hercules
2,383
280
0
1,175
3,309
2,243
0
1,481
1,742
0
9,677
L
Ares
2,050
35
700
885
5,080
3,281
0
2,320
2,421
6,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
25,519
106
Minions Killed
114
0
Camps Cleared
0
619,180
Distance Traveled
658,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,565
761
15
3
0
114,381
0
L
Ra
5,141
857
32
5
0
143,584
0
W
Freya
5,216
869
41
7
0
121,542
0
W
Odin
4,844
807
7
1
0
126,075
0
L
Camazotz
4,754
792
18
3
0
92,433
0
L
Tiamat
5,111
852
34
6
0
146,845
0
W
Bastet
5,184
864
14
2
0
149,007
0
W
Anubis
5,115
853
20
3
0
123,058
0
W
Hercules
5,160
860
32
5
0
138,462
0
L
Ares
4,940
823
7
1
0
121,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role