Player Matchup

Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JonGhbaK88
Anhur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Solo
Scylla
Scylla
Lord_Glen_Der_3
Scylla
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 51L
1,486 Elo+
Party 2
Ra
Ra
ramanito116
Ra
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 94L
1,402 Elo+
Solo
Ravana
Ravana
sarwe90
Ravana
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 69L
1,417 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,490 Elo+

VS

Team Averages
Level 79
1,400 SR
1,386 Elo+
Thor
Thor
CrioMind
Thor
Level 90
God Stats
4W - 7L
1,186 SR
Queue Stats
162W - 175L
1,354 Elo+
Party 1
Terra
Terra
KeshYou
Terra
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 93L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
jabokov
Nu Wa
Level 125
God Stats
2W - 2L
1,542 SR
Queue Stats
241W - 243L
1,432 Elo+
Solo
Bellona
Bellona
per caso online
Bellona
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,424 Elo+
Party 3
Baba Yaga
Baba Yaga
supersimo07
Baba Yaga
Level 81
God Stats
4W - 2L
1,271 SR
Queue Stats
171W - 160L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 4 / 12
10,170
678
8,370
19,166
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
20
6 / 1 / 14
11,391
759
10,116
15,980
9,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 1 / 18
11,306
754
21,238
11,218
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 1 / 15
11,573
772
9,325
13,170
8,217
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
sarwe90
Ravana
19
7 / 3 / 14
11,522
768
16,396
19,072
13,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 5 / 1
9,960
664
22,023
13,920
5,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
KeshYou
Terra
15
1 / 5 / 5
8,942
596
5,840
16,199
13,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
jabokov
Nu Wa
16
0 / 6 / 9
8,915
594
21,089
15,332
5,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 6
8,523
568
10,595
19,936
18,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
supersimo07
Baba Yaga
18
2 / 1 / 8
8,903
594
9,594
6,531
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
22
Kills
10
10
Deaths
22
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
12
1.75
L
Thor
6
5
1
1.3
W
Anhur
6
1
14
13
L
Terra
KeshYou
Terra
1
5
5
0.7
W
4
1
18
13
L
Nu Wa
jabokov
Nu Wa
0
6
9
0.75
L
1
5
6
0.8
W
4
1
15
11.5
W
Ravana
sarwe90
Ravana
7
3
14
4.67
L
Baba Yaga
supersimo07
Baba Yaga
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,445
Damage
69,141
78,606
Taken
71,918
60,582
Mitigated
44,959
37,110
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,370
399
1,286
1,551
19,166
24,345
58
8,891
10,139
14,116
0
L
Thor
22,023
1,012
936
2,697
13,920
5,647
0
6,826
6,733
0
35,629
W
Anhur
10,116
5,687
816
2,192
15,980
9,148
1,834
7,263
8,605
0
25,705
L
Terra
KeshYou
Terra
5,840
652
2,590
2,417
16,199
13,406
0
9,011
6,813
7,599
0
W
21,238
1,026
568
1,448
11,218
5,453
1,168
4,860
6,234
41,270
0
L
Nu Wa
jabokov
Nu Wa
21,089
3,250
782
2,556
15,332
5,322
0
8,552
6,271
46,643
0
L
10,595
869
991
3,877
19,936
18,201
0
9,699
9,848
0
18,777
W
9,325
664
16,687
6,504
13,170
8,217
861
6,068
6,974
44,845
0
W
Ravana
sarwe90
Ravana
16,396
2,336
1,753
4,305
19,072
13,419
170
9,409
9,636
0
36,386
L
Baba Yaga
supersimo07
Baba Yaga
9,594
1,020
1,012
1,833
6,531
2,383
0
3,491
2,815
21,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
45,243
204
Minions Killed
113
0
Camps Cleared
0
1,414,362
Distance Traveled
1,400,260
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,170
678
15
1
0
255,379
0
L
Thor
9,960
664
30
2
0
255,333
0
W
Anhur
11,391
759
41
3
0
294,021
0
L
Terra
8,942
596
2
0
0
311,388
0
W
Scylla
11,306
754
37
2
0
250,226
0
L
Nu Wa
8,915
594
45
3
0
259,277
1
L
Bellona
8,523
568
9
1
0
291,186
0
W
Ra
11,573
772
76
5
0
298,434
0
W
Ravana
11,522
768
35
2
0
316,302
0
L
Baba Yaga
8,903
594
27
2
0
283,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role