Player Matchup

Bellona
Bellona
Benox5234
Bellona
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
38W - 35L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
Halfonso
Zhong Kui
Level 87
God Stats
21W - 16L
1,666 SR
Queue Stats
197W - 191L
1,533 Elo+
Party 1
Fenrir
Fenrir
Halfredo
Fenrir
Level 147
God Stats
11W - 7L
1,556 SR
Queue Stats
309W - 310L
1,430 Elo+
Party 1
Lancelot
Lancelot
HouseKelly
Lancelot
Level 89
God Stats
3W - 2L
1,321 SR
Queue Stats
167W - 134L
1,525 Elo+
Party 2
Sol
Sol
Lugok
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,541 Elo+
Party 2
Team Averages
Level 96
1,551 SR
1,503 Elo+

VS

Team Averages
Level 62
1,535 SR
1,511 Elo+
Lancelot
Lancelot
BrandoLizards
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,442 Elo+
Solo
Ares
Ares
DuraExtvia
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,544 Elo+
Solo
Hachiman
Hachiman
JuanFernandoVIII
Hachiman
Level 69
God Stats
14W - 19L
1,518 SR
Queue Stats
135W - 115L
1,537 Elo+
Solo
Kukulkan
Kukulkan
NoobFlacko
Kukulkan
Level 72
God Stats
32W - 19L
1,681 SR
Queue Stats
551W - 518L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
Zeldrayken
Ao Kuang
Level 61
God Stats
4W - 2L
1,474 SR
Queue Stats
107W - 100L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benox5234
Bellona
13
1 / 1 / 3
7,656
547
9,912
11,805
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
Halfonso
Zhong Kui
12
2 / 0 / 3
7,534
538
4,898
7,509
6,772
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Halfredo
Fenrir
11
3 / 2 / 7
7,217
516
4,880
12,016
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
HouseKelly
Lancelot
14
3 / 1 / 2
7,927
566
5,849
11,545
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Lugok
Sol
15
4 / 0 / 3
9,262
662
10,128
7,828
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrandoLizards
Lancelot
13
0 / 1 / 1
7,512
537
7,690
14,301
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
6,025
430
3,272
10,191
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,455
461
4,330
8,813
3,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NoobFlacko
Kukulkan
13
0 / 3 / 1
7,624
545
5,331
7,486
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Zeldrayken
Ao Kuang
12
3 / 1 / 0
7,387
528
6,744
11,315
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Benox5234
Bellona
1
1
3
2.5
L
Lancelot
BrandoLizards
Lancelot
0
1
1
0.5
L
0
4
1
0.13
W
Zhong Kui
Halfonso
Zhong Kui
2
0
3
3.5
W
Fenrir
Halfredo
Fenrir
3
2
7
3.25
W
Lancelot
HouseKelly
Lancelot
3
1
2
4
L
0
4
1
0.13
W
Sol
Lugok
Sol
4
0
3
5.5
L
Kukulkan
NoobFlacko
Kukulkan
0
3
1
0.17
L
Ao Kuang
Zeldrayken
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
27,367
50,703
Taken
52,106
36,222
Mitigated
28,457
18,833
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Benox5234
Bellona
9,912
1,894
0
2,591
11,805
12,301
84
1,384
10,421
0
53,997
L
Lancelot
BrandoLizards
Lancelot
7,690
891
0
4,288
14,301
8,221
0
1,562
11,692
0
58,645
L
3,272
352
139
2,331
10,191
8,605
0
4,552
5,591
18,433
0
W
Zhong Kui
Halfonso
Zhong Kui
4,898
786
0
5,886
7,509
6,772
0
659
6,850
52,826
0
W
Fenrir
Halfredo
Fenrir
4,880
1,600
0
3,105
12,016
9,029
0
4,621
7,395
0
13,196
W
Lancelot
HouseKelly
Lancelot
5,849
976
0
855
11,545
5,026
0
3,984
7,561
0
74,175
L
4,330
2,306
0
1,719
8,813
3,378
0
3,060
5,753
0
45,292
W
Sol
Lugok
Sol
10,128
4,170
0
6,396
7,828
3,094
2,052
4,762
3,066
88,187
0
L
Kukulkan
NoobFlacko
Kukulkan
5,331
57
0
500
7,486
3,748
0
5,036
2,450
61,321
0
L
Ao Kuang
Zeldrayken
Ao Kuang
6,744
1,172
0
1,365
11,315
4,505
0
780
10,487
50,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
35,003
428
Minions Killed
393
0
Camps Cleared
0
1,512,557
Distance Traveled
1,425,932
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,656
547
79
6
0
313,563
0
L
Lancelot
7,512
537
101
7
0
326,409
5
L
Ares
6,025
430
19
1
0
256,431
4
W
Zhong Kui
7,534
538
86
6
0
279,490
0
W
Fenrir
7,217
516
9
1
0
312,121
6
W
Lancelot
7,927
566
114
8
0
356,924
6
L
Hachiman
6,455
461
78
6
0
249,137
0
W
Sol
9,262
662
140
10
0
250,459
0
L
Kukulkan
7,624
545
123
9
0
276,907
2
L
Ao Kuang
7,387
528
72
5
0
317,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role