Player Matchup

Janus
Janus
ChefMaxx
Janus
Level 66
God Stats
1W - 2L
1,514 SR
Queue Stats
5W - 22L
1,253 Elo+
Party 1
King Arthur
King Arthur
GuardianPlayer26
King Arthur
Level 89
God Stats
7W - 16L
1,249 SR
Queue Stats
119W - 112L
1,418 Elo+
Party 1
Ymir
Ymir
beasty69
Ymir
Level 16
God Stats
0W - 4L
1,118 SR
Queue Stats
3W - 15L
1,191 Elo+
Party 1
Ishtar
Ishtar
cr0cst3r13
Ishtar
Level 68
God Stats
15W - 19L
1,447 SR
Queue Stats
19W - 33L
1,198 Elo+
Party 1
Mercury
Mercury
zacisubergey
Mercury
Level 62
God Stats
7W - 12L
1,404 SR
Queue Stats
68W - 82L
1,356 Elo+
Party 1
Team Averages
Level 60
1,346 SR
1,283 Elo+

VS

Team Averages
Level 77
1,500 SR
1,504 Elo+
Lancelot
Lancelot
Guilthor
Lancelot
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
236W - 201L
1,544 Elo+
Party 3
Xbalanque
Xbalanque
P4lawa
Xbalanque
Level 68
God Stats
6W - 3L
1,544 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 3
Chronos
Chronos
Steelman74386
Chronos
Level 123
God Stats
20W - 11L
1,563 SR
Queue Stats
360W - 327L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Yawzey
Kuzenbo
Level 28
God Stats
5W - 3L
1,392 SR
Queue Stats
199W - 179L
1,484 Elo+
Party 2
Ratatoskr
Ratatoskr
heyospaghettio
Ratatoskr
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChefMaxx
Janus
10
1 / 7 / 1
6,539
467
5,940
8,878
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GuardianPlayer26
King Arthur
12
2 / 4 / 1
7,116
508
8,712
16,115
13,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
9
1 / 2 / 2
6,136
438
1,714
10,147
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
cr0cst3r13
Ishtar
12
2 / 1 / 0
6,860
490
6,787
7,150
2,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
zacisubergey
Mercury
12
1 / 4 / 3
7,042
503
3,948
11,673
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Guilthor
Lancelot
14
7 / 3 / 4
8,845
632
11,594
11,975
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
P4lawa
Xbalanque
12
0 / 2 / 3
6,943
496
3,917
8,192
2,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
14
6 / 0 / 3
8,529
609
11,630
7,613
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Yawzey
Kuzenbo
11
0 / 0 / 5
7,288
521
2,778
4,005
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
heyospaghettio
Ratatoskr
14
5 / 2 / 3
8,679
620
8,613
13,453
9,124
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
18
18
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
ChefMaxx
Janus
1
7
1
0.21
L
King Arthur
GuardianPlayer26
King Arthur
2
4
1
0.63
W
Lancelot
Guilthor
Lancelot
7
3
4
3
W
Xbalanque
P4lawa
Xbalanque
0
2
3
0.75
W
Chronos
6
0
3
7.5
W
Kuzenbo
Yawzey
Kuzenbo
0
0
5
2.5
L
Ymir
1
2
2
1
L
Ishtar
cr0cst3r13
Ishtar
2
1
0
2
W
Ratatoskr
heyospaghettio
Ratatoskr
5
2
3
3.25
L
Mercury
zacisubergey
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
38,532
53,963
Taken
45,238
30,538
Mitigated
23,811
5,951
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ChefMaxx
Janus
5,940
324
8
643
8,878
3,092
0
5,670
2,882
42,388
0
L
King Arthur
GuardianPlayer26
King Arthur
8,712
1,113
0
1,088
16,115
13,546
0
2,415
13,607
0
42,707
W
Lancelot
Guilthor
Lancelot
11,594
3,465
0
423
11,975
5,591
0
1,788
10,147
0
62,327
W
Xbalanque
P4lawa
Xbalanque
3,917
1,060
8
2,119
8,192
2,848
1,065
637
7,555
0
45,797
W
Chronos
11,630
2,158
0
1,351
7,613
2,842
869
3,544
4,069
58,662
0
W
Kuzenbo
Yawzey
Kuzenbo
2,778
1,313
0
1,344
4,005
3,406
8
1,119
2,886
17,253
0
L
Ymir
1,714
691
0
1,682
10,147
6,739
0
2,751
7,033
17,535
0
L
Ishtar
cr0cst3r13
Ishtar
6,787
3,728
122
2,408
7,150
2,798
630
478
6,592
0
49,924
W
Ratatoskr
heyospaghettio
Ratatoskr
8,613
2,195
0
6,113
13,453
9,124
708
766
12,687
0
62,099
L
Mercury
zacisubergey
Mercury
3,948
2,048
0
0
11,673
4,363
0
2,776
8,807
0
48,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
40,284
326
Minions Killed
389
0
Camps Cleared
0
1,367,464
Distance Traveled
1,431,486
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,539
467
75
5
0
256,012
0
L
King Arthur
7,116
508
59
4
0
299,532
4
W
Lancelot
8,845
632
92
7
0
325,130
0
W
Xbalanque
6,943
496
74
5
0
249,058
0
W
Chronos
8,529
609
113
8
0
288,753
3
W
Kuzenbo
7,288
521
20
1
0
282,538
2
L
Ymir
6,136
438
20
1
0
259,409
0
L
Ishtar
6,860
490
93
7
0
256,270
0
W
Ratatoskr
8,679
620
90
6
0
286,007
0
L
Mercury
7,042
503
79
6
0
296,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role